over 9.6 million subs most of the lost was from China
over 9.6 million subs most of the lost was from China
He's so smart he added old world flying in Cata.
He hates dailies but he's so smart he's adding MORE dailies
He's so smart he tells haters to shut up when he's obviously a detriment to the game.
This is the result of having a biologist designing a billion dollar game. A complete fuckup by any other standard.
Morhaime just said "majority of the loss is from China"; which suprised me a lot.
Well the figures from the first week of Mists sales were weak relative to what cata or wrath or tbc sold. The figures are around on the web. Cata sold like 7 or 8 million the first day. Mists only sold like 3 or 4 million the first week. I can't be arsed to check them out but yes the sales were anemic. Unless it picked up over the months and weeks?
The announcement was pretty much a yawner. Maybe something interesting will come out of the conference call. Activision stock is up in after-hours trading.
More than eight-year-old game still retaining vast majority of its subscribers, and many folks who tried out the expansion and then put it aside will be back for a new major content release. Game will continue its slow, albeit successful, decline for many years to come.
All the downers who were predicting one or two million sub losses can go pound sand for another three months. Cries of mass exodus due to <dailies, CRZ, raiding too hard, raiding too easy> proven once again out-of-touch.
Help control the population. Have your blood elf spayed or neutered.
I'm not surprised. The condescending theme of "Slow down" in MOP to the point where even the NPCs are saying it is exceptionally frustrating especially when paired with all the things they added that aren't things to do, but just make all the things we used to be able to do take longer.
If you want to see numbers go up, to get players excited, then put more game in. Pet battles was a good step. Transmog was an awesome step but one that just makes doing older stuff again have a reward. But Daily quests? That's not the type of content that would have stopped people from leaving in Cata. You gotta spend money to make money. Adding a bunch of daily quest hubs and throwing a gear carrot behind them isn't content. Who would want to spend $15 a month to have to daily quests on every character they make?
Agreed, WoW is definitely on a downward trend now. And it's going to keep oozing subscribers unless they either successfully flip those subs onto Titan or revolutionize the game on a massive scale. It's an 8 year old game, it's not immortal. People know what WoW is about, and I can totally understand someone not finding excitement in playing anything anymore.
So, it's up to them. At what point do they draw the line and say "Okay, we've lost enough, we're at the point where radically changing this game could not possibly do more damage than letting it go down even further and just following our usual route."
That's the question. When does that happen? Or does it not happen at all and do they misdirect players onto Titan? We'll see.
Because when you play the game 8/30 days a month, you can't really justify the nearly $2 a day.
That was one of the leading player complaints going into MoP "There's not enough for us to do at the cap to justify a monthly fee."
Now they're complaining "There's too much to do at the cap to justify playing the game."
FFXIV - Maduin (Dynamis DC)
400k+ might not be all that much, but with this being a new expansion and the holiday season, these numbers are pretty bad. We'll be in for some fun stuff in 5.3 and 5.4.
Predicting a loss equal to or more than this for q1
I think once Titan is released we'll see them get a little more ballsy with WoW changes as a testing ground for the new IP.