You're right, but I'm glad you took the high ground instead of stooping to my level.
What you are doing is pretty pathethic.Or maybe not.'m not quite sure why a PvE troll like you thinks he has any kind of right to call ANYONE out on anything
But let's not let that derail us here, because you actually said something pretty useful here. You keep complaining that I don't use math, so let's use some math, but first let me point out a few of your problems.
For one, you are treating all iLevels of gears as equal, but that's not true. PvE and PvP have different stat priorities for almost every class. For example, any sort of DPS is going to require a lot more hit rating for PvE than they will PvP (for example, for casters its 2005 needed for PvP v. 5100 Hit Rating needed for PvE), therefore any piece of PvE Gear with Hit Rating is a waste. Now, you might argue that they'll go reforge that hit, and they might, but why in the real world would they? Why would anyone reforge the hit for some World PvP and be caught without their hit rating when they get to their raid? Stamina is another stat that is more prevalent on PvE gear, yet it's not very high priority in PvP gear. Sure, you want some, but nobody gems for Stamina, it's the lowest of the priority.
So let's look at Caster Staves at 522, since you say these are easy to get, and we'll even upgrade it twice (http://www.wowhead.com/item=94749).
The main stats are as follows:
+2338 Stamina
+1478 Intellect
+921 Hit (2.71% @ L90)
+1036 Haste (2.44% @ L90)
+8925 Spell Power
+ Blue socket with +60 Int bonus
The 498 Tyranical Staff (0/2 upgrade) is this:
+1869 Stamina
+1246 Intellect
+831 Critical Strike (1.39% @ L90)
+7139 Spell Power
+6195 PvP Power (23.38% @ L90)
+831 PvP Resilience (2.68% @ L90)
We can throw out the PvP Resilience since it's going away, also what we know about the PTR is that geared up players will have about 33% PvP power with the new changes, which gives us something like :
+1869 Stamina
+1246 Intellect
+831 Critical Strike (1.39% @ L90)
+7139 Spell Power + 2380 = 9518
I know it's probably not accurate to just up the Spell Power by a third, but really it's the easiest way to represent it in a single line. The way PvP Power works is it gives you the multiplier first, then Resistance takes over and scales back the damage, so it's as good as any way to show it.
Let's look at the numbers. The fully upgraded, "easy" to get staff gives a caster more some more STA (not important) and INT (important), a bunch of hit (completely waste of iLevel since any caster will already be at the 6% on their other items), Haste at the expensive of Crit (debatable based on class if that's a good or a bad thing) and in less damage (by about 7% which is bad).
If you like Haste over Crit, and damage isn't important to you as a caster, then the fully upgraded 522 might have the slight edge over the PvP Tyrannical weapon for Duels and World PvP. But looking at that fully upgraded weapon and saying it's a game changer is ridiculous. Everyone hates Hunters, so let's see what the deal with their weapons are. In ToT there are actually three Ranged weapon drops, although one isn't off a boss, so let's ignore that one for now.
The two have the following stats (522, fully upgraded http://www.wowhead.com/item=94769 and http://www.wowhead.com/item=94963) which gives us the following:
11955 - 22203 / Speed 3.00
(5693.0 damage per second)
+1558 Agility
+2258 Stamina
+973 Hit (2.86% @ L90)
+1015 Haste (2.39% @ L90)
and
11955 - 22203 / Speed 3.00
(5693.0 damage per second)
+1478 Agility
+2338 Stamina
+947 Hit (2.79% @ L90)
+1030 Expertise (3.03 @ L90)
v. the 498 Tyrannical (I've removed the Resilience)
10925 - 16388 / Speed 3.00
(4552.2 damage per second)
+1246 Agility
+1869 Stamina
+831 Critical Strike (1.39% @ L90)
+6195 PvP Power (23.38% @ L90)
So what do we have here? Well, the PvE Weapons have wasted Hit or Hit + Expertise, a lot of it, and the 33% damage boost clearly makes the 498 PvP Weapon superior to the PvE one (especially since that is is where most of the PvP Power comes from).
Of course, this is just simply comparing weapons, so you will have problems with it. Again, in World PvP there will definitely be situations where individual pieces of PvE gear will be better than PvP gear, but you have to remember that it's also unlikely that the stats will be ideal for PvP, instead DPS will have way to much Hit and Expertise, or they will have stats that have a low priority. Plus, with burst nerfed on the PTR, damage might be at a premium and I've shown that these players will hit for less.
There's some math for you, plus some sound logic about Stat Priorities. Now, if you want to start talking 541 2/2 gear, well that's a different story, but just checking out WoW Progress, there aren't a lot of guilds with Heroic 25 ToT on Farm yet, so I think we're pretty safe to not worry about lots of people running around in that gear in World PvP for now.