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  1. #101
    Titan is being marketed as a E-sport and if you do any google searching you will see the comments on Titan being like BC, no nerfs, high difficulty, and a game that can be taken seriously unlike nerfed for bads wow, wow will be left behind for the casuals/bad.

  2. #102
    Quote Originally Posted by Galrauch View Post
    If you think this game is "improving" you are completely delusional
    the game is improving. the problem is, it's STILL wow. despite frequent content updates. some of best raids ever. tons and tons of content, it's STILL wow. for example, i've been around many years. i know the raids and content is good, but i'd still rather play something fresher. ya know? Everquest is better than it's ever been, is it number 1? no. things get old. WoW will jump each new expansion, then bleed out from monotony that is still wow. It's still an old cat no matter how many new tricks it learns. Put it next to a kitten and you can't compete, unless that kitten scratches you and claws up your furniture that is (ie the game is an utter disaster)
    The reason people keep returning to wow is the plain ole fact, no one has done better yet, plain and simple. Until someone does, wow will be king. however, it's going to stay in an endless cycle of "new expansion, lets see if i can feel it this time". followed by "yeah i still don't feel it, bye bye"

    this is not me saying wow is bad at all. it's greatest it's ever been. it's great for new users. but all us vets, which are still a large sum of people, monotony
    Last edited by MysticalOS; 2013-05-08 at 08:42 PM.

  3. #103
    Deleted
    Who's still buying diablo

  4. #104
    out of curiosity, what are GW2 number of players? i know SWTOR have over 2 million

  5. #105
    Again, most MMO-champion posters ignore the trend in favor of the "but 8.3 million is still good!" argument. Yes, 8.3 million is good. It's great, even! Few other games can boast such high numbers, especially after WoW has been out for this long. But come on, even the most devoted WoW player needs to realize facts - a subscription loss of 1.3 million in a single quarter is srs business. Imagine if that subscription loss continued for a year - that'd be 5.2 million subs lost. In a year!

    It's naive to think that this won't affect your WoW experience. As WoW's subscription base declines, so will the resources available for Blizzard to maintain the game. The quality and quantity of content will be affected. WoW will no doubt live on for many years to come, but it's very obvious the game is on the decline.

  6. #106
    I predicted this. Then again I said 5mil by July/Aug 2013 so we'll see.

  7. #107
    Deleted
    Im sad to see so many people qutting, espically as this Tier is so awesome!

  8. #108
    redacted 10char/
    Last edited by Arkamedis; 2013-05-08 at 08:43 PM.

  9. #109
    I am Murloc! Roose's Avatar
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    People can marginalize it all they want, but this is a huge loss. MoP is how old?

    The game simply is not as much fun as it used to be. Pick a reason.

    To me the game is far beyond bloated. Too many abilities. Too much bullshit to keep up with. Too much gear treadmilling. Pandaland fail. PvP is shit. The "world" in WoW is gone.

    Any other game 8.3 million subs would be amazing, because they would be gaining ground to get there. Just like it was amazing when WoW first hit that mark on their upswing.
    I like sandwiches

  10. #110
    Deleted
    While that's a steep drop, it should be pointed out that WoW is still dragging along 8.3 million subscribers after 8 years in a market where almost every other game that is not at least partially F2P goes dead within a few years.

  11. #111
    Quote Originally Posted by isadorr View Post
    Titan is being marketed as a E-sport and if you do any google searching you will see the comments on Titan being like BC, no nerfs, high difficulty, and a game that can be taken seriously unlike nerfed for bads wow, wow will be left behind for the casuals/bad.
    Isadorr, we debunked this nonsense previously in the forums. If anything, making the game an E-Sport means it has to be simpler than WoW, just so people can understand what they're seeing.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
    "Do you want a game with no casuals so about 500 players?"

  12. #112
    Quote Originally Posted by Ins0mnia View Post
    Wow lacks a community.
    How can you have a community when all of the whining is from people too lazy to learn how to play and are really bad? They want everything nerfed and super easy. Not exactly a challenging game idea.

  13. #113
    End of wow? Please. I played Vanilla and TBC just fine and we hadn't broken 4 million subs at the time. Wrath came along and blew up the numbers. They didn't hit those big numbers until Wrath, and then started seeing the retreat after Cataclysm. There's not much else they can do here except add QOL and add new artwork with the same mechanics over and over. At this point, the only really redeeming thing in the game is the storyline. Outside of that it's all been done before.

