Banisher Warlock Tanking Guide
Please like and comment, "Support this."
That's all you have to do.
Hello Warcraft. I'm pleased to bring you the new Warlock tank. Warlocks cannot currently tank heroic content in any spec. Warlocks currently have 3 spec. Affliction, Destruction, and Demonology. Shadow, Fire, and Physical Damage attacks. Affliction and Destruction be ranged casters, Demonology prefers to be closer to their target in melee range. This guide is about a 4th spec. Banisher Warlock, Warlocks 4th spec. A Banisher Warlock has a choice in his role.He is said to be banished by another Warlock. Forcing him to protect himself and others. With the powers of darkness the warlock shields himself with shadow shields, heals himself with various abilities, smooths damage with active mitigation, and can provide a good amount of DPS when needed. Banisher Warlocks are not the type of tank you want to fight alone. One on one, they will be the most powerful tanks of all.
I really enjoy tanking. I really enjoy tanking on my warlock. If I wanted to play a RDPS class and be able to OS tank, for any reason. I have to be a Druid. That really limits my choices. Below here is a link to my logs tanking Heroic Kardris. First time doing it on Heroic. And its new, and I could have done things way better. Avoiding Iron Prison.
Warlocks have been around for years dealing purely damage. With Fire and Shadow combined making them more powerful with Shadowflame damage. After jumping time warlocks of this world can take a new path. Over the years, we have heard rumors and some experiments with Warlock tanks. Though they haven't quite mastered it yet. They will come upon someone who can teach them everything they don't already know. A warlock who had been banished by other warlocks who seeks revenge upon the Iron Horde. This warlock will darken the path for even the most powerful warlocks. Warlocks who chose to be banished and do the bidding no one else could bare, will be greatly rewarded, and hold the power that this warlock once held.
PERSONAL
I am a huge fan of Demonology DPS. It is by far my favorite DPS spec of all time. Its had its ups and its downs. And thats fine. This post is in no shape or form saying to drop the Demonology DPS spec and make it a tank spec. That would be bad for the Warlock Community. Currently we lack tanks. Even OS tanks. Adding more options to be an OS tanks will lower que times. We arent talking about increasing raid teams or such and such. Each team needs 2 tanks. Thats it.
There are 5 tank capable classes. DK, Paladin, Druid, Monk, and Warrior
There are 5 healer capable classes. Paladin, Druid, Monk, Priest, and Shaman.
There are 11 dps capable classes. DK, Druid, Hunter, Mage, Monk, Paladin, Priest, Rogue, Shaman, Warlock, and Warrior.
There are 5 mdps/tank capaable classes. DK, Paladin, Druid, Monk, and Warrior
There are 3 healer/tank capable classes. Druid, Paladin, and Monk.
There are 1 rdps/tank capable classes. Druid.
There are 1 class that can do all roles. MDPS, RDPS, Tank, and Heal. Druid.
Adding warlock tanks would change some of these numbers. To lower que times.
4th Spec: Banisher (Tank)
Banisher is the warlocks 4th specialization that allows them to switch to a tanking form. Although similar to Demonology it is different. Demonology and Banisher will have 3 stances.
1: No Stance - Human form.
2: Metamorphosis - DPS form.
3: DA - Tank form.
Spell/Buff are not over powered in PvP.
Intellect rings and necklaces have a chance at having bonus armor.
Everyone benefits from this change. Warlocks benefit most.
Banisher benefits from Intellect, Stamina, Mastery, Critical Strike, Haste, Dodge, Readiness, and Multistrike, and Armor.
Stamina - Increases HP.
Mastery - Increases pet damage and cast form. Reduces the amount of damage taken and increase effectiveness of Soul Siphon.
Critical Strike - Doom critical strikes generate fury and reduces CD of Fury Generation. Critical strikes from Soul Siphon heal more.
Haste - Lowers the CD of Spawn of Demensius.
Dodge - Increases Dodge chance.
Readiness - Reduces the duration of your Defensive CDs.
Mulitstrike - When mulitstrike hits a target, it will generate twice the amount of fury it would have normally.
Armor - Reduces physical damage taken.
