Poll: Which Installment of WoW Provided the Best Story?

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  1. #101
    I have never felt more involved in the story than when we killed the Lich King.
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  2. #102
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    Have to go with either Wrath or Vanilla here, leaning Wrath...

  3. #103
    Wrath > MoP, in that order.

    Won't list vanilla nor TBC as they didn't really have consistent story per say and were more about exploration and helping out with localized issues with few non-related larger arcs in the end.

    Cataclysm was so plain shit it doesn't deserve to be ranked.
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  4. #104
    WotLK the xpac that shit all over WC3's scourge story line. If you actually played WC3, you will know what I'm talking about. Anub'arak and Kel'thuzad who should have been major villians of the xpac and tied heavily into quests then lead to their epic raid got trashed over by Blizzard. WotLK was the xpac with the most potential to have the best lore because it got the most famous villians but Blizzard destroyed it themself. As WC3 fan I feel so sad about this wasted potential. If only Blizz writes WotLK's story the way they are writting MoP's story then it would have been epic.
    Last edited by Wildmoon; 2013-02-17 at 08:13 AM.

  5. #105
    Quote Originally Posted by Wildmoon View Post
    WotLK the xpac that shit all over WC3's scourge story line. If you actually played WC3, you will know what I'm talking about. Anub'arak and Kel'thuzad who should have been major villians of the xpac and tied heavily into quests then lead to their epic raid got trashed over by Blizzard. WotLK was the xpac with the most potential to have the best lore because it got the most famous villians but Blizzard destroyed it themself. As WC3 fan I feel so sad about this wasted potential. If only Blizz writes WotLK's story the way they are writting MoP's story then it would have been epic.
    Exactly what I was talking about. I think people confuse the best story with their favorite xpac. The story was terrible.

  6. #106
    Deleted
    WotLK had a lot of established lore from WC3 to build on. Knowing the lore already, the expansion was grea for me lore-wise. But the way the lore was presented I find still comparatively weak to MoP. The Shieldwall Offensive and the Wrathion questchain completely hooked me lorewise.

  7. #107
    Wrath of the lich king definitely provided the best over-arching storyline, though i have to say on the small scale, the quest line with Lili and Chen Stormstout, some of the best quest based storytelling i've ever seen. Especially if you kept lili as a companion and cleared most of the zone with her.

  8. #108
    Quote Originally Posted by Wildmoon View Post
    WotLK the xpac that shit all over WC3's scourge story line. If you actually played WC3, you will know what I'm talking about. Anub'arak and Kel'thuzad who should have been major villians of the xpac and tied heavily into quests then lead to their epic raid got trashed over by Blizzard. WotLK was the xpac with the most potential to have the best lore because it got the most famous villians but Blizzard destroyed it themself. As WC3 fan I feel so sad about this wasted potential. If only Blizz writes WotLK's story the way they are writting MoP's story then it would have been epic.
    Well they ruined the KT story by putting the Naxx raid in the game too early in vanilla. It should always have been a Wrath raid and they could have made a different one for vanilla or released TBC earlier. I think Anub was shafted after they couldnt do the Azjol Nerub zone. Its still better than TBC where they made all the best characters villains and forced you to kill them.

  9. #109
    Quote Originally Posted by Prokne View Post
    Well they ruined the KT story by putting the Naxx raid in the game too early in vanilla. It should always have been a Wrath raid and they could have made a different one for vanilla or released TBC earlier. I think Anub was shafted after they couldnt do the Azjol Nerub zone. Its still better than TBC where they made all the best characters villains and forced you to kill them.
    Originally Azjol Nerub was supposed to be an entire underground zone but that proved a little ambition at the time and an underground zone got put on the back burner till cataclysm. It would have been neat to see and would have given Anub'arak a better story. Oh well, at least he got to be the end boss for an entire raiding tier. Though I would have put anub'arak at the first tier and left KZ for second to last tier, but they couldn't do that since they had already put naxx out in vanilla and since nobody WENT to naxx they redid the dungeon, but because it's a redo and you can't have a redo as the second to last raiding tier they put him first.

    All that aside, the story was never about the lackies, it was always about arthas, and in that respect it did not disappoint.

    Lets be real, vashj was always a villain, and illidan was always an anti-hero at best. Kael was the real interesting story in BC, he went from trying to protect his people to a magic addict trying to feed his need. Feeding on those demons corrupted him and his followers and led to his downfall. I found it perfect that he became a villain.
    Last edited by Sivick; 2013-02-17 at 08:32 AM.

