Why do people say Hunters bring only MD to raid?
If you say/think that, you are wrong.
Traps, especially AOE slow trap, sure it's situational (Dark Shaman oozes, Immersus adds from the top of my head).
You can put your pet in a corner and have him tank animus golem, while you run around killing other golems (just a single fight example).
For personal favorite, you can FD on a wipe and save repair bill + mass res the raid
A ranged interupt (yey for baseline interupt).
Scatter shot works on Nazgrim adds (correct me if it doesn't).
A very GREAT on-demand AOE as SV from Multi-dot-multishot + explosive trap + barriage/glaive toss (Barriage beats glaive).
A warrior like execute in Kill Shot, awesome spell to finish off near death mobs quickly (hardest hitting Hunter ability as well).
Detterance to soak/avoid damage (I really need to test is Camo works for ranged spells targeted at you).
Feign death to clear threat if you are below tank and tank dies
Even non BM hunters have pets with raid buffs (wolf for 5% crit, 5% spell damage taken from serpent, armor reduction from raptor, not sure if more), might want to consider that for 10mans (10man flex too).
As you only want info for raiding, I will not elaborate on the awesome soloing potential as a hunter