Is it possible to display current cooldown of Imp Swarm if used now with WA?
Couldn't find any display option for this so i had to make custom one. If anyone is interested here is WA string.
Basically it helps to line up Imp Swarm with DS.Code:d8dDcaqyk9nfuVucXUiITbv9qOOzkHYCLOmBsEmcNMWVuqUnqJsc2jsTxXUj1(vQFQi(RkzCsK6KqHHkrYGb1WrYbHuofr6yGCoOulKcwQcvlgsA5sArkkpf1YOqpxvddrtfIjRKMUuxuHYvHexMQRRInQq8kjI2SsSDOKNPs9vju9zI67kQgPeHPrrZscPXlr1LuiDlivxtr68qLvQa9BaVwbCGcsyrymOrgB8rqdZXkddmNqZLzrvOenUR52QcGyGlbifWCV6RcqQWFyijMsgwc2HbdVgEniHxfpLYIJBlXaF4rjctaaOwbMRJHWLpzz59oJG(0BtSXg)9W3tnEJhpzPZc6MMHjoFdaI4L3HxoAIwaOliDp4gEdVH3WvVpv9g(7QqllzbOcA7cZgvc0YSIUHHmso0gUaujrrlAMYvQsy)2lGIw00wqVWSsPS486mPshcIKuQ09GB4n8gEd761W4MSS8EhA0VNkHKK0OPjKjjEJtdRaSRbj859lcL9)yiCfq5bjm4r1IGKoD4Z7xpLtedHju2)ds4xOLvE4IJ24fBcMfjD4NYjcs4xOLvEOnMoD4JURczzVgKWpLRu0wqp0qKM3q4thU6YcancokpSGaqhwSggdqQn8p3wbd3vHSSxds4Z7xvh0k0cTCqnSJLR7WOr0ca9ggL3IQYdFE)6PCLI2c6Xq4J2XY1Dy7PbcFE)6OfDmeUXr5H)22Np8t5kfTf0dneP5ne(0H1hqKQqw2RFOHshgRqdzssMoba
Last edited by mmoc047901df21; 2013-05-22 at 11:44 AM.
Has anybody got one together yet to monitor if F&B is on or off?
Visually, it can be hard to tell when capped at 4 embers if your glowing green because F&B is on or because you are full of embers. I want to pop up a semi transparent notification when it is on. I'll toss one together tonight if somebody doesn't have it done already.
Last night I somehow managed to fat finger F&B and drained 3 embers with conflag-incin-incin before I realized I was spending and not gaining embers lol.
Int buffs - change it to look however you want:
Wushoolay stack:Code:dSdedaGlsQ2gjmtjzUaOzRIVjv5MaXHf1TbQHjK2ji2lA3KA)aPFQQI(li9BH68QkdvigmGmCrCqrQtt0XKkNdGwOaAPcWIfulNWdjP8uLhlsEUuoRuvmvOMmetNQlQsDvvv6zaW1LyJaQTkvL2mK2oO6JsvLVRQkttLmpvvyKKKpRkJgugVaDss0Tuvvxts5Esvvlts1LPmobz2rmxMyoqYn3eGLAeoLA3eO5ugavMkw3a4sSZbQQ4ZhuqKAKfh7WOZ146u)s9EQ3fLdmhchcXCiYwYj)HTGo3DFVdOpyvkH0pqbkDvfOaHvDdkqyLGCZjSNmwJ)smo3c6CzeePlJ15duxiFpt0iMq6iMZfY3ZeeZ5FjgxUiYCTsydUP9icdvgKBrURQ4ALWgCt7RGIkdYbvT0ddD40bG5kAPZLCYFMGtNbBnIjKoUk5dM)NLHB05m4M25uz5JdJdXcxqrXFjgNQ7Qia)BfDUI2fY3ZeetNoHuNyoxiFptqmN)LyC5IiZ1sSZrjcxhac1luiUwjSb30(kOOYGCqvl9WqhoDayodUPDovw(4W4ALWgCt7regQmi3ICxvXHyHlOO4VeJt1DveG)TIR0mOTe7CuIWa5sfx0oxnUIw6CjN8Nj40zWwJycPJ7(yPCHevAi05sfx0(ptmr2JfC)O)CLMPwCr7mqo0Y50sL1mq6CfTlKVNjiMoD6C)jrCye4Aagsr96agQ2v3v9lfxe9)RACseoLAhuGCys9RXPlGXc57zIgHaaoyM8bZjWkQPOxV69IgsbGkIQ4kkr))cqUtCgHyor8XiMdC54sIPtNoNlKVNjiMtNbBnIjKooqYn3eGLAe60PZbNq6UIgLoj