  10. #110
    everyone who voted for bc is either lying or just plain dumb. however im tired of always having to explain to the people who never played warcraft 3 or who dont know anything about lore why it was so fucking awful. so from now on whenever it comes up im just gonna post this

    Quote Originally Posted by Immitis View Post
    burning crusade is easily the worst.

    illidan? ruined. kael'thas? ruined. draenei lore? retconned. eredar lore? retconned. sargeras origin lore? retconned. me'dan? caused by the burning crusade. garonas origin story? retconned. naga collecting swamp water? never explained. khadgar? old Alliance hero, did nothing but sit with a windchime and cry about medivh while neutral. alleria and turalyon? didnt even show up. their son? did nothing but walk back and forth asking for his parents.

    burning crusade had so much potential but it was wasted horribly. they fumbled over storylines and ruined good characters for the sake of having flashy names as raid bosses and basically retconned huge swaths of lore because they thought it was "cool" and wanted to give the alliance a demon looking race.

    mists lore is like a Shakespearean magnum opus compared to the writing in burning crusade
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  11. #111
    Quote Originally Posted by Sivick View Post
    Originally Azjol Nerub was supposed to be an entire underground zone but that proved a little ambition at the time and an underground zone got put on the back burner till cataclysm. It would have been neat to see and would have given Anub'arak a better story. Oh well, at least he got to be the end boss for an entire raiding tier. Though I would have put anub'arak at the first tier and left KZ for second to last tier, but they couldn't do that since they had already put naxx out in vanilla and since nobody WENT to naxx they redid the dungeon, but because it's a redo and you can't have a redo as the second to last raiding tier they put him first.

    All that aside, the story was never about the lackies, it was always about arthas, and in that respect it did not disappoint.
    The story was about Arthas but Kel and Anub were the major villians who played big part in WC3's story line. They were not even there in quests.

  12. #112
    Quote Originally Posted by Wildmoon View Post
    The story was about Arthas but Kel and Anub were the major villians who played big part in WC3's story line. They were not even there in quests.
    still loads better than bc lore.
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  13. #113
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    Quote Originally Posted by Prokne View Post
    Retcons are the lazy way to make their new story fit with the original. They really arent necessary at all since all you have to do is make a new character to fill in the story gaps. Also most of them were probably perpetrated by the people who write the novels because they think its more interesting.
    Ok, then Sargeras would be just another demon. The single biggest baddie of the game would just be another low-ranking demon of the Burning Legion. In fact, would the BL even exist?

    All we need is MORE characters in a story with many? It can be a pain to keep up with what is there as it is.

    I try to think of it as less retcon and more that we didn't know the whole story yet.
    "There is no teacher but the enemy. No one but the enemy will tell you what the enemy is going to do. No one but the enemy will ever teach you how to destroy and conquer. Only the enemy shows you where you are weak. Only the enemy tells you where he is strong. And the rules of the game are what you can do to him and what you can stop him from doing to you." -Mazer Rackham - Ender's Game Orson Scott Card

  14. #114
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    Quote Originally Posted by Hardstyler01 View Post
    I have to go with Wrath of the Lich King for Alliance and Cataclysm for the Horde. Why do I split the factions? Well, I would go with Wrath of the Lich King for both factions if the Horde actually had a compelling story in that expansion. But I just feel like they didn't really have a purpose to go to Northrend. They could have done so much with the Horde's connection to Ner'zhul and perhaps even Dentarg but they simply left it out.
    Yep, 100% agreed. They didn't even do too much with the whole "New Plague" thing beyond what happened at the Wrath Gate.

    As for my vote: MoP.

  15. #115
    Quote Originally Posted by Immitis View Post
    still loads better than bc lore.
    ^

    I get the nostalgia and scope of BC's potential with story, but I still don't understand the main plot of it.
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  16. #116
    Favoreite/Epic story lines

    Vanilla:
    - Onyxia revealed, Grand Masquerade, Varian Missing, Defias line
    - Scourge Invasion, Naxxramas, Stratholme line
    - AQ, opening the gates, C'thun mythology
    - Abercrombie and Morbent Fel - old Duskwood

    BC:
    - Gorefiend questline?

    WotLK:
    - Wrathgate,Battle for Undercity
    - Death Knight starting experience
    - Frost trolls eating Loa, Troll Empire
    - ULDUAR, Stormpeaks
    - ICC, Arthas/Lich King

    Cataclysm:
    - Waking the Ancients, Firelands
    - various zones and changes to old world

    Pandaria:
    - Shado-Pan monestary, Taran Zhu, Sha of Hatred line
    - Operation Shieldwall, Divine Bell storyline

    OVERALL: Wrath of the Lich King had the most appealing story lines and my most favorite one (Wrathgate/Undercity).