Legend
N = New
E = Edit
DM = Demonic Fury
**SPELLS**
E-Dark Apotheosis (You imbue yourself with demonic energies, increasing Threat by 600% and reducing damage taken by 17%. Reduces the chance you will be critically hit by melee attacks by 6% and increases dodge by 2%. All DM generation is increased by 100%)*
E-Metamorphosis (Temporarily transform into a demon, increasing damage dealt by 24.00%. 10 second CD.)
E-Corruption (Instant. 10 DM. Corrupts the target, causing 1584 (+ 148.5% of Spell power) Shadow damage over 18 sec. Generates 4 DM each time it deals damage. 40 yard range.)
E-Doom (Req. DA. Instant. 10 DM. Inflicts impending doom upon the target, causing 4004 (+ 375% of Spell power) Shadow damage over 1 min. When Doom critically strikes, a Spawn of Dimensius will be summoned to attack the target,
and generates 50 DM and lowers the CD of Fury Generation by 25%. 40 yard range.)
E-Demonic Slash (Replaces Shadow Bolt/Touch of Chaos. Req. DA. Instant. 20 yard range. Tears at the enemy, causing 676 to 746 (+ 66.6% of Spell power) Shadow damage. Generates 60 DM.
3 charges on a 3 second recharge)
E-Demonic Leap (Req. DA. 50 DM. Leap into the air upon demonic wings, moving a short distance. Using this ability activates Metamorphosis. You gain 10% speed increase 3 seconds after you land. 30 second CD.)*
E-Sleep (Replaces Fear. Req. DA. Instant. 100 DM. Makes the target drowsy, causing it to sleep for up to 20 sec, damage caused may break the effect. 20 yard range. 30 second CD.)
E-Nether Plating (Increases armor contributing from items by 350%, and the duration of stun and snare effects is reduced by 35%)
E-Life Tap (Instant. Convert 15% Hp into 15% DM, 15 second CD)
Still works with Glyph of Life Tap.
E-Hellfire (Channeled. Ignites the area surrounding the caster, causing 224 (+ 21% of Spell power) Fire damage to himself and 224 (+ 21% of Spell power) Fire damage to all nearby enemies every 1 sec. Lasts 14 sec. Generates 40 DM
per second plus 3 DM per second on secondary targets.)
E-Void Ray (Req. DA. Instant. 25 Fury. Deals 533 to 588 (+ 24% of Spell power) Shadowflame damage to all enemies in a 20 yard line.)
E-Fury Ward (Replaces Twilight Ward. Instant. 200 DM. Absorbs [3205 + (Spell power * 3] damage. Lasts 10 sec. While active you take 10% less damage. 2 charges. 10 second recharge.)
E-Carrion Swarm (50 Demonic Fury. Flaps your wings, unleashing a wave of shadow which deals 508 to 560 (+ 50% of Spell power) Shadow damage and interrupting spell casting. 12 second CD.
E-Drain Life (Drains the life from the target, causing (357 + .334 * Spell power) Shadow damage and restoring 2% of the caster's total health every 1 sec. Lasts 6 sec. 20 yard range. Generates 20 DM per second.)*
N-Suppression (Passive. Reduces spell push-back by 90% while casting or channeling any spell. The warlock can still dodge will casting or channeling.)
N-Demonic Breath (100 Demonic Fury. Sends a cone of dark energy before you, reducing the movement speed by 50% of all enemy targets within 10 yards for 6 sec. 20 second CD.)
N-Fury Tap (Req. DA. Instant. Consumes 30% of your current DM to deal up to 3000 damage, increases your dodge by up to 3000, and refund up to 300 DM the next time you have less than 50 DM. Lasts 5 seconds. 2 charges. 10 second recharge.)
N-Resolve (Increases your healing and absorption done to yourself, based on Stamina and damage taken (before avoidance and mitigation) in the last 10 seconds.
N-Bladed Armor (Passive ability for Blood Death Knights, Guardian Druids, Brewmaster Monks, Protection Paladins, Banisher Warlocks, and Protection Warriors. Bladed Armor increases Attack Power or Spell Power (which ever is higher) by 100% of the character's Bonus Armor.
