Heheh... people screamed that they wanted PUGs back. I guess most had forgotten about these ridiculous entry requirements.
From the perspective of a raider, LFR is already like beating a training dummy for 10 minutes to get a chance at loot.At what point does the game stop being a game because you removed everything that made it a game?
If they nerf it even further makes absolutely 0 difference at all.
It boggles my mind, as to how people can have fun in there. For me it's so hard to not fall asleep. :SI run LFR for two reasons for fun/gear
Esp. as a healer... ugh.
What are you talking about?
LFR is there, so is flexi, normal and Heroic. Nothing is taken away by having LFR, even a LFR which is incredibly dumbed down.
All that happens is that blizzard wont lose as many subs, and can therefore carry on pumping out high quality raid content with more than 5 bosses in new freshly designed zones and not reskinned levelling content areas.
People were never going to learn, never going to become raiders. Just let blizzard take their money and enjoy your enhanced raid content on the back of it.
Well, wiping is, to many people including me, too big a stick to be hit with whilst using LFR.
I don't see you making the distinction between "aren't really good at this game" and "braindead". Currently it is balanced for the former. When bosses have the same amount of HP as a 5-man Heroic boss then I'll believe you that they are balancing for the latter.
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
They don't need more nerfs but what can you do. I'd take LFR nerfs then Flex,Normal and Heroic nerfs! Silver lining folks!
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
It can be what you make of it. I go in with 4 people, 1 of them is the guy who plays a DK tank sometimes im on my dk tank or shaman healer my brother on his rogue/pala and a hunter friend of ours and a fellow guildy. We have a laugh I know its mostly easy stuff and its a reason I want to do flex in the near future for a bit more of a challenge (and those heirlooms ^_^).
Aslong as everyone is happy at the end of the day.
Tho they should add some auto kick for those afking losers.
this was about lfr, right? and not the game!
The game also has flex, normal and heroic.
lfr is meant for a certain kind of player, not for those who enjoy flex, n or hc more... they can come, zerg through it, get their drops and proceed to their content.
I really see no reason to complain about it.. it is there for a reason and for a certain playerbase......
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This is exactly what i mean!
that's exactly what the OP is criticizing. "nobody seems to know what to do" should mean "nobody gets to see loot until they KNOW what to do". instead it becomes more and more "even if nobody knows what to do, they should be presented with loot". that's bad for the game, and it's bad for the players - even if they don't know this themselves.
it should be possible to NOT get loot if your group is just too bad. but i guess that concept doesn't fit into today's carebear games anymore.
I have only one reason, and that would be the replacing of 5mans.
I had far more fun with all my various alts in previous xpacs while doing 5mans. Esp. Cata & TBC where they were a little challenging.
Now I level some of my alts and then they do almost nothing because LFR is so extremely unfun.
So basically, I log on to raid or prep my Priestess and after that I X wow again, because there is noting fun to do.
I feel you, man. That does suck.It really sucks, after five years of hardcore raiding I cannot get a pug because I don't have the achievement and don't overgear the instance.
To be fair: 90% of the LFR guys can do those, if you ask nicely.but I draw the line at the 'big three'.
Blizzard just has to see to it that 2-3 trolls can't fuck up the entire encounter because they refuse to group up.
I'm wondering how many LFR players are getting close to, or have reached, the conclusion that this isn't fun and that their expansion is now done.
Blizzard better hope they're nerfing this fast enough to stay ahead of the death spiral.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
They are toxic if everyone else is putting in an effort to kill the boss and get rewarded for it, but the bad players cause them to wipe. That just lets to frustration on both sides. The bad players are better off doing content they're actually capable of, or watching a Youtube video.
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And yet its the LFR defenders who say LFR is literally designed for bad players who don't want to get better. Its not elitist to just recruit a team of players who are capable of beating Flex bosses, its just common sense. Like if you were picking players for a weekend bowling league you'd pick people who can get more hits than gutter balls.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Well then you should complain about missing 5 mans, right?
Now because those are missing, you think you need to do lfr, which is not intended for a player with your skills. This will not be fun for you, agreed.
But then still, if blizz decided to take out 5 mans, you should not complain about some other content which is not intended to be 5 mans; sure, it is intended as catch up for gear.... and that is maybe the issue. So wow needs a different catch up mechanism?