Code:d0cCbaGELI2ff61QcZuPQ5QknBfFtPYojYEr7gY(LQYpvk9xPYVfmuPQAWeLgUeDmOAHeflvPWYj8qPk9uWJLYZj1ufAYsA6IUOQQlt11HYMPKTtbFvQIPrr(SsomjJwcggr1jPultc50QCEvr3wv5zsOghf1eNrchbBu6clvZFTBbK(fk9z6KujMW72FRcj6qRTgCXeuvcAc4gnzCNrC5e(iujuzKGvaLWTPtPImrq4RlGIplDcxlGimbvLrcIW4ms4dBYJrMmzs4Qe6btxieg1Z(KvNQ2dcP4wlxWibDPpJDLaEXM3z2mbmT3Pl9zSRugci1NRzKs4e(hVLIZ68ktcwyZOBkeLHjbe2xuCRLl0ucNGovTh6(dhkj07Vu8FdMeums4F8wkoRZReSrPlSun)1Ufq6xO0NPtsLycVB)TkKOdT2AWftqvzsWaLWnjxotsa
---------- Post added 2013-05-22 at 04:41 PM ----------
Well the default cooldown tracking does monitor the CD based on what it is in game but the default sweeping "cooldown" option doesn't show it to you in detail like I'm guessing you wanted based on the custom string. What you could have done is: Icon -> Trigger: Status, Cooldown Progress (Spell), Imp Swarm -> Display: %p and it would have accomplished the same thing as the custom string .
I do see the value in your aura as well but for tracking purposes it only being visible when the ability is actually usable makes for awkward glancing vs the other way to set up the aura (which would be visible while the ability is cooling down). Though I suppose if you really wanted it to be super optimal you could just incorporate both auras into one.
Something like this:
Code:daKMfaGivvUKQugfvvNseELIuMLQGULQQ2LIYVufAyq1XGYYaPNbIPPuUMQITrv8nkrnokboNQuDqPGfsv5HkQMOQaxKssBKsIrQivNKsOvQkPxQkYmLI6MucANG6NkIHQizPsrEkQPkQRkf6RQsSxYFvvAWQ4Ws1Ivf1JLstwKUSKnRu9zaNgPxtjYSP42aTBe)wjdNsTCQ8Citx46Q02Pk13Pkz8usDEr0(vyHPS4UYkeJeJnBBMLNHHlguCQ4uLfJkZ(ulkje7BsopXcB2Qwjl2va0fjN0Ued4wxBXKly2rbakhsWyIPPITiO94WE1DGInREQYIDltPSyWRjOkRqHcXL12DsALkFke3QSGXuwC7fflWCzDiE)sAd6I4pX41XzCgNXXvX1rghu4OeGz7lhyp8)7Tzy7)E44Gbf)XXXp20AKqd2UmMP3rr5VrcnG7GL)Ftz6jl3VejEedhprIXRJZ4moJtrsfFjHJcauoLfJSlJbUdwcgdFdcMhfIdhfaOCkl(IQVUcStjucGEw8LuExKqC)glXL3fje3qBqxKXPru)ztj(IQVxcnKpXxu9fzxgdChSKpXrs7smk6XfjgzxgdChSemg(gempkeBw9uLf7wMszXGxtqvwHcXTMocPSyeLaykXV0qtnpz(tIbVMGQS4xAOPMNm)j5tHcXi7QvzXikbWucgQyWRjOklyOYNcfkeNsr2MEso6Twcj(TwXUcGUi5K2LyA7IiUDTmPlViYNyAQylcApoiV6oWX5)40EDUIeJZ8hiUNMsd6I0nFdhfaOCiLvio5K9Dufc(pKpZWXXHUTHTH7b6hXKly2rbakhsWyITEY(oQczL)FGS9(7EGyziFGcXJhClq7)32uiyOklU9IIfyUSoeVFjTbDr8Ny864moJZ44Q46iJdkCucWS9LdSh()92mS9FpCCWGI)444hBAnsObBxgZ07OO83iHgWDWY)VPm9KL7xIepIHJNiX41XzCgNXPiPItozFhvHG)d5ZmCCCOBByB4EG(rC4OaaLtzXxu91vGDkHsa0ZIVKY7IeI73yjU8UiH45RLjD5fzCMYTaCfcno(z7Yysi(IQVxcnKpXi7YyG7GLGXW3GG5r8fvFr2LXa3bl5tCK0UeJIECrkeBw9uLf3A6iKYIrucGPe)sdn18K5pjg8AcQYIFPHMAEY8NKpfke7wMszXGxtqvwHcXi7QvzXikbWucgQyWRjOklyOYNcfkeNsr2MEso6Twcj(nBXUcGUi5K2LyA7Iigf9wlHMArjH45wfoB1Me3ttPbDr6MVHJcauoKYkeB9K9DufYk))az7939aXYq(afIhp4wG2)VTj(schfaOCklgzxgdChSemg(gempketUGzhfaOCibJjMMk2IG2JdYRUdCC(poTxNRiX4m)bJduXTRLjD5frplokRJ5lZYPSGHkyCbdrW4kuOqS3cgBdhxHea
---------- Post added 2013-05-22 at 05:08 PM ----------
Something like this?
