Yes, by all means.
Massive numbers are horrific and feel cheap.
Yes, by all means.
Massive numbers are horrific and feel cheap.
Why do people keep failing to see how soloing old raids WILL BE affected?
YOUR OWN LEVEL MONSTERS will be squished as hard as yourself, but old monster will be squished less, and following Blizzard's proposal, lvl 60 content and lower wouldnt be touched.
Is that really so hard to understand?
read the blog, watch the graph, think a little bit and you will realize how soloing old raids will be affected.
Just get used to big numbers, it may even be useful in the future when you have to make higher studies.
Last edited by Crashdummy; 2013-04-03 at 06:22 PM.
You mean that graph that seems to be made by vaguely drawing coloured lines on a wacom tablet and hoping for the best?
The point is: That proposal wasn't met very favourably. The reason it wasn't is three-fold:
A) People didn't like losing number size (e-peen).
B) People didn't like losing the ability to solo content.
C) (In my opinion the most important reason) It wouldn't actually solve anything, like scaling issues.
Now; Blizzard might still want to crunch numbers, and I applaud it, but think about it: How likely is it that they'd use this particular method that was neither actually in development, nor very much appreciated to begin with.
I also don't really see how 'adding a number of zeros behind an arbitrary number' is useful in 'higher studies.'
They'll get used to it after 2 weeks. People always complain about everything, that doesn't mean it's a bad move.
Having 10 million HP and doing 1million crits is stupid. For anyone new to the game, it doesn't make sense. For anyone long in this game, it doesn't make sense either. And what does it matter? At some point the game and addons will be using k to abbreviate the numbers. Instead of 200000 damage, you will have done 200k. At that point you may as well just remove the k and get back to more sane numbers that human minds can comprehend at the first glance. Already this is the case with some combatlog addons or other addons like recount.
I'm all for the number squish. The sooner the better!
Having seen several dozen of these threads over the last year, I'm perfectly happy to say that if they converted everything to percentages and stopped showing damage/healing visibly altogether I'd be quite content. That's way too radical a change but honestly I could not care less about what numbers are floating up my screen. I tend to show percentages in my UI in any case.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Numbers are getting bit too big. Crunch seems necessary but just I don't see any viable way of doing so
Why it doesn't make sense? Why would having 10k hp and doing 1k crit make more sense?
Then you can just act like they squished the numbers.
Then just use them. I wanna level up and feel stronger not level up and feel like nothing changed.
Never!
Because are brains have an easier time imagining what smaller numbers mean. As in, if you're critting for 225 with an ability and auto attacks hit for 45, it's going to mean more to you than if you are critting for 2837482348726345728645784 and a normal hit is 183739235872604572864518.
In the moment the soloing of old content will be affected by this "number squish" I will stop paying subscription to Blizzard .
I feel like the numbers do not matter, if everything is scaled then it doesn't affect players in any meaningful way and all this angst over it is just retarded.
Also, there is a good reason for it as the numbers in game are already absurdly bloated and every number is only quoted to 1-2 significant figures anyway, so why the hell do all those 0s on the end matter?
I want number reduced I remember when I started playing and it was no where near where its at now. The numbers where much lower and guess what............people were still happy
The "k" "m" "g" multipliers are the best way to go. FOr people who want a squish because they dont like large numbers they can ignore them and see all numbers less than 1000. For everyone else your character still progresses normally and you can still solo old raids.
If they do squish everything I will probably quit. I didnt level my characters so they could do less damage or healing than they did at 70.
As long as it doesn't hinder things such as soloing old raids and heroics, I wouldn't mind.
Rubbish. Once the numbers are in the thousands there is enough precision that it makes no difference to balance. The game engine itself goes down to fractions of a point in any case so it's irrelevant.
And it's not 250,000 vs. 3,147. It's 248,732 vs. 3,147. Which you quote as "250k" vs. "3.1k" - you're rounding to 2 significant figures regardless. Nobody gives a shit if you do 248,732 DPS or 248,733 DPS. Whether you realise it or not you're "squishing stats" in your head anyway.