Trion Worlds
Trion Worlds, Inc. (Trion) is an award-winning publisher and developer of connected video games including Rift: Planes of Telara and End of Nations, boasting some of the top developers in the industry. Members of its creative and executive teams have worked on games such as World of Warcraft and EverQuest. Its mission is "to define a generation of interactive entertainment by fundamentally revolutionizing the way games are created, played and distributed.”
Trion's investors include important media companies and venture capitalists including the Time Warner Investments Group, Bertelsmann Digital Media Investments, and Trinity Ventures. The company has been selected as one of the top ten fastest growing startups in the San Francisco Bay Area by StartUpHire
Company History
Trion Worlds, Inc. was founded as Trion World Network by Lars Buttler and Jon Van Caneghem in 2006. Buttler formerly worked for EA as vice president for global online, while Caneghem was an Executive Producer at NCSoft. Trion immediately began developing the Trion Platform, a server technology via which both Trion "and external partners" will deliver games, one that is less heavily client-based than other games and helps to enable large-scale battles.
Trion also began developing Heroes of Telara in 2006, emphasizing the game's ability to trigger events, its unique class system, and its easy-to-learn combat system as selling points[9] Over the following years the company added industry veterans to its executive and developer teams, including
Glen Van Datta, formerly Director of Online Technology at Sony Computer Entertainment America ,
David Reid, formerly president of publishing at NCsoft West, and
Scott Hartsman, who has shipped more than a dozen EverQuest-related titles with Sony Online Entertainment
In 2010, the company was renamed as Trion Worlds, Inc., and Heroes of Telara was renamed as Rift: Planes of Telara.
Employees
Trion has an estimated 200 employees. The following employees are known to be working on Rift: Planes of Telara:
Executive
Lars Buttler, CEO. Twitter.
Scott Hartsman, Chief Creative Officer and Producer.
Community Managers
Cindy "Abigale" Bowens, Senior Community Manager
Ron Meiners, Senior Community Manager
Julien 'Midoh' Crevits, French Community Manager
James "Elrar" Nichols, ommunity Manager
Producers
Adam Gershowitz, Producer.
Hal Hanlin, Design Producer
Lore
Morgan Lockhart, Defiant Lore Lead[14], "doomcookie" Twitter.
Nick McDowell, Guardian Lord Lead[15]
Art
Darren Pattenden, art director, goes by Bloodylovingit.
Brian Clark, Lead Environment Artist,
Kevin Bjorke, senior technical artist, goes by Bjorke.
Russell Cahalan, lead animator
Technical Designers
Andrew "Avarem" Krausnick, Rifts systems designer
Nicholas McDowell, designer, goes by Captaincursor.
Gina Reams, systems designer, goes by Epochlulz.
Will Cook, designer and rift events lead, goes by WillardV.
Daniel Steamer, content designer, goes by ExcelsiorH.
Adam Hetenyi, Instances/dungeon team
Engineers
Drew Tennenbaum, senior software engineer.
Peter Ju, lead engineer.
Music
Inon Zur, Lead Composer (Contractor).
Rob King, Composer (Contractor)
Paul Romero, Composer (Contractor).
Sound
Yannis Brown, Senior Sound Designer & Audio Director.
Don Diekneite, Sound Designer.
Jason Clark, Sound Designer.
Andrew Crosby, Sound Designer.
Liam Price, Sound Designer (Contractor)
Rob King, Senior Sound Designer (Contractor)
Craig Selmeier, Junior Sound Editor (Contractor)