Originally Posted by
nipil
From AffDots code, i see that doom tick damage is computed as D=(1068+spd)*(1+crit/100)*(1+(mastery*3)/100)
So with different setups (using raidbuffed stats with 28000 spell 25% crit 25% mastery as an example)
- base : D1 = 65773,75
- 100% crit : D2 = 105238
- DS only : D3 = 99600,25
- DS + 4k spell proc : D4 = 114175,25
With that stat setup, and with the current code, as D4 > D2, so it's completely logical for the addon to advise you to refresh doom when proc+DS is up. So my advice would be that you put a request in AffDots thread to have a special case added to the addon implementation for Doom+100%trinket proc. Please note that AffDots' doom base damage (1068) and scale factors (1.0) are not up to date with either live or ptr reality, but using 5340/125% spell data yields the same conclusion anyway.