As a 25 man heroic raider I don't feel like I need any more incentive to raid the format I enjoy raiding, but if they insist on giving us something to make the format more popular I'd like cauldrons and mass summon back.
I think you have a seriously warped idea of where raid difficulty should come from.
It shouldn't come from dragging along incompetent players. 25-mans are seriously undertuned because they need to account for 30% of the DPS not knowing their asses from their elbows.
And 25-mans are always easier. You have three combat resurrections, you have a gazillion raid cooldowns, and losing one DPS or one healer is no big deal. Lose one person in 10-man, and you're not killing it.
When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these?! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
I would guess free healthcare for 25 man raid leaders and guild officers that have to deal with 20+ extremely whiny raiders that don't have to do anything other than show up.
Though I'm half serious about my above comment, I really don't see why they would need to add anything...plenty of people still raid 25s because they like them, and bribing 25 mans to form with something silly like one more drop per boss, more VP per boss, items coming with the VP upgrades already on them, etc, is only bribing people to do them for rewards, not to participate and work as a team in a larger group. Unless they do something game-breaking, like 25 mans can reset halfway through the week or something, then nothing is going to change in regards to 25 mans for the better. As a current 10 man raider I personally don't give a rats ass if it's the former, as I'm pretty sure that is what was hinted at.
If they only separate the achievements, like realm firsts, etc, it's good to me.
Different title/mount rewards for the 10/25 man should be ideal.
When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these?! Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
As i already said. I did 3 weeks of 25 man raiding at the start of this Tier. You are plain wrong. The 3 combat resses don't mean shit when the platforms for everything are crowded with people trying to avoid AoE. Resto Shaman with mastery are worthless in 25 man since people are not stacked up. Bosses like Windlord and the Vizier are a nightmare.
Most of the people that tried going 25 man were good as well. Most of us are breezing through 10 man now with 7-8 heroic kills. I got the Will of the Emperor cutting edge over 2 weeks ago. 10 man are easy mode.
My thought would be that they will open current tier 25m raids to cross realm. It would really help people get enough players for a 25m team and at the same time offer no "nerf" to 10m as they already have their teams on their servers and could just keep doing what they are doing. While for 25m teams it would make it that much easier to fill a roster each and every week.
To me this make the most sense as a way to help 25m raids and not hurt 10m raids.
Gara'jal says hi.
Two whole weeks ago? Well damn, that's like world first, or at least close... right? What's that? Any heroic boss in MSV is a complete joke now, your argument is terrible, and the fact that you only so recently killed it makes you sound bad?Originally Posted by Cybran
...Carry on with this warped idea that 10 mans are easy and you're amazing because you can plow through relatively old content with close to full BiS gear at this point, probably ignoring or skipping half the phases (lol@no phase 3 heroic elegon).
Last edited by Escapist; 2013-01-02 at 05:43 PM.
The fight Paragon killed with 3 healers and 2 tanks when every other 10 man guild said it was impossible with a 2 tank 2 healer setup? The same fight Paragon said had an "easy enrage timer"?
I'm not going to say all 10s are easier, they are not but almost all of the time the enrage is not the difficult thing about 10 mans.
I dont think higher ilvl is going to happen, Blizzard will be shooting themselves in the foot if they do that. I have a feeling its going to be something like 25 man only special mounts, achievements, etc.