Originally Posted by
Manhands
Okay, let's do it. Real numbers.
Boss has 450k health. A player has two abilities, one does 100k and one does 50k and they alternate.
1. 100k hit, boss at 350k
2. 50k hit, boss at 300k
3. 100k hit, boss at 200k
4. 50k hit, boss at 150k
5. 100k hit, boss at 50k
6. 50k hit, boss dead
Now, scale down by 20% (multiply everything by .8). Boss has 360k. Spells now hit for 80k and 40k.
1. Hit for 80k, boss at 280k.
2. Hit for 40k, boss at 240k.
3. Hit for 80k, boss at 160k.
4. Hit for 40k, boss at 120k.
5. Hit for 80k, boss at 40k.
6. Hit for 40k, boss dead.
See? It all scales together. Percentages.