If you want to change the alpha of it just click on text color in the display tab and change the slider option to the right (or enter in the numeric value at the bottom for alpha). One thing to note with it is changing it to an icon (in my experience) doesn't allow the same transparency (or alpha) as the text option does unless someone knows how to do that. Alternately you could have the icon fade in/out when you activate it then a separate aura to notify when you're low on embers.Code:dWtOdaGEkOEjLQAxa02GuZeazUuQmBfDtkahMk3wu9niANISx0UPQ9lf9ta5Vc43GgMcdLc0GLcdxk1bbsltQCmv6CqyHkXsPiwmq1Yj6HaQNs6Xk1ZjmrkvzQQyYIY0LCrG40q9mk56ukBesMMG2Sq2ofIpsH0xbGpRK(ofKrsb0jfOrtrA8uOUeaQBbuUMqDEkQlRQXjv9APK5LhQyQb91lJC73UGBOxyhOGJN4YCaa4Kt4Uvauy578zlsCUOG(NQG6fWqarc4DqnNAg1mEOMHfTNoZN34IkOqqA2ae)QB9ZOI3qpxOk(zKbHyFrfyqshqmHAjXRRVKhQEx(l4HPlvuy53SHZN1SXIeNlkO)zXIA2lCLnPREcovtF8QPfrfJmens0i6J7VwHJlAgbwyp1j0LXdvBIpWE6ecUqvcNppuZTnlmpSyr1M4diA)BUqv0(38qvG9RZNjlwu3tNqWdvb2VoFQaautaiGa2(Syrnc6lfB4NPUb1mSO90zwl3ULGkalOk)vm0Fm3(PwVXf1nCcL8WuhtdMSyAWuitdaJzrvuUDlbWqF5W(83xudM0G2deQggcZzAq1zRGCHkoJA6nuZgDungOOiXxmnaebYU7anclRyewiJPgjD5Vwsx5yQJQHWzLPevic0JXng94AHgXOVNrGfgtvu4DlZ2ZM0vyONGt1mqrrIViQ(WElllR4HfYRvx)GrGf2tf7nYlfpbNQ3w(rIxxFPGPlvNhN7km0Zd1Ch2Zd1nCcLgLOIh3yKiTqo6qhog9DmcSylQB4ekbLPl1nCcLhZTFQIs6WRMwadNqjvBIpWgoHsUqDdNqPjmDPUHtOCHOcregF7qmgDOhD9i6zeyXXSyrvuUDlHbHyFrDbOZbidWKGg1apuR34cy4ek5HPltxM6y6YKftxMcz6YIfvhpurHLFZgoFwZglsCUOG(NAqF9Yi3(Tl4g6f2bk44jUmhaao5eUBfafw(oF2IeNlkO)zr1imDdhdwKa
Added a couple of these to the main post as well.
Last edited by Woz; 2013-05-22 at 05:16 PM.
Hello, i used weak auras to set up the Havoc icon to flash whenever it's off cooldown. However let's say there is only a fight with one boss (in which case i wouldnt use havoc at all) Is there any way to make this icon animation disappear after a set amount of time?
Yep go into the animation tab and check start -> custom -> check fade -> seconds -> enter how long you want it to appear for then fade away. This however would apply all the time regardless of one or two bosses or mobs there.
Also that may be wrong just going off memory.
Anyone know why I cant see or chose a precision timing on my icons?
Looking for a Conflagrate weak aura, similar to the HoG/Chaos Wave posted by Woz.
For some reason I haven't been able to create an aura which will display when both stacks are available...mine seems to cap at one; I must be doing something incorrect in relation to the trigger.
Nice thread, subscribed.
My bad, thought it was on there!
