1. #9821
    Quote Originally Posted by Nayaga View Post
    Whether I AFK on a flight taxi or not the result is the same.


    Flight Taxi = No interaction with the world or immersion, all content being flown over is ignored.
    Personal flying mount = Engaged in the world when we choose to.
    .
    Good point. They should disable both flying and flight paths until 6.1
    That would be good for the game.

  2. #9822
    Deleted
    Quote Originally Posted by quras View Post
    You have a warped aspect of what an mmo is. It is the possibility for interaction, it is not a requirement but a possibility should the gamer choose.
    You would be happier in a single player game. You want the world to revolve around you.

  3. #9823
    Quote Originally Posted by NigelGurney View Post
    Ares they the best examples of interaction you can come up with? Hardly what I would consider engaging gameplay.
    Gameplay is subjective. What you consider gameplay is not what I would consider gameplay.

    YOUR game =/= MY game.

  4. #9824
    Brewmaster Nayaga's Avatar
    10+ Year Old Account
    Join Date
    Feb 2010
    Location
    Land of Tin Foil hats
    Posts
    1,350
    Quote Originally Posted by NigelGurney View Post
    Flight paths - Flying to areas under the control of the game makers. This leaves huge areas limmersive engaging and dangerous.
    Personal mount - You said it - engaged when you choose to be usually avoiding engagement imersion and danger as much as possible.

    As they said, they want to make the world more engaging immersive and dangerous.
    They have said they are removing flight to "make the world more engaging immersive and dangerous", but in my opinion it is bullshit.

    Remove personal flying mounts will have me on flight taxi more. flight taxi have zero engagement, immersion and danger. Removing flight is to slow our content consumption down.

    Also I use personal flying mounts to engage in what I'm interested in. Not to avoid the entire world. If I wanted to do that, I would sit in the cities all day, and I don't!
    Last edited by Nayaga; 2014-06-18 at 08:16 PM.

  5. #9825
    Quote Originally Posted by NigelGurney View Post
    Flight paths - Flying to areas under the control of the game makers. This leaves huge areas limmersive engaging and dangerous.
    That leaves huge areas I will never see because I was not engaged in the game at that time where me flying would keep me entertained enough to go somewhere on my on. Be it going AFK or just rummaging though my inventory, The game graphics are not good enough for me to just watch it while someone else drives me.

    Personal mount - You said it - engaged when you choose to be usually avoiding engagement imersion and danger as much as possible.
    It's up to the individual player for immersion and danger and both are very subjective to argue for. What you like and what others like are 2 different things.

    Take TI for instance. That placed sucked when we got it for free, having to pay $50 for it doesn't maker it better when its everywhere.

    As they said, they want to make the world more engaging immersive and dangerous.
    blizzard can't really accomplish that goal. Nothing is stopping gamers from saying, F-U and skipping most of the open world as they buy a level 90, level on the ground as we always have if not level in dungeons and then move to dungons and raids never seeing the world.

    Immersion is up to the gamer and blizzard has no control of that.

  6. #9826
    Brewmaster Nayaga's Avatar
    10+ Year Old Account
    Join Date
    Feb 2010
    Location
    Land of Tin Foil hats
    Posts
    1,350
    Quote Originally Posted by NigelGurney View Post
    You would be happier in a single player game. You want the world to revolve around you.
    Many parts of the game are for solo activity, pet battles, archaeology, ore, herbs, skinning, exploring, pet collecting, dailies. fishing and so on. Blizzard created these single player aspects of the game, should we delete these too?

  7. #9827
    Deleted
    Quote Originally Posted by Nayaga View Post
    Sight seeing on a flight taxi is hardly "interacting" with the world.

    The "way" of a MMO is interacting with the world, not ignore it.

    If you have failed to come up with a counter to this:

    Flight Taxi = No interaction with the world or immersion, all content being flown over is ignored.
    Personal flying mount = Engaged in the world when we choose to.

    With personal flying mounts removed, we will use flight taxi more. This will reduce interaction and immersion with the world. The penalty of no flight will push people out of the open world into cities and garrisons. No flight will be a complete failure for many of us.
    Assuming you are going to a zone for a reason it will massively increase interaction with other players. It will be up to Blizzard to give you a reason to go there. It will be more immersive because you will interacting in said zone on the ground in an active state for a greater period of time.

    Contrast that will flying there, drop down pick up what ever, bugger off.

