There goes another raid tier.
I with you there. Huge hands, bad synchronization and really, really lame and old jokes(yay, throw something behind you and have a cat scream. How funny...how original). Didn't Blizz always claim they have such high quality standards and would rather sack something than bringing it on the market with bad quality? How could this cinematic see the light of day then???
This came at the cost of an entire raid tier.
How dare Blizzard ever dare put work into something that isn't me pressing a few number keys with a model of a bad guy on my screen. Warcraft is not about fun, it's only about devoting my life to something that doesn't matter that much. Damn you Blizzard, damn you.
Are there people who seriously think storyboard artists and cinematic designers are the ones making raid tiers. I'm confused.
The render quality is low, bad joke, seconds long. Front page, I dont understand.
I thought that was awesome. Didn't make me laugh out loud, but it was a little something.
I wish they would go all out on a cinematic style movie instead of that live action crap.
Because it's not being brought onto the market, it's being shown as a "Hey guys, we forgot we had this" sorta thing.
Also, you're acting like huge hands are a new thing, and it was actually well made overall for a 50 second video.
Although, you can do better I guess since you're saying it's so bad right?
"El Psy Kongroo!" Hearthstone Moderator
I don't care what the haters say, this made me chuckle. Nice to see a couple of drunk dudes doing what drunk dudes do, even if it is a human and an orc...even moreso because it's a human and an orc. While we're prolly never gonna be united for gameplay reasons, it's refreshing to see something realistic and down to earth. Good job.
heh, being where they are, they got their drinks served to them, by a bear probably with a hat to
what was the point of this cinematic you ask?
- to remind us what was MOP all about - a joke, from the 1st cinematic to the last....
and its a sad joke cause we will never see such feature-y xpac ever again (a new class and race in 1 xpac? is that even possible? )
It's so funny reading unenlightened criticism of things folks don't understand as they attempt to pose as some kind of authority on art or design.
Bad quality? That's laughable. And "huge hands" is actually a design principle in animation. You can find it in game. You can find it throughout loads of well designed animated films, both traditional cel animated as well as CGI. It's under the principle of animation and design called "Appeal". Blizzard character design isn't forensically anatomically correct to normal proportions for humans or humanoid characters and they never have been. Large hands are used for their expressive qualities as well as the aesthetic effect of all limbs getting larger as you get away from the center mass of the character.
Blizzard has always employed these principles of good animation and design. This goes back to the very first cinematic of original WoW. First shot of that dwarf hunter. He's absolutely a cartoon character realized in three dimensions. The female characters are a bit closer to "normal" proportions, aside from very large C-Cups and idealized round asses. But that tauren on the hill, big hands, bigger than its head and very cartoony versus looking "creepy". And, again, the orc has giant hands and is quite cartoony.
What separates Blizzard from so many others is they feature cartoony characters but with very well executed texturing and shading, lighting, effects and simulation. And good design and animation in-game as well as for cinematics, which none of the comer MMOs had and neither the first or second EQ (though the new one looks like it could be quite good). Every other MMO has attempted to up the pixels and up the texture resolution and up their polygons but they've all been designed and animated poorly. They all fail on silhouette value. Wildstar is actually the first MMO since WoW to actually have an art, design and animation team that looks like it knows what it's doing and they went even more cartoony than WoW (there are loads of "attractive" looking Korean MMOs but they never hire good animators and they also tend to be fairly generic and lack silhouette value).
Looking at that first cinematic to refresh my memory compared to this one it's easy enough to see how much their tools and techniques have evolved over the ten years and gotten technically better and better. This scene though, it's textbook. Everything about it. It's like an animator's class assignment designed expressly to show off almost the entirety of The Principles.
Last edited by BurnetRhoades; 2014-07-05 at 05:26 AM.
It's just funny - shit. It's easygoing humor, a slight chuckle scene. Very little to get worked up about.
First of all you dealt only with one out of 3 arguements. Second you are trying that by using TAUREN as an example...hello...TAUREN! They can not be anatomically correct cause they do NOT EXIST(same counts for orcs).
What I'm talking about is that human....and we are not talking about hands that are a bit bigger...they are twice the size of his head(and about the same size of those of the orc). We are heading straight for Popeye there.
You can call that cartoony if you like....I call it ridiculous...and who are you to impose your sense of art on me???
I always liked Blizz cinematics and I never said anything else. Just this one is...uhm...really dropping their standards by quite a lot(and I mean the sense of humor, the overpainting of characters, the sync...Not wether that animationor the graphic is more detailed than older ones. Cause frankly, I would not play WoW if I was a graphic detail groupy. The old graphics have been more than good enough for me, as long as the rest fits).
It's no more ridiculous than the others. It has even better (along with the larger MoP proper) flesh shaders than they've ever had.
You're totally wrong about the Tauren as well. There is a huge difference between what they are versus if they were to drop a forensically correct cow/bull head onto a humanoid body. A realistic bovine head would look totally creepy and totally wrong. It doesn't matter whether a Tauren has or ever existed. That's not the point at all. They don't look like a realistic portrayal of a minotaur, like what was featured in this last season of American Horror Story. Orcs, again, follow the same sort of cartoon design as the rest of the design ethos of WoW and Blizzard in general (ie. Starcraft is pretty consistent with WoW character design). They have smaller heads and huge muscular bodies, a design decision that generally implies the character is dim natured.
Just say you don't like it. That's not something that can't really be argued with. If you don't like it you don't like it. But don't try to say it's because of X, Y and Z if there's the possibility someone who actually knows about X, Y and Z is listening and can call "bullshit".
Last edited by BurnetRhoades; 2014-07-05 at 06:05 AM.