Got a little too exciting about that 40%.
Damn percentages.
Their damage is pretty close together in total but i think this is just nitpicking at this point.
The problem what i see right here is that EQ is already useful on 2 targets, i don't know if that is intended but from my view it is not a cool mechanic to cast a supposed "pure AoE spell" as part of your cleave rotation.
They should shift some damage to Cl, i like EQ but this is ridiculous.
Last edited by Kralljin; 2014-08-09 at 12:30 PM.
The Earthquake tuning was a good idea, it hasn't nerfed or buffed it in the slightest for AoE situations, it's just ensured that it is no longer useful for single target.
I previously tested this at 5706 damage in total at 5 stacks (@20% per stack), so 2853 damage without stacks. It'll now do 1902 damage with 0 stacks, but an additional 200% with 5 stacks makes it 5706, just as it was.
It was 25% per stack, so it is a nerf, like my numbers stated.
1 target: 33% (without CL use, as you don't CL on ST, CL is too weak)
2 targets: 20%
3 targets: 16%
4 targets: 13%
5 targets or more: 11%
Even on five targets.
Right now, it's (assuming EQ has 100 base dmg): (1 + 5*0,25) * 100 = 225
After the nerf, it's (1+0.4*5) * 66.7 = 200
1 - (200/225) = 11.1% damage nerf on 5 targets and even more on 4 or less targets.
the upcoming change, yes.
your discussion is very confusing when you talk about different numbers, just want to bring some light into it.
so from the changelog you can see on http://wod.us.wowhead.com/spell=157765
Build 18663, Current Build -> 25%
Build 18566, Previous Build -> 20%
Build ??????, Upcoming Build -> 40% (and base damage of EQ nerfed by 33%) which results to an overall nerf compared to current build, see Klatars post.
- - - Updated - - -
if I take the numbers from the previous build, which is with the numbers of your example (1+5*0,20) *100 = 200, that they are equal to upcoming numbers. however they also added that each master % increased eq damage by 2% in the current build and in the current build it seems eq base damage was also buffed a bit.
so I guess they realized they buffed eq damage to much by buffing the perk and adding mastery effects eq in the current build.
however even if it is a nerf between the upcoming build and the current build, it is still a buff when you compare previous build with upcoming build, cause you will have mastery effecting eq.
Last edited by Nebria; 2014-08-09 at 11:21 PM. Reason: rewrote second part
I don't care about comparing old builds with future builds. I just compare the current one with the future one.
Additionally, EQ will also be used with 2 targets or 3 targets. In this cases, it's a straightout nerf, no matter what build you take.
You can not care about old builds all you want, but that doesn't change the fact that the next implementation is numerically identical to the first implementation at 5 stacks before adding on the mastery damage.
If anything, you could say the 25% build was an unnecessary buff.
Last edited by mmocc85087d34c; 2014-08-11 at 02:04 PM.