Here you go:
Code:du0skaakKYPqsVcPQAwa0TaYUOczyGQogfPLPsKNHuvMMkjDnvczBaL(gvOghaQohaY7ujvZtLqDpjY(ujXbPiwisupuLAIuuxuIAJiv5JsQgjqXjPswPK8sKGMPKYnvjQDcQ8tKidfawkq1trmvQORIe4RQe0CvjWEH8xvWGfhgvlgPYJrzYu4Yk2mG(SegTk60k1RPs1SPQBdk7gQFtPHRcTCv9CqMUuxxjBNk47QKY4rcDEQuwpak7NmYuKtebgIyGigiNicfPeqGqtJGdSiIBuciqOPrWbYua(f5iWcweP)DrX8iNis72XbrylO2cdrylO2c7W52yqKEdBmqe2cQTWinN5oeIacKcXPj3uOIl4OhLufWfM1BlMgvvPOOO4TmUxHaGY1QDWLzLskM6yacSxsbeifY0kTvHCC8ExMvSav6NZCFmu40T972nvPOOO4TmUxHDY)Ib6E9)GBavyN8VyGUmNIaQWo5FXuMIh3)abOcZA9g2RHvkPuFAYXX7Vp5FXarJaGY1QDWLzQQsrrr5NE9yf2j)lgO71)dUVUQgSbIWwqTfM51Z7TfJiGaPyMca3eNUOeCQc4cZ6TftJQQuuuu8wg3Rqaq5A1o4YSsjftDmab2lPacKczAL2QqooEVlZkwGk9ZzUpgkC62(D7MQuuuu8wg3RWo5FXaDV(FWnGkSt(xmqxMtravygKM)nGkmdZRN3BlwPKs9PjhhV)(K)fdencakxR2bxMPQkffffqGuO3cZ6TfR0wf25WCxHT(FWTcEbJU5vSavyN8VyGuARs)7II5vLIIII3Y4ELBWyc41ltukPaCHz92IP5a3tv5NE9yfAoW9kxPKc8uvgSHIQuuuu8wg3R0ByZ96)b3kLuQpTZnSHg1RRkfffLnqfAmdsZ)wbKcZW86592IPQCfLEdBUx)p4wHJnuUbJjGxVmHg7K)fd096)b3uv6ZbRacKc9wEVBkCh4BpNo)OkfffffffLF61JvGhq4vLIIIY4HMnqfAmdsZ)wbKcZW86592IPQCXLu6nS5E9)GBfo2qP3WM71)dUvU4sk0ygKM)Tc9RWmmVEEVTyQkCSHYnymb86Lj0yN8VyGUx)p4MQsFoyfqGuUTwVH9AyfoR3omQsrrrrrrr5NE9yfMH51Z7TfdOcZG08VPFMH51Z7TfRkfffLbBOkfffLF61JvGhq4v1Gnqe2cQTWo0UDCqeOM3lieHTGAlmebeifNG7QE9YGRkGlmR3wmnQQsrrrXBzCVcbaLRv7GlZkLum1XaeyVKciqkKPvARc5449UmRybQ0pN5(yOWPB73TBQsrrrXBzCVc7K)fd096)b3aQWo5FXaDzofbuHzqA(3aQWmmVEEVTyLsk1NMCC8(7t(xmq0iaOCTAhCzMQIIIIQuuuuabsHElmR3wSsBvyNdZDf26)b3k4fm6MxXcuHDY)IbsPTk9VlkMxvkkkkElJ7vUbJjGxVmrPKcWfM1BlMMdCpvLF61JvO5a3RCLskWtvzWgkQsrrrXBzCVsVHn3R)hCRusP(0o3WgAuVUQuuuu2avUbJjGxVmHg7K)fd096)b3uv6ZbR8tVESs)RrzWgQsrrr5NE9yfGCp0OQbBGiSfuBH5IzXiIQufIWohM7iY6ObVhuJiaT4grk7DGcCPqplUrKZzxC2i4Uk8iI3YnqorKf0CG55qqikJiV1piNicSLV3iNOg1iYcAoGhhMhrhISGMdqhhgIYiYcAoWSWOJ3ikJiqhhgYjIaTXf(bbh9HiWw(EJCIGJ(qug1OgryEoeeYjIaTXf(brUqtaVgLUPqeb2Y3BKte5cnb8Au6Mcrug1Og1icqlUjBa2GGZ0lcr(PyBXoD74GiBMfJiamRfgco4De9Hi8vBr0HiCdJDVTyU)q)7II5HqornISW9VlkMh5erylO2cdrabsHcGZj4UQxVm4Qc4cZ6TftJQQuuuu8wg3Rqaq5A1o4YSsjftDmab2lPacKczAL2QqooEVlZkwGk9ZzUpgkC62(D7MQuuuu8wg3RWo5FXaDV(FWnGkSt(xmqxMtravygKM)nGkmdZRN3BlwPKs9PjhhV)(K)fdencakxR2bxMPQOOOOkffffqGuO3cZ6TfR0wf25WCxHT(FWTcEbJU5vSavyN8VyGuARs)7II5vLIIII3Y4ELBWyc41ltukPaCHz92IP5a3tv5NE9yfAoW9kxPKc8uvgSHIQuuuu8wg3R0ByZ96)b3kLuQpTZnSHg1RRkfffLnqLBWyc41ltOXo5FXaDV(FWnvL(CWk)0RhRaK7HgLbBOkfffLF61Jv6FnQAWgOgrU22OprWDv4re8cMZFxumpecotrKTbICBXa98ceXydD0ZDZfZIrex4EEGC2CbUywm0faDC8(da3)Ca4(h64EpIWSwVH9AyeLrnIaHiM6OR6ih7itHhrCabNPxfE4rncb
Edit edit edit:
Turns out it was - it's the combo aura listed as "Backdraft/Conflag" in a pastebin link. One of these days I'll get around to converting them all to code links instead of a pastebin!