    - - - Updated - - -

    Quote Originally Posted by Nayaga View Post
    Many parts of the game are for solo activity, pet battles, archaeology, ore, herbs, skinning, exploring, pet collecting, dailies. fishing and so on. Blizzard created this single player aspects of the game, should we delete these too?
    During which time, you are out in the world interacting with it and hopefully other players. All interact takes place on the ground.

  8. #9828
    Quote Originally Posted by NigelGurney View Post
    You would be happier in a single player game. You want the world to revolve around you.
    I like interaction at the gamers pace. Thats why Im on a PVE server most of the time.

    You want a forced interaction game and the world revolve around your engagement to it. You might as well leave now because MMos are not built for you.

    Quote Originally Posted by Nayaga View Post
    Many parts of the game are for solo activity, pet battles, archaeology, ore, herbs, skinning, exploring, pet collecting, dailies. fishing and so on. Blizzard created these single player aspects of the game, should we delete these too?
    Apparently he thinks so because that would be so good..... Ugh no if you couldn't read the sarcasm.

  9. #9829
    Quote Originally Posted by NigelGurney View Post
    You would be happier in a single player game. You want the world to revolve around you.
    We ALL think the game revolves around US and OUR way of playing. The anti-fliers are just as entitled as the pro-fliers.

  10. #9830
    Quote Originally Posted by NigelGurney View Post
    You are in the game, but for anything on the ground you may as well be off line. As you said, you only become active when you dismount. Wouldn't it be more interesting to be active all the time you are playing?
    When I fly places I am being active in the game. Being active in the game = doing anything in the game. Whether it is flying from A to B, or hovering and chatting. I am doing something.

    Me being on the ground is no more active than me being in the air.
    Quote Originally Posted by Elrandir View Post
    My starfall brings all the mobs to the yard.
    Laurellen - Druid Smiteyou - lol holy dps

  11. #9831
    Deleted
    Quote Originally Posted by Bacon is the Answer View Post
    Gameplay is subjective. What you consider gameplay is not what I would consider gameplay.

    YOUR game =/= MY game.
    Ok fair enough. You think that's engaging game play. I don't think many people will agree with you but hey enjoy yourself floating in mid air waiting for someone to " flip you off".

    Unless ofcourse you do other things as well? you do don't you??!?

  12. #9832
    Merely a Setback Sunseeker's Avatar
    10+ Year Old Account
    Join Date
    Aug 2010
    Location
    In the state of Denial.
    Posts
    27,126
    Quote Originally Posted by gestapo View Post
    Good point. They should disable both flying and flight paths until 6.1
    That would be good for the game.
    I can't think of a game that doesn't have a form of "quick travel" and is also an open world game. I don't think there's a single MMORPG in my library that doesn't have flying or travel points (be they flying, teleporting or whatever).
    Human progress isn't measured by industry. It's measured by the value you place on a life.

    Just, be kind.

  13. #9833
    Deleted
    Quote Originally Posted by gamingmuscle View Post
    When I fly places I am being active in the game. Being active in the game = doing anything in the game. Whether it is flying from A to B, or hovering and chatting. I am doing something.

    Me being on the ground is no more active than me being in the air.
    In the air you are effectively a non active player. The world cannot interact with you nor you with it.

    You are far more active on the ground, because all game activities take place on the ground.

  14. #9834
    Brewmaster Nayaga's Avatar
    10+ Year Old Account
    Join Date
    Feb 2010
    Location
    Land of Tin Foil hats
    Posts
    1,350
    Quote Originally Posted by NigelGurney View Post
    Assuming you are going to a zone for a reason it will massively increase interaction with other players. It will be up to Blizzard to give you a reason to go there. It will be more immersive because you will interacting in said zone on the ground in an active state for a greater period of time.

    Contrast that will flying there, drop down pick up what ever, bugger off.
    You are not immersed with anything on a flight taxi. I will use flight taxi to travel since personal flying mounts are being withheld from WoD.


    Quote Originally Posted by NigelGurney View Post
    During which time, you are out in the world interacting with it and hopefully other players. All interact takes place on the ground.
    Sadly I can't interact with the world when stuck on a flight taxi. If I had been on my personal flying mount I can swoop down and interact with the world.

    Do you get it now?

