Are you serious? Single target healing in 25m? You should probably actually play it before typing stuff like that. In the time it takes you to get off the single target heal or you know set it up to be a low cast time/instant in 25m, splash heals from the other healing classes have taken care the healing that spell would have done.
I don't plan on not using CS for HP, to me that melee is more important for mana throughout long, healing intensive fights, so if I try SH it will still be priority based, HS > CS > Judgement.
---------- Post added 2013-06-19 at 11:18 PM ----------
YOu misread what you bolded, please go back and read it and not be a dick next time you respond. Ah fuck it, I'll RETYPE it:
SINGLE TARGET healing in TEN MAN is no more lofty a goal than EF RAID healing in TWENTY FIVE MAN.
FFS. I didn't come here to argue with people, everything I've posted is about taking an objective look at it.
-Let's not be rude now. Maintain a helpful and friendly environment, please and thanks! -Krekko
Last edited by Krekko; 2013-06-20 at 07:58 AM.
I did misread and I am sorry for it, but you should probably take your own advice.
So basically this change makes holy pallys stronger in 25m, and weaker in 10m, where healing is already quite intense.
Sad panda.
Selfless Healer should work like it did in 5.3 ptr,procs of holy shock
and holy fudge,30% nerf ??really? i think thats a data mining error,they might nerf it by 30% for prot only cuz the healing will be absurd.
i dunno what to say...holy cant use the new eternal flame in pvp,they removed sacred shield((2min cd is just to long)),selfless healer is shit
ret is basicly the same,selfless healer is just too good,cant be replaced with this
they need to give Holy Shield to all specs baseline ,or atleast holy ,we gonna compete with holy priests in 3s!
god, i wish i could understand blizzard logic sometimes. as others have said mediocre set bonuses and now more nerfs. other healers are getting buffed and have better set bonuses so i think it's reasonable to believe that we are going to end up as average to poor healers compared to the other classes.
i remember maybe GC saying that they might make HS a 4 second CD in the next major patch and was really looking forward to that, but instead we get this.
The 30% nerf to the initial heal to EF is gonna suck but take a look at how much of the initial heals in your logs is overhealing and you should see that the nerf isn't too bad. I was honestly expecting a nerf to the HoT component coupled with a buff to some of our other casting spells. But now I am not longer expecting anything.
We were fearful they'd hit EF but I just don't understand this. Was the direct heal ever a problem? The problem we had was EF was just too attractive. But rather than come up with a proper solution they have nerfed EF to the extent it will now feel like you're actually weakening a class ability but then also nerfed the talent you would have taken instead to stop you falling back on that. Utterly ridiculous.
I don't know whether there are any easy solutions to this mess now (we just seem utterly fucked for 5.4) but giving Holy SS baseline too would be something to compensate. They can't just give EF a massive nerf and completely remove SS and expect we'll just be ok? Surely?
Out of curiosity if it stays like this what will people take? SH seems pointless. EF seems almost dangerous now since you're taking a massive chunk off our main burst heal. SS is just bad but at least you don't have to harm your healing to use it?
Side note: With the SH change what is the point of FoL being there if DL is there now? Why would you use FoL over DL if both were free?
Last edited by Pasture; 2013-06-20 at 06:49 AM.
The sad thing is we will still be forced into EF the other 2 spells are still not worth it.. So in the end the only thing they did was flat out nerf our healing and on the other hand you see every other healer class getting plenty of buffs..
Sure IH was too strong but they should have changed the HoT and not the initial heal.. I just dont get it.. They have to test this kanda thing.. They have to know how bad its going to nerf us.. I dont get y they make this kinda retarded solutions..
What shaman buffs?
Conductivity? Won't matter much, at least in 10 man, where the problem is not the duration.
Healing Tide Totem? I suggest you read the notes more carefully. It was not buffed at all.
ON TOPIC: I think lot will still change before live. I still think the community is overreacting a bit. I can not remember a single patch where holy paladins were utter bullshit and not taken. This patch was not that good, but no, we are not bottom of the charts. I also think there is too much focus on HPS, however, many guilds are taking healers based on healing meters because any other measurement is really hard. I do agree that this will reduce our burst healing capabilities which will eventually lead to take some other talent just to get rid of EF.
I think things will turn out just fine like they always have. 5.2 PTR forums were full of mage QQ and that no one will ever take mage to progress raids. What happened? Indeed.
Last edited by mmocfb9e2d35fb; 2013-06-20 at 07:45 AM.
I'm not particularly pleased about the changes besides the DP buff so if they stay like this on live I'll just deal with them and carry on. If we keep getting fucked around with till 5.4 goes almost live then I'm strongly considering swapping mains with my Resto Druid.
Again though absorbs are still the flavour of MoP so who knows.
A lot better change considering if 5.4 shipped as is we would be total garbage. Yeah, perhaps we can believe that the developers will wake up, smell the flowers, and realize how ruinous these changes are, but I think part of the community's position is to make people realize some of the unintended consequences of these changes. Obviously it'll always lean toward overreaction (rather than under-reacting?) but by in large, it has a point.
We are pretty close and lack the utility shamans have, so they are at least equal to us.
Right, I agree there's too much focus on HPS too. Which is why nerfing EF (the direct hit, not even the ticks) is nerfing burst healing capabilities when it's least needed, and the replacement talents are total shit, means that in fact we're getting nerfed worse than the meters even indicate!
* as an aside, way to make us even less viable in PvP *
As pointed out, things had to change, just like they do now.