I think this just highlights the bigger issue where people look at the figures produced by simcraft as absolute values, rather than averages of the 10k iterations that they actually are. If you look into the numbers that produce those averages, there's pretty substantial variances at the very baseline; my own argument for Engineering and Herbalism over the other professions would be that with those bonuses being on-use, they would confer you the most control over reducing that variance on a per-encounter basis. The downside is that you stand to lose more if you screw up. On balance though, I just don't feel like the benefits are worth the investment to replace the profs I have when I have alts with Herb/Eng already.
Just gonna say it very early on, this discussion spinning out of control is something that'll get hammered very fast. Keep it on tracks in a civilized manner.
What other expansion did they try to do an item squish in any way? They only started talking about it during MoP beta because they knew that by the end the numbers would be out of control. The item squish was already in the WoD preview at Blizzcon, so chances are its staying.
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It's staying because it kinda has to, there's a hitpoint limit and it'd require a bunch of other tech improvements which in turn would just bump up client hardware requirements. Better all around to squish things and take a bunch of strain off the clients' machines than to add to it.
Herbalism is BY FAR superior for Demo and Affliction. Destro it is only very slightly better than Tailoring. /discussion
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BS and ENC beats all period.
According to the simcraft I run for my personal gear set-up / optimization Herbalism sims 2.7k DPS higher than Tailoring for Destruction.
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BS isn't good for Warlocks since there is no secondary stat gems. INT isn't the best stat for us and thus shouldn't be taken as a profession. The reason why Herbalism is good because you can snapshot more powerful spells in each spec with the short 10 second trinkets / berserking.
You are confusing BS with JC.
Regardless, Herbalism + Engi or Herbalism + Tailoring ( on non movement fights) appear to be BIS Professions atm.
I run with Engi + Tailoring though, playing destruction most of the time so the loss from Herb>Tailoring is very very very very very very very very very small. Engi is just too OP for 'oh shit' situations or delaying your movement to get out another chaos bolt, and then using the nitro boosts to still make it somewhere in time.
At the current state the game is in atm, the difference between Herb/BS/tailoring is so minute for Destruction ( The difference is slightly more noticible for affliction), there is so many other random factors going on that in real raid situations you will not notice the difference between those 3 specs. Engineering is the exception here, you will notice the shit out of that
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Lets derail the thread about pets hoooya
I don't agree that aff dmg is padding on Paragons (It's actually pretty damn good) but I also don't think it's fair to say that just because top 20 warlocks killed paragons as aff, that they are somehow right. By the time they nerfed Aff and buffed destruction, we all had already killed Paragons.
But yeah, Aff is very centered around burst now, so Herbalism gains a lot more value vs. how it shows up against other classes. I think people might not get it right away because they are used to the "standard rule" on professions with other classes where gathering professions are generally weaker. It's sort of the same with warriors and skinning, though not quite as severe. Eng/BS are their best profs but Skinning/JC follow after as those are the only other professions that give them crit.
Last edited by Jetjaguar; 2014-01-02 at 03:28 AM.