---------- Post added 2013-05-28 at 12:52 AM ----------
Assuming it's just a basic aura you should be able to simply change the text option to "%p" and uncheck the cooldown option in the display tab then choose the precision timing.
---------- Post added 2013-05-28 at 12:52 AM ----------
Thanks! I'm glad it's grown to be useful to many people.
Last edited by Woz; 2013-05-28 at 12:55 AM.
Just after I posted that I thought to myself what if you were looking for an aura to tell you when you had 2 stacks about to be charged and modified the other HoG aura I made for someone else to warn when there was 5s left until a full recharge. Here it is for Conflag (pretty ugly and in text format but you can change that pretty easily):
Code:dyK6kaqiacnkrvNsbELaPzjOULszxauggq5yOsldvPNjqnnuvDnukBtuPVPqnoGiNtq8oacMhav3dkzFabhevrlekvpeQAIqLlcGncLYhHIgjquNuaRuP6LaentfYnfi2Pc6NqHgQOILIQYtrmvuXvrvOVIQG5cqQ9QQ)cKgS0HrAXOu9yIMmOUSkBgf9zrz0a60I8AuOzROBJs2nHFl0WbQwoKNdY0jDDLSDOGVdeA8csNhfSEas2p1p3NZty9e4Na)CEsOyKjtOtFSTnoyUJdECWbNBWCzleW4hSN5g)8)e4ee4tkdCUq1NWRlrPsgHCdmepG4twcfLYYo0Z5jYfKgz9KTnxECih(cGjMaWN3zUesnff5h4Dxxx3zusNUKCay0iqdGZflxUJdjxED32CjN6Qrxc43CgaNBKPRIOsgpyxk7PzszW7UUUUZOKoDLaPOSdc)cHoHg2vcKIYoOGqdnSReMOuKg2vcJBHOAkkCXYfZtjGFZjEGuu2bLNKdaJgbAaCdCDDD9URRRl60fs4kIQBEjqkk7GWVqOtOUGGlyUubSReMOuK6guxjmUfIQPOWDZfZt5KyD5h4c4USnWDBttSo3LqttxXfQ6kbsrzNBcYvcKIYoyVFc4xFc0nzMtmj0NGhGHCaGVNOOuw2HEoprza87jYfKgz9e5csJSavza87jqkvxqprUG0ilqbMGVNOjwh8tKlinYc3cr1uu8KTnxC8iF8Ktamo07mxcPMII8d8URRR7mkPtxsoamAeObW5ILl3XHKlVUBBUKtD1Olb8BodGZnY0vrujJhSlL90mPm4Dxxx3zusNUsGuu2bHFHqNqd7kbsrzhuqOHg2vctuksd7kHXTqunffUy5I5PeWV5epqkk7GYtYbGrJanaUbE3111DBZfBlHutrHRgDLapjJUYfcDc1vSyX(HCJmDLaPOSdYvJUkkLLDiV7666oJs60fpiZt(WeaIlwUmxcPMII8yGoh4IoDHeU5XaD6ccy5c2a3ta76Dxxx3zusNUAI1HFHqNqDXYfZt5KyD5hai4Dxxx3et38syIsrQ7MReg3cr1uumWfeC1eRd)cHoH6sfWU4bzEYhMaqYlbsrzhe(fcDcDGRc8eUBBUyBnNm4sXannPSppV76666666IoDHeUGfgmV7666EtOlX0nVeMOuK6U5kHXTqunffdCbCSC1eRd)cHoH6sfWUAI1HFHqNqDbCSCZlHjkfPUb1vcJBHOAkkg4sfWU4bzEYhMaqYlbsrzhe(fcDcDGRc8eUBBU4JXjCeefUuPMWW5Dxxxxxxxx0PlKWvcJBHOAkkc7kHjkfPbvcJBHOAkk8URRR7jG9URRRl60fs4cwyW8(jGFICbPrwpzBZLdFbWeta4Z7mxcPMII8d8URRR7mkPtxsoamAeObW5ILl3XHKlVUBBUKtD1Olb8BodGZnY0vrujJhSlL90mPm4Dxxx3zusNUsGuu2bHFHqNqd7kbsrzhuqOHg2vctuksd7kHXTqunffUy5I5PeWV5epqkk7GYtYbGrJanaUbUUUUE3111fD6cjCLaPOSdc)cHoH6ccUG5sfWUsyIsrQBqDLW4wiQMIc3nxmpLtI1LFGlG7YM72MMyDUlHMMUIlu1vcKIYo3eKReifLDWE)eWprUG0iRaYO4jE37prc8Km(Kf4Wu9EICbPrweLkze6jBBUWlevtrH3zUesnff5h4Dxxx3zusNUKCay0iqdGZflxUJdjxED32CjN6Qrxc43CgaNBKPRIOsgpyxk7PzszW7UUUUZOKoDLaPOSdc)cHoHg2vcKIYoOGqdnSReMOuKg2vcJBHOAkkCXYfZtjGFZjEGuu2bLNKdaJgbAaCdCDDD9URRRBIPReifLDq4xi0juxSWYvcKIYoOGqd1vbEcV76666666IoDHeUCd7YnSRIwN3DDDDVj05Dxxxxxxxx0PlKWvcJBHOAkkc7kHjkfPbvcJBHOAkkc7ksZWUkADE31119eWE)eWV(e4dIQlevVN9NWmk0NaWed8yaxSff6taEPmG6JnqIxWczmxE5Nlx2gZpVJ59zUXFipzgPWpNNSGoqLtke0J9NGIZ758ewRPMEoV(6twqhOIddh6z)jqGFYNZtGsIS59dd(jSwtn9C(Hb)y)1xFYc6avgzXovFS)e5Kcb9CEcusKnVNWd8KVryepG8jSwtn9CEcpWt(gHr8aYh7V(6RpHzuOKeG6(HCz7jWjiWNugikvYi0tCFc6Ysrbhga)EIEHQprgJt4iikES)Ke8tWhfmN0mx2GC5bks8eiLkzecFuO0KG1j0NeyijaoaEcGkgz9dbdWc(j0LgF2Fssgfp2FcfgoPPOGobvrPSSdb9CE9jGycwb(yJTChdsbpoy2gpoxqAmy8d2ZCJ)CFcdyKjtOtFSXgBJZne2cHBiHWliXLlB8(m34NTNKey4qq3Z(telwCqPSSdb9d5(einjzKbClevtrXZ(tGtqGpPmeqgfpjGqpetQ8a0bKrbeGMYEAMugafePOzuYiOaPc4iZS1eMkEcKsLmcLtmj0NGDmYHdgdcFbWeK58e9cvXhNr0Z5hY9hY9hY7pK7pm4Fi3Fi))qUV(6tGEcxaJFaBmGXfSNGHFix(bdSx)ha
@Dat Lock
Sorry, I haven't seen this topic since my last reply.
Will take a look into omnic addon and post here later with conclusions.
Just wanted to use the WA strings I use for my empowerments (Dark Soul, Jade Spirit, Trinket 1 and Trinket 2). It'll display each buff HUD-style around your character , along with a color coded duration in seconds. For the key Red = DS, Green = JS, Purple = Breath, Yellow = Wush. I've also added a separate charge/stack bar for Wush, but it's modular so you can remove it if you like.
Here's the code:
And a link to a picture, if you want a visual (no longer use Elv, but just for reference):Code:d8dyoaqBrz9QuYlvPQDPaXRvq(SkMPcyUKsz2szBuv3Kushwv(Mk50i2PuTxy3i1(ji)KQ0WuQXjQEojdvLsPbtqnCk4GIGll5yi5CkjlueAPkOwSculNkpuLINIAzI06iLGjskvtLOjtQMUWfjLqxvbsEgL66u0gfrpwH2mH2Ukv(OcK6Rufnnk57ufmsvkf)vj1OvIXtkUevHUff6AQQZtGvskrFsLs1Vv0GcsWpirawbMAqSgKRbHAdodSoyDibRQM4TDsOdWj6vk9Q1b0IjLGD1HmPLcmuGpUPPbW0Mzsh5CkNcDkWeDWE(CT54qGBZNoKGDZwbj4mZwqGebceGlngE06Loseb4rirNcsWIt6Gj3QqNkhSorzO9eilnbypAaSRoKjTuGHcCuAcWHJCoLdsW0VSsbj6uG1(ZnKqcZtZMwqiH1krvobiapAQIz26fIEboizLocWJZ20bj6POVr3gj9VYPYxrLUT)(R8ZVGOXFocWEGOhliPLVLLTD(vQVTD(3FdrJwxGj6G1olbtBMjDKZPCk0PaRXROOQc0nA5dEPiNLaj)BF)F612onLY(VTGOrRCWT5thsWMQA9y7PuirWUzRGeCMzliqIab4X2tPGeSIqFAfypty4b8EZ9iqawGxrrvfO7VrGEkKGhNTPds0PqYp1Qu78V1p9Y2EBLcrJFB0trFJUns6FLtLVIkDB)9x5NFbrJ)CeGD1HmPLcmuGJsty6kWrPjmDfyzPjmDLsBSHQ1symi39cYK27DLR9eO0M2FUHwljNYbMOdw7m4WroNYbjy6xwPGeDkWA)5gsiH5PztliKWALOkNaeGhnvXmB9crVahKSshbyAZmPJCoLtHofypq0Jf0t)BWlf5SeOBT3GBZNoKGnv16X2tPqIGDZwbj4mZwqGebcWJTNsbjyfH(0kWEMWWd49M7rGaSgVIIQkq3i1EJaDBibloPdMCRcDQCW6eLH2tGS0eG9ObWU6qM0sbgkWrPjahoY5uoibt)YkfKOtbwlF6LqcZgiosGa8OPkMzRxi6f4GKv6iapoBthKOtHK)DUVfvU1o1)6k13hIg)xONIKFQvP25FRF6LT92kfIg)2OBJ(gbypq0JfK0Y3YY2o)k132o)7VHOrRlWeDWAjlbtBMjDKZPCk0PaRXROOQc0T8bVuKZsGK)TV)p9ABNMsz)3wq0Ovo428PdjytvTES9ukKiy3SvqcoZSfeirGa8y7PuqcwrOpTcSNjm8aEV5EeialWROOQc093iq3csWJZ20bj6ui5FN7BrLBTt9VUs99HOX)f6Pi5NAvQD(36NEzBVTsHOXVn62OVra2vhYKwkWqboknHPRahLMW0vGLLMW0vkTXgQwlHXGC3litAV3vU2tGsBA)5gATKCkhyIoyTKbhoY5uoibt)YkfKOtbwlF6LqcZgiosGa8OPkMzRxi6f4GKv6ia7MXlitA0PY3GPnZKoY5uof6uG9arpwqp9VbVuKZsGU1EdUnF6qc2uvRhBpLcjc2nBfKGZmBbbseiap2EkfKGve6tRa7zcdpG3BUhbcWA8kkQQaDQ9gb6FibloPdMCRcDQCW6eLH2tGS0eG9ObWU6qM0sbgkWrPjahoY5uoibt)YkfKOtb2tt1YC2EcUDLqcpa5Se0e6dcWJMQyMTEHOxGdswPJa84SnDqIofsMN6)TsxTABz)3))fen(Tr3g9ncWEGOhliPLVLLTD(vQVTD(3FdrJwxGj6GLoc9qusW0Mzsh5CkNcDkWA8kkQQaDlFWlf5Sei5F77)932u5Pu7TvoenALdUnF6qc2uvRhBpLcjc2nBfKGZmBbbseiap2EkfKGve6tRa7zcdpG3BUhbcWc8kkQQaDJ(BeO7dj4XzB6GeDkKmp1)BLUA12Y(V))liA8BJUn6BeGD1HmPLcmuGJsty6kWrPjmDfyzPjmDLsBSHQ1symi39cYK27DLR9eO0MNlKOwljNYbMOdw6i0drboCKZPCqcM(LvkirNcSNMQL5S9eC7kHeEaYzjOj0heGhnvXmB9crVahKSshby3mEbzsJov(gmTzM0roNYPqNcShi6Xc6P)n4LICwc0T2BWT5thsWMQA9y7PuirWUzRGeCMzliqIab4X2tPGeSIqFAfypty4b8EZ9iqawJxrrvfOt93iq)csWIt6Gj3QqNkhSorzO9eilnbypAaSRoKjTuGHcCuAcWHJCoLdsW0VSsbj6uGt0vVyriHNIcjSwF0cesyTsO1viapAQIz26fIEboizLocWJZ20bj6ui5111Ef11EBTxTt9VGOX)h9u03OBJKFFk)0VT)pD13NYkhIg)2OBH(EqU(ia7bIESGKw(ww225xP(225F)nenADbMOdw6i0dLkbtBMjDKZPCk0PaRXROOQc0nA5dEPiNLaj)BF)V)2MkpLAVTYHOrRCWT5thsWMQA9y7PuirWUzRGeCMzliqIab4X2tPGeSIqFAfypty4b8EZ9iqawGxrrvfOB0FJa9CibpoBthKOtHKxxx7vux7T1E1o1)cIg)F0trFJUns(9P8t)2()0vFFkRCiA8BJaSRoKjTuGHcCuActxboknHPRallnHPRuAJnuTwcJb5UxqM0EVRCTNaL28CHe1Aj5uoWeDWshHEOuWHJCoLdsW0VSsbj6uGt0vVyriHNIcjSwF0cesyTsO1viapAQIz26fIEboizLocW0Mzsh5CkNcDkWEGOhlON(3GxkYzjq3AVb3MpDibBQQ1JTNsHeb7MTcsWzMTGajceGhBpLcsWkc9PvG9mHHhW7n3JabynEffvvGUrQ)gb6RGeSkEJdPyYTk0t3Gdh5CkhKGPFzLcs0PaRfB1y4iIKshbcWd(5Uz2MoirNcjZt9)wPRwTTS)7))cIg)2ONIofcWT5thsWMQA9y7PuirWUzRGeCMzliqIab4X2tPGeSIqFAfypty4b8EZ9iqaMmoPXGbVuKZsGU9hmTzM0roNYPqNcSRoKjTuGHc8Z09g8ZboknHPRapOBtLcSorzO9eilnXWKZsa2JkWeDWEAQwMtWc8kkQQaDJuuBW6eLH2tGS0eduIbypQqGo1gsW6eLH2tahVXHuG9ObWT5thsWMQAn9lRqIGDZwbj4mZwqGebcW0VScCc00tNBglialWROOQcK0N6Yk)NBF9TTPYTxbrJwwGD1HmPLcmuGjJtAWeDW8m0o4WroNYbjy9AWMIIsbgkW3MegwRjhudaM(LvkirNcmxLUqcpffsyz5CKb3kHew7LkCMJbzsJabynEffvvGK5x(7vBl7)N6tLFLcrJwFW0Mzsh5CkNcDkeiaFh6uw7ncaa
http://i.imgur.com/oi4xGmd.jpg
Hey guys, just thought I'd see if anyone had any insight as to how I could create an aura with the following triggers. Essentially what I'm wanting to do is create an aura that will pop up when I have molten corestacks AND at least one of my other buffs such as those from int pots, weapon enchant, trinket procs, lightweave procs etc. I'm far from an ace coder, but so far I've been able to figure out how to make most of the simplistic kinds of auras. I just can't seem to figure out how to make this work as far as the triggers go. As far as I can tell, my only options are either all triggers or any one of the triggers. I'm not sure if it's possible to say that trigger A (molten core buff) is a necessary trigger, and that trigger B (any of the above mentioned buffs) are the other necessary triggers. Any help would be much appreciated.
You pretty much had it down already but here's a quick one for you:
Code:duJDcaGleyBsjAMc0CvqZwvUPqDBH0oLyVKDdz)IAyiOFR0qvGblPHJOoOIYXurhgv)vfwQaYIfKLd1dfupf8yK8CPyCsjmvrMSknDkxukvxvrvxMQRRQ2iISmPK2ScTDH40O8vPIMMa8DfvgPuL(msnAfz8sLCsPQEMuPUMaQZJqRukLVjvXRLkSovsatqFK54roLpSp1IAgole7XmIhDYXVLQJJ49zok8IDbncojiac6HGtcfevWvWvjbVLFvsaEFUscI(FgtjzYKja70SfLis2fWOwKa2vqXNlx7wGHz00owjbiEuVrjvofeVpZr5A4f7YKjGFVmJTi(7WWmAAh3OKkNkjWWmAAhRKaJizxa)J5cA(H8ioYgG9rwxcGbThmOGMFipIJm4poY6sWr4zq6asZcusWhXmbKFCIowaIh1BusLtbdwJTOCDhZvBYZ124xpxbht2rMkTkOn(1ZvGmdZmv6wqqg9KnNZJ4QeGGYMRXCJAkxjTF0vLalOS5Am3OMYvs7hDvPLckBUgZnQPCL0(rxv6rqzZ1yUrnLRK2p6Qsleu2CnMBut5kP9JUYe4rCKjOxN)Sjbxp0FCmrKSlO32doG08bLj4JmmJM2XkjtMmbOF0eMrt74gvAvMaUscI3N5OCn8IDb9rMJh5u(W(ulQz4SqShZiE0jh)wQooI3N5OWl2LjiIkNbqiHYKa
Where it says "No Match Found" enter in any of the other buffs you want to track and just make sure it's activated by "All Triggers" and not "Any Triggers". What the aura will do is check (and only display) if there is:
- a Molten Core proc
- any of the int buffs listed in the second trigger of the aura