N-Archimond's Vengence Enemies who attack you suffer .5% of all damage they deal to you. Damage received will also
grant 5 DM. Single target and auto attacks only. This effect cannot occur again for 5 seconds.
N-Spawn of Dimensius (Every 20 sec, you gain Demonic Calling, causing your Demonic Slash and Soul Siphon hits to summon a Spawn of Dimensius from Netherstorm. Each Spawn of Dimensius will attack the target for 40 seconds before
departing. Each attack generates 10 DM. Spawn of Dimensius have a 5% chance to take the damage the warlock would have suffered. Base CD 2 minutes.)
N-Shadowrage (Passive. While at or below 25% HP, your Fury Ward has no CD and costs 0 Fury. Lasts 4 seconds and cannot occur again for another 1 min.)
N-Soul Siphon (Replaces Soul Fire. Req. DA. Instant. 250 DM. 20 yard range. Siphon the soul of the target causing 836 (+ 123.4% of Spell Power) Shadow damage, reducing the single target damage taken by [$clamp( - 25 *- 1, 30, 80)]% for
3 sec. 1.5 second CD. Soul Siphon will heal the warlock for 10% of the damage done.)* ACTIVE MITIGATION
N-Fel Concentration (Channeled. 100 DM; 25 DM every second. Causes all party/raid members in 40 yards to take 15% less damage over 4 seconds, up to the maximum HP of the Warlock and players are immune to interrupts. 3 minute CD.)*
N-Felstone (Replaces Healthstone. Instant. Restores 20% of your HP. Healthstone now has 3 USABLE charges. 2 minute recharge.)
Still works with Glyph of Healthstone.
N-Shadowskin (Instant. 100 DM. The Warlock takes on a shadowy appearance increasing dodge chance by 30% for 8 seconds. 2 Min CD.)
N-Summon Pitlord (Instant. If DA, 200 DM and If no form 5 second cast 20% Mana. Pitlords are engines of hate and flame, bred for only one purpose: to destroy everything in their path.)
Doom Charge-Charges the target and stuns all targets in its path for 2 seconds. 15 second CD.
Tail Sweep-The Pit Lord recklessly swings its tail, striking all nearby targets within 8 yards for 100% weapon damage and stunning all targets for 2 second. Causes the target to take 100% more damage from the Pit Lord. 30 second CD.
Sweeping Cleave-Cleave the target and all nearby enemies, dealing 100% weapon damage. 3 second CD.
Fel Flame Breath-Breathe Fel Flame at the target, dealing 876 (+ 20.55% of Spell power) Fel Flame damage over 6 seconds and dispelling 1 Magic effect from all enemies affected. 30 second CD.
N-Void Shout (Replaces Hand of Gul'dan/Chaos Wave. Req. DA. Instant. 50 DM. 20 yard range. Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing 1068 (+ 116.7% of Spell power) Chaos damage and reducing movement speed by 30% for 6 sec.
Also causes 876 (+ 82.2% of Spell power) Shadowflame damage over 6 sec. Generates 4 DM every time it deals damage.)
N-Mastery: Demonic Empowerment (Passive, Increases the damage done by your demon servants by 8%.
Increases the damage you deal in caster form by 8%.
Reduces the damage you take while in DA form by 8%
Increases Spell power by 8%)
N-Dark Soul: Diffusion (Increases Stamina, Mastery, and effectiveness of Spawn of Dimensius by 15%. Lasts 20 seconds.)
N-Curse of Mending (Instant. 20% Mana. Curses an enemy for 20 sec, giving it 15% chance to heal its target by 5% of the damage dealt. Single target and auto attacks only. 30 second CD.)
DM (Your damaging spells and your demon's special attacks generate DM.)
Immolation Aura (While using DA, your Hellfire spell no longer deals damage to you and does not need to be channeled.)
Unending Resolve (Instant. 3 Min CD. The Warlock hardens his skin, reducing all damage taken by 40% and preventing his spells from being interrupted or silenced for 8 sec.)
Still works with Glyph of Unending Resolve and Glyph of Eternal Resolve.
Fel Armor (Increases total health by 10% and the amount of health generated through spells and effects by 10%.)