    Vanilla would be a strong second place due to a fantastic storyline that stretched over the entire human questing experience: from the gnolls and murlocs of Elwynn and Redridge to the Defias in Westfall and Theramore, to the Dark Iron dwarves and Marshall Windsor, to Onyxia herself and eventually Nefarian.

    Pandaria is a strong third with fantastic stories and dynamic questing, but much of the same story is spread across the entire continent making it come across as repetitive. Except for Valley... As someone who has slaughtered dragons and repelled demons, I did not appreciate being used as a farm hand.

    Cataclysm will take fourth place because it's only redeeming storyline was Hyjal and the following Firelands portion. Trolls came out of nowhere and the rest of the higher zones were too isolated to have much story cohesion. There were many parts of the revamped leveling zones that I liked, but not enough to help the failure of the higher zones.

    Burning Crusade was just terrible. The story lines were choppy with out much of a conclusion to the zone. There wasn't any real theme to the zones themselves save for various questing hubs. In terms of lore relevance, the only place that actually seemed to matter was Hellfire Peninsula, Shadowmoon Valley, and the Isle of Quel'Danas. Everything else was superfluous and uninteresting.

  17. #117
    Quote Originally Posted by Destil View Post
    Most faction leaders have their own story, along with them expanding into major storylines in 5.2, AND 5.3 might bring the rest of the faction leaders into the fray.

    The background and history of the Mogu.

    The mysteries beneath Pandaria.

    The Sha and their origins.

    The Mantid and their Origins.

    Yshaarj.

    The fate of multiple specific characters in certain villages throughout Pandaria.

    Those 2 Pandaren in the Pandaren starting zone who everyone pines for because their story was awesome.

    Chen Stormstout's background and progress through Pandaria.

    The Klaxxi.

    The downfall of the Empress and infection of the Dread Wastes.

    The development of the Shado Pan's leader going from a stubborn leader to one who accepts outsiders.

    The background of each August Celestial.

    The Saurok and their uprising.

    I have way too many more I can name.

    But yeah, you get the idea.
    I can name about the same amount of stories WotLK has:

    Introduction of the death knights in the Scarlet Enclave and their origin

    The betrayal of the Lich King, with the Ebon Blade leaving the Scourge

    The forming of a new faction, the Argent Crusade. With the return of Tirion Fordring

    The vrykul and their origins

    The blue dragonflight and their origins

    The continuation of the Scourge storyline

    Arthas

    Yogg Saron

    The Kalu'ak

    The Nerubians

    The introduction of the Oracles and Frenzyhearth, and their hostality

    Ulduar and its titanic watchers

    The Taunka

    Major characters like Bolvar, Saurfang, Tirion, Darion, Jaina, Sylvanas and Muradin get some lore progression


    There's just as much, but the thing is whether you like the stories from either WotLK or MoP more. And thats just personal opinion.

  18. #118
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    i ultimately voted for BC. even though i thought the arthas storyline and ICC was better i thought as a whole BC was better. the zones i felt were much better told than in WOTLK. im sure im one of the few who actually enjoyed hellfire (and still did back when i leveled alts in Cata), nagrand was so fun and my favorite zone in the game was zangarmarsh. its hard to give it to BC but it was the most enjoyable period of WoW for me

  19. #119
    Quote Originally Posted by McNeil View Post
    I can name about the same amount of stories WotLK has:

    Introduction of the death knights in the Scarlet Enclave and their origin

    The betrayal of the Lich King, with the Ebon Blade leaving the Scourge

    The forming of a new faction, the Argent Crusade. With the return of Tirion Fordring

    The vrykul and their origins

    The blue dragonflight and their origins

    The continuation of the Scourge storyline

    Arthas

    Yogg Saron

    The Kalu'ak

    The Nerubians

    The introduction of the Oracles and Frenzyhearth, and their hostality

    Ulduar and its titanic watchers

    The Taunka

    Major characters like Bolvar, Saurfang, Tirion, Darion, Jaina, Sylvanas and Muradin get some lore progression


    There's just as much, but the thing is whether you like the stories from either WotLK or MoP more. And thats just personal opinion.
    lets be honest here O-O the majority of those things you listed either got dropped pretty much right after launch or werent very important at all. not saying wrath didnt have lots of good moments but you didnt really pick them O-O
    "I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
    "so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon

    FC: 3437-3046-3552

  20. #120
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    Wrath. The whole going back to Northrend to finally kick Arthas' ass was great. Just the nostalgic flashbacks I had from WC3 were awesome.

    Also: Storm Peaks and Ulduar.

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