Quick update on the SimC front.
The incredibly bad default APL has been updated to something resembling what we have been kicking around here. I haven't built the latest or gone through the code changes yet, but hopefully next release will bring us something much better.
Also, Theck changed the TMI bosses to hit harder (based on log data) and in the process fixed a bug.
Boss Old Values New Values T1610N Melee: 1,200,000
DOT: 40,000Melee: 1,250,000
DOT: 50,000T1625N Melee: 1,350,000
DOT: 50,000Melee: 1,550,000
DOT: 65,000T1610H Melee: 1,500,000
DOT: 55,000Melee: 1,900,000
DOT: 85,000T1625H Melee: 1,650,000
DOT: 600,000 <-- BUG!Melee: 2,300,000
DOT: 100,000
Too clarify, these changes will not be available until the next release of SimC. The current release (540-3) does not have these changes and has the serious bug in the T1625H boss regarding the size of the DOT.