  14. #114
    Quote Originally Posted by crakerjack View Post
    I'm sorry but Idc what your view on the game is... I really don't. I played at 2500~ mmr, i raided hardcore during TBC... I played the game when it was amazing... I played it when it offered a real challenge. What you claim to be good is what I'd consider crap. Raiding is nothing but recycled mechanics.... trust me, I've been watching streams on twitch of all the raids, they don't look hard at all. PvP is utter crap now... blizzards illogical idea of balancing classes was a prime example of retardation. "Oh hey guys, lets balance the game by removing every unique ability in the game that other classes don't have... bloodlust? Time warp w/ speed boost. Totem buffs? Every class has equivalent 30 min buffs. Windfury totem? Too diverse. Kick? Hell, give one to everyone and a silence too." Not to mention that certain comps are too overpowered and it doesn't matter how well you play, a slight slip up will give them the easy kill because it's effortless. You might like the game for some reason, but anyone who played hardcore can concur with me that the game is nothing but an exoskeleton of what it used to be. Just because you sprinkle glitter on a piece of poop, doesn't mean it's going to look any better than a piece of poop. WoW is poop if you didn't get what I was saying.
    to you, it is...to you. not to me...problem?

  15. #115
    Over 9000! Gimlix's Avatar
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    Quote Originally Posted by Sargerus View Post
    out of curiosity, what are GW2 number of players? i know SWTOR have over 2 million
    SWTOR had over 2M in first 2 months after that it went down 1 Mill subs lol
    Quote Originally Posted by Shekora View Post
    Goddamn it, Gimlix, why do you keep making these threads?
    Quote Originally Posted by Sam the Wiser View Post
    Goddamn it, Gimlix, why do you keep making these threads?

  16. #116
    Quote Originally Posted by Niberion View Post


    World of Warcraft is Dead....

    Hopefully we'll see some nice changes because of this.
    Stop linking this tired ass video, WE GET IT.

  17. #117
    Deleted
    This is the time for a new big mmo to pop, just like wow popped up when EQ was dropping subs rapidly.
    Theres a few million ex-wow players floating around different games, but theres no real new "big one" out there at the moment, if the right game comes around now it can instaly spike to a few million players like wow did back in 2005.

  18. #118
    Quote Originally Posted by crakerjack View Post
    I'm sorry but Idc what your view on the game is... I really don't. I played at 2500~ mmr, i raided hardcore during TBC... I played the game when it was amazing... I played it when it offered a real challenge. What you claim to be good is what I'd consider crap. Raiding is nothing but recycled mechanics.... trust me, I've been watching streams on twitch of all the raids, they don't look hard at all. PvP is utter crap now... blizzards illogical idea of balancing classes was a prime example of retardation. "Oh hey guys, lets balance the game by removing every unique ability in the game that other classes don't have... bloodlust? Time warp w/ speed boost. Totem buffs? Every class has equivalent 30 min buffs. Windfury totem? Too diverse. Kick? Hell, give one to everyone and a silence too." Not to mention that certain comps are too overpowered and it doesn't matter how well you play, a slight slip up will give them the easy kill because it's effortless. You might like the game for some reason, but anyone who played hardcore can concur with me that the game is nothing but an exoskeleton of what it used to be. Just because you sprinkle glitter on a piece of poop, doesn't mean it's going to look any better than a piece of poop. WoW is poop if you didn't get what I was saying.
    Recycled mechanics? Well I'll be, if only there were unlimited ways to do things, sadly there isn't so ahh well. I played Hardcore Raiding in TBC as well, guess what? The fights in MOP are far superior. Lets look at the so called hard raid of Sunwell, you had fights which were based around numbers, that was it. Dodging a wave of fire isn't that hard. At least now you have to do something.
    For the Alliance, and for Azeroth!

  19. #119
    They need to make guilds more important again... like back when you didn't really get to raid unless you were in a guild and had committed yourself to that guild..

  20. #120
    Quote Originally Posted by Shrouded View Post
    Again, most MMO-champion posters ignore the trend in favor of the "but 8.3 million is still good!" argument. Yes, 8.3 million is good. It's great, even! Few other games can boast such high numbers, especially after WoW has been out for this long. But come on, even the most devoted WoW player needs to realize facts - a subscription loss of 1.3 million in a single quarter is srs business. Imagine if that subscription loss continued for a year - that'd be 5.2 million subs lost. In a year!

    It's naive to think that this won't affect your WoW experience. As WoW's subscription base declines, so will the resources available for Blizzard to maintain the game. The quality and quantity of content will be affected. WoW will no doubt live on for many years to come, but it's very obvious the game is on the decline.
    I've been telling them the exact same thing, but they never seem to listen. Probably still in denial phase

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