There is plenty of downsides on Haze, all Pandas that skip Haze were mid panda until they leave lane. Basically, by skipping Haze you get more points in passive, but taking Haze you have to use it. Using in on enemy will push lane (its aoe will hit creeps) and, well, there is no clear purpose for it (enemy will miss attacks vs anyone, your only concern on lane is to enemy miss attacks vs you). It is useful in middle and late game, but in early game passive easily wins for mid panda, while also help you to conserve mana for ult and slam.
I personally see pros and cons of these paths to be very small and irrelevant, you get whatever you want for situation. Want to stay on lane and farm more vs, say, Xin? Get passive, want to gank and teamfight? Get Haze. But too often it's more important to stay on lane 'till 6 to be 100% sure that your ganks work, and at this point you (should) have both Haze and passive
Originally Posted by Urban Dictionary
God Axe is such a motherfucking ridiculous hero. You should not be able to feed aggressively in lane, disappear into jungle, and walk out with 3 levels and blink dagger 7 minutes later.
How the fuck can the people in charge of this game be this fucking incompetent? Axe never needed ANY of the buffs sent his way in the past 3-4 patches. Dude was perfectly fine. Yes, he had a niche, but most heroes operate within a niche, and the ones that don't tend to be generalists rather than specialists.
He was one-trick pony, they just fixed this issue. He is not that hard to play against (his taunt range and cooldown is laughable), when Axe goes to jungle, just let your BH to farm him because he is always at 20-30% health, also killing his boots is an option when he goes to jungle. He basically have to means to escape. Zero. That's his weakness that is easily exploitable
Originally Posted by Urban Dictionary
"El Psy Kongroo!" Hearthstone Moderator
Problem with Panda is that his ult is shit late game and he is hard countered by blink meta. Lion blink sheeps him and Troll rips him to pieces in 2 seconds flat. Both troll and sniper will wreck his ult late game as well.
I do find it odd they chose to buff Axe randomly when so many other heroes never get picked competitively and haven't been picked in literally years.
No, they skip haze ENTIRELY until later in the game, at which point BKBs are coming online and it's rendered somewhat irrelevant. It's the same as those retard mongoloid Axe players that skip Battle Hunger. Why pick a hero and then skip their unquestionably best skill?
What the fuck is troll gonna do when he's hazed? What's sniper gonna do? You miss 75 fucking percent of your attacks and are slowed 26%, and it's effectively permanent as long as Panda can cast it and has the 50 mana. It's such a ridiculously overpowered skill, the fact that pros skip it in favor of maxing passive first is just mind-boggling.
hows battle hunger axes best skill
It allows you to win even harder vs offlane heroes. Throw it on him and look at his health burning because he is zoned away and can't last hit. Works only on Axe support iirc
Originally Posted by Urban Dictionary
Battle hunger used to be his best skill before they cut the damage by like 30% as I recall.
"El Psy Kongroo!" Hearthstone Moderator
It's still his best skill. They cut the damage and they cut the mana cost, too. 75 mana at all levels means you're insane not to max it ASAP unless you're not laning at all. Used intelligently it means Axe dominates his lane even when outnumbered and without having to being a suicidal feeding retard like most pub Axes are. Of course, it plain doesn't matter if you feed as Axe, because OP as fuck.
Yeah but then vs now it's a lot weaker. In the past, if you hit a support with a rank 4 battle hunger and they had 400 health they were dead. This meant Axe could jump into a lane, hit a fragile support merely once or twice, and then hunger and leave and they were 100% screwed. It also meant axe could gank mid, as the heroes in that lane are often hanging around at half health, and all he really needs to do is show up and hunger and then guard the creeps so they can't last hit and they're dead. He didn't need blink to gank and he didn't need culling blade to kill.
Now that it does less damage, one cast isn't going to kill someone with 80% health left like it used to. Sure, you could cast it twice, but then you have to be there 10 seconds later to cast it again, which takes up time and they can just back off in the first place and live.
Its also worth looking at it from the other side too. What the fuck is Brewmaster going to do when he's skipped one of his other abilities, probably Drunken Brawler, to level up Drunken Haze and is hanging around without using his ult to keep teams on lockdown? He's probably going to be annoying, but outright dangerous? Probably not. He's also far more vulnerable to being Silenced or CCed before he even has a chance to Ult should he need to. Being unable to ult removes a huge chunk of his team fight presence right there and then. Of course if you're buying Aghs its a different story entirely, but by the time in the game you have it people would usually have BKB's and such anyway.
That game proves beyond a shadow of a doubt you can't counter Storm Spirit. VG did EXACTLY what they needed to do. They drafted Rhasta for the instant hex, and they ganked aggressively to virtually shut SumaiL out of lane to the point that he was dying so much he had to walk back to lane because his TP was on cooldown.
It literally could not go better for the team seeking to "counter" Storm Spirit. Yes, it's a single game, but it's also a game involving two of the highest-tier teams in their respective regions and perfectly showcases how very little "countering" Storm Spirit actually accomplishes.
Yes, Storm Spirit needs nerfs. I'd say he needs nerfs more than anything else in the entire game. Even Shrapnel, Eul's, blinker, and fucking Homing Missile aren't anywhere near as ridiculous as Storm Spirit is.
honestly i don't think battle hunger is bad by any stretch of the imagination, i just think berserker's call and counter helix are better
i would never max battle hunger over counter helix if i was playing axe
"El Psy Kongroo!" Hearthstone Moderator