Originally Posted by
Archimtiros
So I am really not sure. I know people like the rage gain idea. I toyed with the idea of increased rage generation somehow, or a rage/health tradeoff. Only thing I can think of to keep the ability as is if it was "smarter" and only gave you rage from direct damage/raidwide AoE damage, ie: not avoidable damage like voidzones, fire lines, etc, and hopefully worked through absorbs to stop /cancelaura macros. I'm not even sure that is possible with how the game is designed.