New Character Models
I'm honestly a little miffed that models are ~25%. Kind of blew my mind in a bad way.
It is not necessarily the case that it will take 3x as long as the elapsed time to finish. Work, yes. Time, perhaps not. (
Source)
Even still, it's a complicated task that needs to be done well or not at all, patience from the players is key
TOTALLY. May have tweeted this already, but this would be an easy thing to screw up and spend years trying to earn forgiveness. (
Source)
I know new character models take a very long time and need to be perfect, but you talked about them 5 years ago. 25% done? wtf
I don't know when we first talked about them. We didn't start them until relatively recently. (
Source)
There is a lesson here about not talking about things too early. (
Source)
I think the assumption many made is we have been working on them nonstop and only 25% of the way there. (
Source)
I just assumed since we didn't get them in MoP, they would be a major feat. of the next XPac. I think most ppl did
I would not make any assumptions about future expansions since we haven't made any announcements about them at all. (
Source)
really? I cant remember the last time I actually saw my character model. Gear hides much and I'm zoomed way out
Keep in mind all the other PCs and NPCs (that use player races) would look better as well. (
Source)
Are new character models not priority 1 right now?? /boggled If they are not.
They are *a* priority. I don't think players would be understanding if they saw no new art in the game just to get new models. (
Source)
I thought these were expected feature for the next expansion? Guessing I assumed wrong.
You should have no expectations for the next expansion IMO since we haven't talked about a next expansion at all. (
Source)
Stretching out new character updates over the next few years on into the next expansion? Art Dept take a budget cut?
We didn't think our players would accept tons of reused SoO boss models or armor sets. (
Source)
We're making good progress, but at some point players started expecting it imminently. We wanted to remind them it's a long job. (
Source)
Or another way to think of it: this is a really easy thing to screw up and you all deserve better than that. (
Source)
PTR
Do you pay attention to PTR numbers dps wise?How much input?Good players showing true performance,not sims.
Yes, we look at PTR nos. a lot. It is a stronger argument when a player can link logs than to argue for buffs based on sims. (
Source)
Lore
Made an acc to ask you this, WAS Garrosh behind Stonetalon's bombing? Kosak's answer was really up to interpretation. GJ btw
My assumption is he was, but that's my interpretation and not a canon answer. (
Source)
Please stop being skeptical and at least *pause* for a moment to consider how important story is to your player base.
It is important to us as well. But WoW is primarily a game intended to offer fun gameplay. The gameplay for us is always first. (
Source)
We care about story w/in that constraint, but story changes that require a lot of work w/out bringing gameplay tough to justify. (
Source)
That is the context I am trying to provide to the "re-quest Ashenvale once again" crowd. (
Source)
We spent A LOT of effort redoing Ashenvale and other zones for Cataclysm. In retrospect not sure bang for the buck was there. (
Source)
Please don't interpret that as story not mattering to us. (
Source)
So what was the reason for giving the horde Darkshore, South Shore and allowing them to nuke Theramore?
Those were all motivated by tryingnto provide an interesting leveling / scenario experience. (
Source)
Many of these concerns seem motivated by issues like fairness or justice. We're just trying to make playing WoW interesting. (
Source)