Durumu - Currently 1 tanking (myself, protpal) and 2 healing with Disc and MW. Using our ele sham to solo the icewalls. We get to ~45% at the end of the first maze, and all of the "phase 1" stuff goes well. "phase 2" is when it starts to go to hell, mainly with life-drains. Our best so far is ~30%, but we seem to lose a lot of steam in that phase. We also seem to really get boned if/when a healer gets the red beam, as it 1) seems to take a lot longer in that phase to get all the beasts out and 2) healing suffers due to movement. We tried 3-healing (2x disc, MW) and it was super easy for healing, but really lost ground after the maze when dealing with life-drains.
Sadly I don't have logs from last night, as our co-tank/GM sat since it was a 1tank fight and he was parsing
Any tips or suggestions would be great.
Plan to throw attempts at Primo after that. Current guild iLVL is around 525ish, both tanks (BrM/prot-pal) are very strong DPS contributions. No real experience here, did a pull a few weeks ago, but not enough to gather much info. Is this easier than Durumu in terms of RNG (as in, bad luck with beam selection described above)? How often should tank swaps on the big adds occur, and how many/which DPS do you have switching to them, if any?
Twins seems to be suggested as even easier than both of these, but we just assumed that since N was so easy, HC would be actually difficult. I've seen a few suggestions on how to handle this, but basically I gather that one tank holds the boss/beasts and the other runs around finding ghosts?
I hope we can get 1-2 kills this week, but don't want to spend so much time on one that we miss out on potentially easier kills. Appreciate any insight!