Provocation (Req. DA. Instant. 50 DM. Forces the target to attack you, and increases threat that you generate against the target by 200% for 3 sec.)
Curse of the Elements (Instant. 20% Mana. Curses the target, increasing magic damage taken by 5% for 5 min.)
Curse of Enfeeblement (Instant. 20% Mana. Binds the target in demonic energy, reducing physical damage by 10% and increasing the casting time of all spells by 50% (10% on player targets) for 30 sec. Less effective on dungeon and raid bosses.)
Summon Demon (Instant. If DA, 200 DM and If no form 5 second cast 20% Mana. Imp, Succubus, Felhunter, and Voidwalker.)
**GLYPHS**
N-Major-Glyph of Fury Ward (Passive, give Fury ward a 20 Second CD, that Absorbs [3205 + (Spell power * 6)] damage, and no longer has charges.)
N-Major-Glyph of Fel Concentration (Takes away the maximum HP restriction from Fel Concentration, but reduces the duration by 50%.)
N-Major-Glyph of Dimensius (Summons 4 Spawn of Dimensius from Netherstorm to attack the target. The Spawn of Dimensius passive effect is disabled while Spawn of Dimensius is on CD. Spawn of Dimensius CD is reduced by spell haste.
Also increases Spawn of Dimensius CD by 4 sec.
N-Major-Glyph of Demon Leap (Increase the distance of your Demon Leap by 5 yards.)
N-Major-Glyph of Carrion Swarm (Adds a knock back to your Carrion Swarm.)
N-Major-Glyph of Demonic Breath (Increases the slow duration and CD by 100%)
Minor-Glyph of Falling Meteor (If you use Demonic Leap while falling, you slam into the ground rapidly and will not die from falling damage.)
REMOVED-Glyph of Demon Hunting
**TALENTS**
N-Chaotic Resources Fury Generation (Instant. All spells that cost DM, now cost 0 DM, and spells that generate DM, generate 200% more DM. 2 min CD.)
N-Cataclysm (2.6 second cast. Conjures a Cataclysm at the target location, dealing 10000 Shadowflame damage to all enemies within 8 yards. Also applies Corruption. 1 minute CD.)
N-Demonic Servitude (2.6 second cast. You are now able to maintain your control over even greater demons indefinitely, allowing you to summon Doomguards and Infernals as permanent pets. 1 minute CD.)
E-Soul Leech (Your Demonic Slash, Soul Siphon, Void Ray, and Void Shout spells grant you and your pet a shadowy shield that absorbs 25% of the damage dealt. 25% maximum HP cap. Lasts for 15 seconds.)
E-Kil'jaeden's Cunning (You can cast Drain Life while moving.)
E-Grimoire of Sacrifice (You sacrifice your demon to gain one of its abilities, increase the power of many of your single target spells by 25% and regenerate 2% of maximum health every 5 sec. Lasts for 1 hour. Summoning another demon
cancels the effect. 30 second CD.)
E-Grimoire of Supremacy (You command stronger demons, replacing your normal minions. These demons deal 20% additional damage and have more powerful abilities.)
Banisher only. Summon Pit Lord
E-Grimoire of Service (Instantly summon a second demon, who fights for 20 sec. The demon will instantly use one of their special abilities when summoned)
Banisher only. Grimoire: Pit Overlord-Immediately Doom Stomps around the target.
Warlords of Draenor Perks
Improved Demons - Increases all damage done your demon pets by 25%.
Empowered Drain Life - Health gain from Drain Life grows by 10% every time it heals you.
Improved Spawn of Deminsuis - Increased chance of absorbing attacks by 10%.
Empowered Demons - Grants you demon pets and additional 10% haste and 10% critical strike chance.
Improved Fury Ward - Increases the amount of damage absorbed by 50%.
Enhanced Corruption - Your corruption generates 1 extra DM when it deals damage.
Empowered Doom - The critical strike chance of your Doom is increased by 20%.
Enhanced Void Shout - Radius is increased by 2 yards.
Improved Demonic Slash - Your Demonic Slash deals 20% more damage.
**Special thanks**
Zix
Sono
Muertole
Sparkuggz
Post is in the warlock forums on battle.net You cant miss it. 16 pages.