I am leveling a combat rogue, applying Deadly poison and Leeching poison about every hour or so.
I get that it first was applied to your weapons via consumable items sold at shops.
But since it is now simply a button at your ability book, why does it still have a 1 hour duration?
I usually forget to apply it, not paying attention when I'm killing quest mobs, since it's not something you actively interact with like short-duration debuffs and buffs. You just apply it once, and don't look at it again for the next hour.
And then, when suddenly the poison duration is over, mobs are suddenly harder to kill, and my health depletes more. Maybe I throw in a defensive cooldown.
I think "Wow, these mobs are really hard, compared to the rest!" not noticing the poison being depleted.
Then I see the lack of poison icons on the top-right corner of my screen and I look like a fool to myself.
So my question is, why, in this era of game design, have poisons still have a 1 hour duration? Why not have it being passives that you can toggle for another poison when necessary?
Thank you for reading.