Originally Posted by
Akka
Exactly.
I didn't see AQ40 nor Naxx in Vanilla. I didn't see Sunwell in TBC.
Yeah I bitched, yeah sometimes I was frustrated, but it was the "good" frustration : the one which draw you back to the game and makes you want to play and see more and pushes you to do things and improve - and, through all that, cause you to HAVE FUN, the better kind of "fun", the one that makes you feel you accomplished something game-wise.
Starting from WotLK, frustration was more about being annoyed than being required to improve - success was guaranteed, so instead of becoming a prize, it became an expectation, and so it being denied was irritating instead of motivating.
At the same time, the "fun" became staler and shallower, the same difference than between a restaurant and a McDonald. Getting things because everything gives a "reward" regardless of what happens, is just not as enticing as actually managing to succeed to earn it though gameplay challenge.
But the entitled spoonfed crowd prefer to put its head in the sand and imagine some kind of ghostly oppressive police trying to put down casuals out of spite, instead of being able to acknowledge that a game is simply more fun in the long term when it requires you to - gosh - PLAY instead of faceroll your keyboard.