Originally Posted by
Xudam
Why does lock extra trinket cost health ?
Everyother class with a "extra trinket" benefits from their spell.
Hunter
Beastial wrath, damage increase, no cost.
Warrior
Avatar, 20% extra damage, no cost.
DK
Desecrated Ground, CC immunity, no cost.
Warlock
Unbound Will, cost 20% health.
This makes this talent only usable when youre going offencive and in very special situation, you cant just pop it when you need it,
and you cant use it defensively to break CCs like the other classes, because you will kill yourself...
I mean it would be fine with a 20% health cost if we actually had some self healing, but as it is now, our self healing is dogshit..
There is abslutly no reason for this spell to cost any health what so ever..