UI / Addons
Could a role selection (DPS etc), be implemented on the calendar when players sign up for events? Would make life easier!
Yes, we'd like to add that. (
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What exactly is your stance regarding that? There are a lot of addons that could vastly improve the glyph interface.
Philosophically, we have no problem with customization, just automation. Would like to allow former while protecting the latter. (
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Please stop being so restrictive about the Glyph/Talent UI. It's driving people nuts, I loathe the moment I have to change!
Philosophically, we don't want automating talent or glyph swaps. Once it's easy to reglyph every pull, players feel like they must. (
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I'm sorry did you just say you use "bugs" to prevent reglyphing every pull? Or misunderstood Znuff's tweet?
I said we want to be very careful about the degree to which we let players automate talent or gylph swapping. (
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improve the glyph interface? it's already wickedly easy to use and simple. some players and their addon addictions
Philosophically, we're okay with players changing the UI. We just want to protect against too much automation. (
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Ever thought about adding a UI feature/option that displayed character health as number & percentage, instead of either/or?
Yes, and you should be able to try it out in 5.2. (
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Hey who makes those icons for all the spells and abilities? I love those icon art!
The art team shares the work. Good icons are hard to do so it's amazing they can make so many. (
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can you guys improve the BM AH UI sometime down the road? I just lost 25k gold thinking i bid on a mount but it didn't.
Is it the "hot deals" button that throws people off? (
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It's confusion between trying to bid on a short/ending and having your money automatically go to hot deal.
We can just have one bid button. I think that is in the works for 5.2. (
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Reputation / Questing
Why are dungeon tabards a mistake? Alot of people WANT them back so that they are not forced into doing dalies.
Let me put it this way: What if dungeon tabards gave Honor, then you wouldn't have to PvP either? (
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Rep Tabards weren't a mistake, removing them was. They allowed multiple ways to get rep, which was great if you hate dailies.
Today, gear can come from dungeons, reps, raiding, PvP or crafting. (
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They allowed dungeons to give rep, valor and purples, making them the only real option. (
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Not sure if you're the guy, but 5.1 rep grind was great. It didn't feel like a grind. You wanted to progress the story.
We agree. It felt more reasonable. (
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You should not send people into enemy hubs in PVE dailies. You should not put PVP objectives in a PVE zone
Why? (
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But endless rep grinding is an artificial way of trying to prolong an exp. It's not fun, it's boring busy-work
None of those reps are anything you absolutely must have, and by "endless" aren't we really talking about a few weeks? (
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Not required? No profession recipes or valor gear if I don't. More than one character. Game shouldn't feel like a job.
I think you mean "I want to get ALL the recipes." You don't need e.g. Royal Satchel or Gloves of Creation. (
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Will we ever need the extra Sigils from the legendary questline once we've completed the quest? Or can we trash them safely?
Trash away (unless you're a compulsive packrat). (
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Like dailies now? They suck, but provided the most efficient way to grind Valor/rep unlike Mech there is no alternative
Raids, dungeons, scenarios and challenge modes offer a pretty good alternative for valor generation. How bad do you need the rep? (
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