Quote Originally Posted by Barberry View Post
This is something that has been on my mind for a long time. As someone who plays on a large server and someone who has pugged for the majority of my time on WoW, I find this to be one of the biggest issues with the game.
Most players reach a point where they would like to join a guild that is focused on clearing end-game content: After all, if you enjoy raiding, that is the logical next step. However, I find that the "Guild Application" system really does not do a player much justice in terms of screening potentials, and I'll explain why.
First off, I have met many amazing pugs in my WoW time and found numerous others without a home. Many have quit this expansion, because 'guild requirements' have become so rigorous about how much one theory-crafts, instead of actual game play.
I believe there is a time and a place to theory-craft: In fact, I love to do so, but I do not want to go into a two page discussion over one talent in an application for admittance or denial. In fact, if you are interested in finding out how knowledgeable I am about my class, why not just talk to me in-game or via voice communication about it? Actually talk to me, instead of being a snobby elitist that knit-picks everything and making assumptions.
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Further, I can understand people want to find the right fit for their guild, I really do, but when you make the process so ridiculous, you will end up with eventually unhappy people who will possibly quit.
Another thing that really bothers me?
If you have something like three hard modes down in MV, should you really be so close-minded that you are:
- Unwilling to try raiders that haven't played since Vanilla
- Un-open to the fact that RNG exists and some people who are NOT guilded may have a harder time obtaining specific pieces for their class
- Unwilling to take on players who show potential and are trying to get better at the game
Furthermore, if these players can pug your progression, then perhaps you should give some of those people a shot. The whole third-rate guilds comparing themselves to others like Blood Legion is really annoying. You are a guild looking for decent players, who you can grow and work with. Everyone goes through a learning period: Some get better and some do not. Please remember you also once went through a learning period.
My gender is irrelevant on your application: In fact, whenever I see the gender questions I run, because it usually means automatic assumptions based on this.
Why do some guilds have trial periods that are insanely long? I can denote if someone is a decent raider within a few raids: I don't understand the point of this, or forcing people to crap out a ton of gold on repairs, just because it takes so long for a decision to be made.
Also, you can decline an application in a pious manner: You don't have to be a complete jerk about it. You see, us mid-grade players are the ones most likely to improve to a much higher potential: Yet, that cannot happen when you make requirements so ridiculous.
Raid with these people a few times and maybe you'll catch onto something here: People who do have the capability to excel given the chance. Yet, that chance doesn't come.
I'm OK with pugging the amount of hard-modes your guild boasts in the meantime. If people like me can do it with complete strangers, I'm pretty sure they would do 100x better with guild mates. This and many other reasons I feel are part of the reason so many mid-grade players are leaving the game.
Flowers grow with water and sunshine: Drowning them in water stifles potential growth and serves no purpose other than killing the plant.
On that note:
What do you hate about guild applications and the whole process?