Thanks Joyful - looking for a slightly bigger party/raid frames addon that Stuf but not one that causes my screen to become "busy" per say.
Thanks Joyful - looking for a slightly bigger party/raid frames addon that Stuf but not one that causes my screen to become "busy" per say.
[/SIZE]
Monsem - Shadow Priest / Halimath - Prot Paladin / Groundchuk - Elemental Shaman
tidy plates
plate buffs
sArena
class portraits
unit frames improved
interrupt bar
MSBT
and quartz because i ran out of macro space to script my cast bar bigger =O
my UI used to be a clusterfuck of addons and boxes all the way across the bottom of my screen. i can see the game now, much better this way.
Last edited by mmocba105e19de; 2013-05-01 at 07:11 PM.
Arena Master Elemental Shaman
Maeros@Illidan
http://www.twitch.tv/chroniclinex
http://www.youtube.com/chroniclinex
Here's a raid shot for you all after some minor tweaks.
higher quality
PS anybody know how to hide the difficulty banner on the minimap? My code isn't working anymore.
I've heard of people making "Pixel Perfect" UI's. Is there something to that? My resolution is 1920x1200
Haven't really followed this thread much but damn..Care when were you back? I thought you sold your account cause of pandas being a new race...lol . Welcome back anyway.
On the previous page are you still using Headline as your nameplates? Think that was the name of it.
The only thing I can see on your ui you could consider changing is hiding the dps role icons on your raid frames maybe?
There are two approaches, one is via coding in the addon to handle that.
The second is setting your UI scale so 1 pixel actually equals 1 unit in the UI positioning.
That would need to be per-addon and so not a practical solution for most of us.
The first can be achieved via a macro, but this will likely reposition/resize many UI/addon elements and the frames such as character, spellbook etc may be smaller.
Though something set to a size of x-pixels should then appear exactly that.Code:/run SetCVar("uiScale", 768/string.match(({GetScreenResolutions()})[GetCurrentResolution()], "%d+x(%d+)"))
Also set your multi-sampling to 1x in the video options, because that also affects your UI.
Last edited by ComputerNerd; 2013-05-02 at 03:14 AM.
I don't see why there's a need for a macro - all I had to do was disable the UI scale option and it automatically scaled the UI to what it's supposed to be in my resolution. Then there's multisampling - the way I see it, the UI is nothing more but an OVERLAY over the game graphics, and multisampling can only affects the game's graphics. It's not like FXAA that blurs everything, including the UI. At least it doesn't affect my UI at all. (Always have it on 8x and I've got pixel perfection.)
Disabling the slider will have a similar effect, yes. As for multisampling, the UI gets included. Not quite as simple as "it's not the actual 3D world so it doesn't", though I wish it were It's generally fine on frames that are set to exact X, Y positions, but on other frames you'll get blurriness.
Left = 8x MultiSample, Right = 1x MultiSample
[/SIZE]
Monsem - Shadow Priest / Halimath - Prot Paladin / Groundchuk - Elemental Shaman
Last edited by Kaitain; 2013-05-02 at 08:44 PM.
another masterpiece from kaitain ^-^
Last edited by Kaitain; 2013-05-02 at 08:44 PM.