  15. #9835
    Merely a Setback Sunseeker's Avatar
    10+ Year Old Account
    Join Date
    Aug 2010
    Location
    In the state of Denial.
    Posts
    27,126
    Quote Originally Posted by NigelGurney View Post
    You would be happier in a single player game. You want the world to revolve around you.
    I Would be happier in a SRPG. Unfortunately almost every major title and even numerous smaller ones in the RPG genre are switching away from creating SRPGs and instead making MMORPGs. ESO, Nevewinter, SWTOR, Final Fantasy, even WoW (originally an SRTS), shit even Sim City went MMO! BioWare/EA is considering it for Mass Effect and I wouldn't be surprised to see them do the same for Dragon Age after Inquisition. The list of previously solo game series turned MMO grows longer ever year. The only genre that remains largely solo are FPS and I hate those. To get my fantasy RPG fix, I'm forced into the MMO genre.
    Human progress isn't measured by industry. It's measured by the value you place on a life.

    Just, be kind.

  16. #9836
    Deleted
    Quote Originally Posted by Bacon is the Answer View Post
    We ALL think the game revolves around US and OUR way of playing. The anti-fliers are just as entitled as the pro-fliers.
    Again, single player games are what you are looking for. MMO's are all about interaction with the world and other players.

    The game dosen't stop when you go off line much though you'd like it to.

  17. #9837
    Quote Originally Posted by NigelGurney View Post
    Ok fair enough. You think that's engaging game play. I don't think many people will agree with you but hey enjoy yourself floating in mid air waiting for someone to " flip you off".

    Unless ofcourse you do other things as well? you do don't you??!?
    Enjoy yourself riding on the ground as gamers ignore you there just as they will in the sky.

    You seem to think the ground was some amazing interactive story with every gamers chit-chatting and doing things together.

    It has never been that way and never will be. It was not that way since beta vanilla to current MoP and TI. Removing flying will not change that and taking TI into consideration the only time gamers really did interact was to kill something together which flying didn't screw up. If anything, I would have been there to help sooner.

    Removing flying is not some great gaming miracle and it will not create this interaction you are dreaming of nor some immersion level you seem to think will happen.

    Quote Originally Posted by NigelGurney View Post
    Again, single player games are what you are looking for. MMO's are all about interaction with the world and other players.

    The game dosen't stop when you go off line much though you'd like it to.
    Incorrect. MMos are about the possibility of interaction in a world that does not stop just because you left it.. Not forced interaction.

    The game you want is not an MMORPG.
    Last edited by quras; 2014-06-18 at 08:27 PM.

  18. #9838
    Brewmaster Nayaga's Avatar
    10+ Year Old Account
    Join Date
    Feb 2010
    Location
    Land of Tin Foil hats
    Posts
    1,350
    Quote Originally Posted by NigelGurney View Post
    In the air you are effectively a non active player. The world cannot interact with you nor you with it.

    You are far more active on the ground, because all game activities take place on the ground.
    When in the air on a flight taxi, yes you are effectively a not active player. On a flying mount you can be an active player anytime you want.

    How do you not understand this?

  19. #9839
    Quote Originally Posted by Bacon is the Answer View Post
    Probably in spite of. Path of the Titans was ready to patch in, and they walked away from it. As for Dance Studio, I think people will give up on that... someday.

    - - - Updated - - -


    Good for you mate. Now, when you hit 54 characters spanned over 7 realms, and have been doing alts non stop for 8 years, please come back and share this sentiment again
    That's really your choice at the end of the day, and shouldn't factor in to Blizzards development process. Sure there are plenty of people out there who have played the game through multiple times, and it would absolutely convenience them to be able to face roll fly everywhere, but for the casual explorer, not being able to fly is better for them in the long run. The devs have stated several times they regret flying in the first place, since everyone now gets flying asap and skips all the beautiful content they spent so long working on.

    Just stick with it like it used to be, no flying until you've completed the content at least once. I wouldn't argue with that. But if they never allow flying in Draenor, I wouldn't mind.

  20. #9840
    Brewmaster Nayaga's Avatar
    10+ Year Old Account
    Join Date
    Feb 2010
    Location
    Land of Tin Foil hats
    Posts
    1,350
    Quote Originally Posted by NigelGurney View Post
    Again, single player games are what you are looking for. MMO's are all about interaction with the world and other players.

    The game dosen't stop when you go off line much though you'd like it to.
    Again you have selective reading. Many parts of the game are for solo activity, pet battles, archaeology, ore, herbs, skinning, exploring, pet collecting, dailies. fishing and so on. Blizzard created these single player aspects of the game, should we delete these too?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •