Page 2 of 14 FirstFirst
1
2
3
4
12
... LastLast
  1. #21
    Scarab Lord Nicola's Avatar
    10+ Year Old Account
    Join Date
    May 2010
    Location
    Belgium
    Posts
    4,787
    Quote Originally Posted by 08nolanni View Post
    Did you not read the Part were you can earn X (weeks) x 1000 more honor for each week your not playing ? I could Grind out Arena matches as a catch up method.

    #whydon'tyoureadpatchnotes
    You'll still be far behind the wintraders who have a 3.5k cap every week... Wintraders and high skilled players will have t2 weapon with a full conquest cap by week 10, then fill our pockets with cp so we can instantly upgrade all our gear when 5.3 hits and still dominate people due gear differences.

    And people will still have to play a minimal amount of games, rating get higher, so the people they meet are worse, thus easy wins.

  2. #22
    world of casualcraft

  3. #23
    Old God Shampro's Avatar
    10+ Year Old Account
    Join Date
    Jun 2011
    Location
    The Crucible
    Posts
    10,879
    This is overall a REALLY good way to not make gear the make or break for returning players, while still haveing the incentive of obtaining new Gear once you reach the 27k points. And this basicly solves people sitting at 2200 and then stop playing, it basicly means the season at the end will be REALLY competitive for higher rated players, While STILL makeing it very accessible for returning players.

    People who are mad by this, make me happy. Those are usually people that pick on lesser geared ppl, but arent exacly skilled. THIS balances gear overall, WHILE STILL haveing the incentive of titles and mounts for higher rated players, I love it. Looks like it will work out well on live.
    Last edited by Shampro; 2013-01-18 at 02:45 AM.

  4. #24
    Bloodsail Admiral Kanariya's Avatar
    10+ Year Old Account
    Join Date
    Aug 2011
    Location
    New Hampshire
    Posts
    1,097
    Now the casuals vs. hardcores argument threads will be moving to PvP instead of strictly being PvE. How exciting.

  5. #25
    The Unstoppable Force Resentful's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Dota 2 24/7 / Dark Souls II
    Posts
    21,566
    Quote Originally Posted by Conscious View Post
    Holy shit, this is going to piss a lot of people off..
    My Glad friends on Skype are QQ'ing SO hard right now It's amazing haha

  6. #26
    Me and my friends are not pvp experts, we don't aim for 2700 rating or whatsoever, however, it was impossible to get the elite weapons because we started the season kinda late and we couldnt break the 1900-2000 barrier, even playing perfectly the elite weapons on the other team made a HUGE difference, I didn't understand why would you give extra pvp power to high rated teams, it was obvious they would play low rating to carry friends/buyers.

    I totally like the changes, all of them.

  7. #27
    Stood in the Fire meekus's Avatar
    10+ Year Old Account
    Join Date
    Nov 2011
    Location
    Sweland
    Posts
    479
    There shouldn't be players in better gear than others in a PvP environment, so this is definately a step in the right direction.

  8. #28
    Scarab Lord Nicola's Avatar
    10+ Year Old Account
    Join Date
    May 2010
    Location
    Belgium
    Posts
    4,787
    Quote Originally Posted by meekus View Post
    There shouldn't be players in better gear than others in a PvP environment, so this is definately a step in the right direction.
    They didn't change anything to that.
    You'll have honor gear
    conquest gear
    elite conquest gear

    and in 5.3, you can upgrade all of it. Nothing changed, people that started late just get more conquest and you no longer need a rating for elite gear, which doesn't really matter since wintraders/pros will get it weeks/months before any other player gets it.

  9. #29
    All this is going to do is make PVP players complain that the best PVP gear in the game can be gotten by anyone that just makes sure they cap their conquest. It means there is no gear for people that are good at the game, and any random dood can get the best gear simply by playing PVP.

    Even though I don't PVP anymore (rarely, I dislike WoW PVP) even I think it's a pretty dumb idea to remove the high end goal for players to shoot for. There are a lot of players that PVP because they enjoy it and they want to get a high rating, but there are also that bunch of people (some of which are in the other bunch as well) that have that rating as a goal to strive for, so they can get new, powerful gear. Now, just like EVERYTHING ELSE IN THIS GAME, it's a time gated reward. You can cap your conquest for the week, but no matter how much you play, you will not be getting that gear until you play for the next however many weeks.

    This also doesn't really change the problem that people that have elite gear have a powerful advantage over the people that don't have it. Previously this simply meant that the 2200+ rating players would have it, but now you're going to be competing against people that have it below that rating.. making it even more difficult to get up in rating until you finish getting past the time gates to get it yourself. This solution fulfills Blizzard's goals more than anyone else; you are forced to play the game EVERY SINGLE WEEK from patch start if you want to stay relevant in the PVP scene. All it does is apply their current PVE mentality (dailies, etc) to PVP.

    IN ADDITION, PVE players now have a very good reason to PVP (even simply for the sake of capping conquest) due to the ridiculously high item level gear they will be able to easily obtain regardless of their skill level. This is because, for some reason in this expansion, PVP gear is just as good for PVE as PVE gear is. All they have to do is enter PVP and roll their face across the keyboard and they'll eventually be "elite."

    Agreed there was a problem, but think this is not the best solution.
    Last edited by Crevox; 2013-01-18 at 02:54 AM.

  10. #30
    Don't need 2200 rating to get elite gear well Guess it time to start pvping again...

  11. #31
    Quote Originally Posted by Ephilia View Post
    For us non-GW2 players.. what is that exactly?
    Just the short version is fine.. dont need a page of details :P
    GW2 has a gear equalizer system, meaning everyone has the same gear all the time.

  12. #32
    Scarab Lord Nicola's Avatar
    10+ Year Old Account
    Join Date
    May 2010
    Location
    Belgium
    Posts
    4,787
    Quote Originally Posted by Sam the Wiser View Post
    Don't need 2200 rating to get elite gear well Guess it time to start pvping again...
    Nope, only 15 weeks for the average player that just caps arena, 13 if you cap bg as well... On the other hand, people with 3.5k caps only need 7-8 weeks for it.

    Gotta love numbers like that, shows how quickly the average player will get behind anyone that players RBG/arena on a high rank.

  13. #33
    Quote Originally Posted by Lemonpartyfan View Post
    GW2 has a gear equalizer system, meaning everyone has the same gear all the time.
    But, Blizzard thinks this game is an RPG and there should always be a system in which you get better equipment. They think that is a fundamental feature of the game that is enjoyable and should exist.

    They are not wrong, but this is not the right solution.

  14. #34
    This is the worst update in the game. all the terrible players will be given gear for no reason. way to ruin arenas blizzard and anyone who says im wrong is stuck in the 1500 bracket

  15. #35
    Old God Shampro's Avatar
    10+ Year Old Account
    Join Date
    Jun 2011
    Location
    The Crucible
    Posts
    10,879
    Quote Originally Posted by Crevox View Post
    But, Blizzard thinks this game is an RPG and there should always be a system in which you get better equipment. They think that is a fundamental feature of the game that is enjoyable and should exist.

    They are not wrong, but this is not the right solution.
    Yep it is, it may not be the 100% fix, but it is completely better than what we have now


    Also, ahahahahahahahahaha at all the elitis crying that they wont stomp ppl just because they have better gear, now they actually may have to use a bit of skill hahahaha. Like the guy above me for example XD

  16. #36
    This is a nice move, very nice.

    I know a lot of players will be upset by this because of the mentality of "rewards" that PvP is on WoW and others MMO's, but I beg you to remember how PvP works on other game styles, such BF, CoD and many more: there is upgrades that requires you to play and get high ranks, but once everyone is there, its when the real thing matters: skills.

    Doesn't matter if the guy has the same gear than you, if you are good you will still win. It will only be more difficult (I call it challenge) and sometimes close fights (wayyyy more fun)

    And you will still be able to faceroll people on bad gear on world pvp.

    Just remember that, rewards are one part of the game, they should not be your primary motivation to play a game.

  17. #37
    Quote Originally Posted by Crevox View Post
    But, Blizzard thinks this game is an RPG and there should always be a system in which you get better equipment. They think that is a fundamental feature of the game that is enjoyable and should exist.

    They are not wrong, but this is not the right solution.
    I agree with them. This has been the basis for the core of WoW's design forever. The only people that are in favor of implementing that are those that think they would suddenly win more often with equal gear. Those people are likely wrong. They would just move on to class balance being the reason they lose.

    Seriously, if you like that system better people, go play GW2. Don't make this whole game change just to suit you. You might want to find a game that already suits you, it will make you much happier.

  18. #38
    if they are terrible players in the same gear then you should be able to beat them? unless you are infact a scrub who needs a massive gear advantage in order to beat someone?

  19. #39
    Best change they could have ever done for PvP. Who cares if it gives everyone gear. This isn't PvE, don't be dense people. PvP is about skill, and gear should have tied to that as little as possible.

  20. #40
    Gear shouldn't be a deciding factor in PvP, ever. PvP has become so gear-based since the end of Wrath that it just isn't fun to waste time doing PvP anymore. The small minority that actually enjoyed the slave-labor grindfest that was World of Warcraft PvP are delusional. PvP should be about competition, the drive to improve tactics and SKILL as a player, not "my gear is better than yours, autowin."

    I still feel like this is too little and too late. Those that enjoy competition and competitive play will lust for mores changes like this. Those that enjoy a pathetic circlejerk used only to make themselves feel better about their time dumped into the game will cry.
    Last edited by epec; 2013-01-18 at 03:07 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •