History will have to record that the greatest tragedy of this period of social transition was not the strident clamor of the bad people, but the appalling silence of the good people - Martin Luther King, Jr.
OH NOES like 5 classes can have more than one pet out for a short duration. EVERYONE IS THE SAME!! That is stupid. There are overlapping abilities yes and there are abilities that a similar or serve similar functions, which is a good thing. Each class still plays very differently....but you aren't totally screwed if you have say no shamans in raid.
Bullshit on the glow when you are suppose to push them. Maybe when they are affected by a proc. But that isn't necessarily when they need to be pressed.
3 buttons? What class requires only 3 buttons? My druid uses a minimum of 8 every encounter. My priest and dk are the same. My monk? More than 3. My GFs hunter? More than 3. Hell only toons I got that require 3 buttons are like level 10.
There has almost always been a graphical indicator not to stand in something. Sometimes it was badly done and wasn't very distinct against the background.
Last edited by gamingmuscle; 2013-09-20 at 06:59 PM.
ehh tortos isn't one of them, but in cases like that, last tier, you send the person in to die instantly, get a MD on him then have tank pick boss up. dead instantly - no wipe.
i was saying for every tier, and yes lol, people were getting carried in vanilla, my rogue Dierwolf got carried in MC, as a fresh 60 (xfered him with BoA's to Emerald - Dream, to remake a nelf rogue to farm herbs in Freya's room, extra vanish's(shadowmeld) to despawn the protectors.
i died lol, damn near every TRASH pull, much less boss pull, if i wasn't getting geared up by some good friends i'd ofragequit lol.
BC, not to sure sunwell was a bit to hard until a few of the bosses got nerfed.
i hold onto my statement that anyone who got a legendary past it's current tier got handed a welfare legendary.
Still I cry, tears like pouring rain, Innocent is my lurid pain.
Considering my main is a shadow priest I call BS on your priest, unless you are arguing semantics because it's like 5 and those spells are as follows..........keep dots up (2), Mindflay (3), Mindblast (4) and when it procs Shadow Word Death.......the end, now tell me exactly HOW that is complex?
History will have to record that the greatest tragedy of this period of social transition was not the strident clamor of the bad people, but the appalling silence of the good people - Martin Luther King, Jr.
I've done both LFR and heroic raiding, the situation you're talking about where a person dies on a boss fight is not the same as the carrying going on in LFR. Especially when the fights are released. And while there are some guilds that will take a beginner guy in and run them thru and let them have epic drops for 100k, I find those situations don't happen very frequently compared to what goes on in almost every LFR out there.
There's a pretty big difference between being a weak dps in a heroic then there is to LFR, where you got guys that literally do 30 to 40k. Basically, the worst heroic raiders out there still destroy LFR guys lol. Keep in mind those "100k runs" are really only possible in 25 mans, which are already a minority.
As for the legendary, in a game where you progress your character through gear, I think it only makes sense that the highest level of gear should have some challenge tied into it, strictly my opinion here. That being said, the legendary questline has zero challenge but a lot of grind, which I think has disappointed a lot of people, except for guys that typically never get good gear lol. Beyond that, it appears blizzard is also disappointed with this format, as they have stated they will likely never implement a legendary item this way again, and the fact that the item isn't even a weapon.
And there's a big difference between getting a legendary thru the older raids, which I'm sure most agreed had an appropriate challenge at the time, as opposed to handing them out via LFR.
So childish.
http://www.merriam-webster.com/dictionary/disingenuous
When someone tells you something directly with all honesty it's called genuous or sincere. The opposite of disingenuous. Which is what you're being.
And we were plenty good to clear aq40 or naxx40, just didn't want to grind anymore.
Next time you suggest someone understand the meaning of a word you should know it yourself.
So childish.
Nothing is considered "welfare" until a significant portion of the population can obtain it. If only a handful can, then for some reason it's okay by some people...but the actual name of the item better have a special color because that's what important, as we all know. Silly rabbits, Trix are kids.
actually i was talking about legitimate carries where the "weak dps" you suppose, don't die mid fight on a heroic, they die on purpose at the start, as a group stratagem.
with the intent to get that person some gear (ehh some people who play AH all day might want some shinies and throw out 20k+ a drop to be split with the guild carrying them) there is a difference between low dps heroic raider, and low dps lfr'der, but another changeup, is something that's been happening throughout all of the xpacks, is people who pay their way to heroic victories. (remember groups carrying people for heroic LK title / chance at mount? that kind of thing, just tell em to die instantly so they won't cause a wipe.
ahh forgot heroic mount end bosses, those got a lot of people paying up, even in 10 mans, it was done, speed runs in ZA back in BC, people paid for them, spent nearly entire instance dead just so they wouldn't cause a problem mid fight.
dude, carries in the truest sense have been going on since vanilla, and yes i'm positive a few of them resulted in someone getting carried, getting a rng legendary drop.
Last edited by Christan; 2013-09-20 at 07:09 PM.
Still I cry, tears like pouring rain, Innocent is my lurid pain.
My priest is holy/desc. I don't do shadow...but I do dps. He's my for kicks toon. SmiteU on gorefiend...nothing but LFR mediocrity for him!
Sounds like you are doing it wrong. A quick google on shadow priest rotations gives the following:
Cast Devouring Plague Icon Devouring Plague with 3 Shadow Orbs.
Cast Mind Blast Icon Mind Blast if you have fewer than 3 Shadow Orbs.
Cast Shadow Word: Death Icon Shadow Word: Death if you have fewer than 3 Shadow Orbs.
Shadow Word: Death can be cast twice before triggering its cooldown, and you should always do so.
Shadow Word: Death is only usable on targets who are below 20% health.
Cast Mind Flay Icon Mind Flay on the target when Devouring Plague Icon Devouring Plague is up.
Apply and maintain Shadow Word: Pain Icon Shadow Word: Pain and Vampiric Touch Icon Vampiric Touch.
Cast Mind Flay Icon Mind Flay as your filler spell.
Cast the second cast of Shadow Word: Death Icon Shadow Word: Death (which does not generate a Shadow Orb) if you are moving and cannot cast Mind Flay Icon Mind Flay.
With just that priority list I count 6 buttons...and I bet you use your dispersion and ummm the fiend which would push it to 8
And the number of buttons isn't enough to show lack of complexity. Add in proc and/or resource management adds to it.
Last edited by gamingmuscle; 2013-09-20 at 07:13 PM.
The "weak dps" typically are paying a huge amount of money for that carry - for every one guy like that, there's about 1,000 in LFR doing the same thing lol. That happens typically when a guild can significantly outgear an encounter, in a similar fashion to my lvl 90 carrying a lvl 60 thru molten core. At that point the encounter lacks a challenge, and while that does happen, the reality is it happens WAY more frequently in LFR (perhaps because it's free?).
Really? I count 5, vampiric embrace is an oh crap heal, oh and rarely do I use dispersion but even if I did it's not part of rotation kinda like vampiric embrace, same with the fiend, oh and I was disc all expac until SoO and the disc rotation is so mind numbingly simple and few buttons as well.
History will have to record that the greatest tragedy of this period of social transition was not the strident clamor of the bad people, but the appalling silence of the good people - Martin Luther King, Jr.
I don't think anyone is saying that legendaries (besides this one) are welfare when they are current. But yes, after a patch, and especially after the expansion, they definitely become welfare. This on the other hand is the first legendary to be considered welfare on the day of it's release.
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I find it's pretty hard to get booted as a dps no matter how badly you do - the only ones that really get booted if a fight doesn't go well are tanks and occasionally healers.
cooldowns aren't part of a priority list they're used as mitigation, even as a healer you wouldn't mindlessly use pain sup or guardian spirit on a tank, cooldowns have no place in a rotation, and are used on demand, when needed. if VE / dispersion etc were used on cooldown, no matter what kind of raid damage was happening at the time, then sure, you can count those two...
but lets please get back to all legendaries being welfare right now. every, single, one, is gotten with only a matter of time, except atiesh and the ring from MC, not counting sulp hammer because you could get that 3 expansions after the fact. that one is welfare as well.
a better way to put it...is, depending on how / when you get your legendary, depends on if it's welfare or not, you got your glaives in cata = welfare, got em in BC = not welfare(unless ya paid for runs / or gdkp)
Still I cry, tears like pouring rain, Innocent is my lurid pain.
Except it's not quite the same thing because there is currently a 38-ilevel difference between LFR loot and heroic loot. This is even more than the difference between Ulduar loot and Heroic Dungeon loot in WotLK. That's why people pay for carries. It's only the "same thing" if you think that being carried through a Heroic Dungeon is the same as being carried to the current expansion's mid-tier raid. Players in WotLK were carried through heroic dungeons (and even through Naxx) all the time.