Something has to be done with leveling, too easy, offers no challange which makes it feel too long (which is not, leveling is really fast in wow), since nothing can actually kill you during leveling, you never ever feel yourself in danger, thus making the entire process frickin pain in the ass.
I was such a noob back then in Vanilia, died dozens of times to elites, too many mob pulls or that fucking windfury hitting raptors in Arathi, DAMN YOU ALL, but i never ever tought of "oh shit this is too hard, better go play some more Hello Kitty Online", i cant get my head around why the Devs think easy leveling is what newcomers want to see in the game.