i was thinking about this earlier.. issue seems to come up alot lately with people either defending hybrids or upset with how well some hybrid specs are doing.
i thought it might be interesting for it have its own topic.
here's the issue i have mainly with it, feel free to disagree.
just and example; i have to 2 toons which are almost identically geared - maxed - and with pve trinks on both. 1 a hybrid [spriest] and 1 a pure [warlock]
i have 2 friends on that server who i only play with; 1 a shaman and 1 druid.
needless to say we play ele/x/druid where x is whatever i feel like playing or whatever we feel counters what we seem to be q'n into. i won't get into rating specifics only to say it's over 2200 in mmr and current. so basically in the mid pack of the min / maxing area for 3s.
here's what irritates me:
my overall damage on lock is generally higher than when i play my spriest, also generally speaking we win more games when i play lock than when i play spriest. part of this i think might be because i'm more comfortable on lock but i think the other part is a more serious problem with the way the game is working atm.
that problem is my lock's utility is actually higher than my spriests utility [post patch obv] largely because of 1 spammable spell [ok if you wanna get technically it's 3.. gate / fear / and short CS - there are a ton of other things to use obv.. this is the bread and butter]. the game play in this current patch is reliant on such retarded burst from my partner the ele sham inside of a small window that basically all i have to do is spread pressure, watch DRs.. put CoE / 3 dots and a haunt on something when he's heats up and land a fear. game over something goes from 75% - 0%.. i'm there for 25%.
so my total damage because of 3 dot spread on everything that moves is higher than my spriest. but when i play the spriest - my spriest's contribution to damage on any given kill target during kill window is much higher.
counter argument could be 'thats the way aff is' and that isnt wrong.. but if i was playing destro or a warrior / rogue / UH dk and i was playing with a feral / ret / or enh shammy instead of an ele, i think it's like they would be doing close to or more damage inside that window that any of those pure dps toons i listed. the only exception might would be hunters.
to shorten that:
- my spriest and the ele both are there for damage > utility on kill targets.
- my lock is there for utility > damage during kills.
to me this ^ should be reversed. hybrid imo should always be ultil. over dmg. i feel this is hurting the mixing / matching part of creating comps for 3v3.
Generally atm pure dps classes are having to ride a high dmg hybrid - again the exception is hunters because of high dmg AND util. and that's why hunters are king right now. if the dps class has low utility [warriors / dks], they are left behind completely, i dont think this should be the case. a quick look at the popular comps this season re-enforces both of the a-fore mentioned points.
obviously there a lot of factors that i didnt talk about here - but the basic question is;
would you agree that utility should be the main function of a hybrid dps ahead of raw dmg in pvp? or do you think that this is a flawed analysis of the state of things right now?