Originally Posted by
Unknowndiv
I'm disappointed that this topic (it's first page) is outdated or does not have full coverage about Affliction. I'll leave some questions here, if you don't mind:
1) First of all T16. 2p16t gives 15% to MG and DS damage additively, accounting "bonus" DoT ticks? 4p16t has 8%(? WoL redirects to wowhead.com/spell=145159) chance to refound Soul Shard on Haunt expire, does it work on "refresh"?
2) Trinkets list states Totem HC is better than Blood N. What about Blood wfN. Personally I find DoT stats snapshoting really abusive for affliction, especialy if One can refresh DoTs on 9-10th stack. It's hard for me to compare Totemic MS proc dps gain and Blood's 2232*1.09 (HC Bindings), but here is my napkin math:
Blood's 2432 haste gives about 2432*6.9=16780 dps (yes, 6.9 is haste stat weight for my char) - that's according to simcraft's statweights with standart APL. Totemic MS dps should be about (353140 (dps with Blood trinket)-16780)*0.05(find it about 5.3% of overall damage)=16818 - again, simulated dps with Blood trinket which makes my math rediculous XD. At least I've tried.
That's all about single target fight - Jagger? Others are multidot.
3) Should I break 4p16t? I have Hit+Mastery wfHC shoulder and Crit+Haste HC tier shoulder
Armory - eu.battle.net/wow/en/character/gordunni/Саммон/advanced should be 18461 haste in affliction, experimented with demonology, but failed :'(