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  1. #741
    Deleted
    Really? This is pre-beta datamining.
    Calm down everyone. Crimson Vial is some sort of heal and there is leeching poison for Assa and the stealth heal for Sub which sould work with shadowdance.

  2. #742
    Quote Originally Posted by Leyre View Post
    Im hoping the removal of Recuperate doesnt make it to legion, otherwise... i hope i can get some bucks from my acc on Ebay
    woah overreaction much?

  3. #743
    Anyone else notice that Burst of Speed and Shadow Reflection both seem to be baseline now?

  4. #744
    Quote Originally Posted by Feali View Post
    Assassination only.
    sub has 3% maxhp every sec in stealth
    and pretty sure combat erm i mean "outlaw" wont be the only spec without sustain

  5. #745
    Sub's Soothing Darkness is a level 60 talent. Elusivness is also a level 60 talent.

    Blizz has not made an interesting choice for Rogues....

  6. #746
    Quote Originally Posted by Blokes View Post
    Anyone else notice that Burst of Speed and Shadow Reflection both seem to be baseline now?
    Yeah that is strange given Sprint had its cool down reduced in half.

  7. #747
    Pandaren Monk Redroniksre's Avatar
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    Issue with Soothing Darkness is with soloing you will just reset the mob by going back into stealth, so it doesn't really work for that.

  8. #748
    Quote Originally Posted by AssasinxXx View Post
    Issue with Soothing Darkness is with soloing you will just reset the mob by going back into stealth, so it doesn't really work for that.
    I highly doubt they'd let that slip through when shadow dance is going to be proccing on finishers
    Quote Originally Posted by Potboza View Post
    I created a black human male called "Pedopriest" and ran him to SW.
    I started asking where the schools were.
    Someone said "My kids play on this server you creep! How can you live with yourself?"
    I whispered back, "How old are they?"
    Yeah.

  9. #749
    Quote Originally Posted by Mafic View Post
    Yeah that is strange given Sprint had its cool down reduced in half.
    I would assume it's because Ruthlessness is having the CD reduction portion stripped out, and with Shadowstep seeming to be Assassination only, they wanted to up the mobility of the class a bit more.

    I thought ShS was going bye bye, but the data mining has it as an Assassination ability, which makes a bit of sense, as Sub and Outlaw both have mobility talents outside Sprint and BoS, in the form of Shadowstrike and Grappling Hook.

  10. #750
    Quote Originally Posted by AssasinxXx View Post
    Issue with Soothing Darkness is with soloing you will just reset the mob by going back into stealth, so it doesn't really work for that.
    This is incorrect, entering stealth at any point, including shadow dance, creates a decoy that will keep the mob in combat. I'm reasonably sure that the 3 seconds of stealth from SD will be short enough that the decoy can survive. i imagine that it will be great for leveling.

    edit: removed superfluous "actually"
    Last edited by elfporn; 2015-11-21 at 02:43 PM.

  11. #751
    Quote Originally Posted by Mafic View Post
    Sub's Soothing Darkness is a level 60 talent. Elusivness is also a level 60 talent.

    Blizz has not made an interesting choice for Rogues....
    what do you mean, choosing between sustain and mitigation is precisely the kind of thing that IS an interesting choice.

  12. #752
    Quote Originally Posted by Blokes View Post
    Anyone else notice that Burst of Speed and Shadow Reflection both seem to be baseline now?
    It's more likely those spells were removed. No more rogue class tag and no more level requirement. A number of other spells for other classes have been given a similar treatment.

  13. #753
    Quote Originally Posted by elfporn View Post
    This is incorrect, entering stealth at any point, including shadow dance, creates a decoy that will keep the mob in combat. I'm reasonably sure that the 3 seconds of stealth from SD will be short enough that the decoy can survive. i imagine that it will be great for leveling.

    edit: removed superfluous "actually"
    I just assumed the decoy was akin to a target dummy and would just disappear in a puff of smoke when we un-stealth from SD. Anyone's guess though, really.

  14. #754
    Quote Originally Posted by shaunika123 View Post
    what do you mean, choosing between sustain and mitigation is precisely the kind of thing that IS an interesting choice.
    No it isn't.

    This is why Leeching poison was viewed as a leveling talent compared to Elusivness which is all around better.

  15. #755
    Quote Originally Posted by Jaronicity View Post
    I just assumed the decoy was akin to a target dummy and would just disappear in a puff of smoke when we un-stealth from SD. Anyone's guess though, really.
    i agree that it's still very much up in the air, but the decoy popping out with SD does seem to imply a solution to the stealth reset, and if so would make leveling quite comfortable as sub imo, especially with that interesting gloomblade talent....

    edit: on gloomblade - i do think it should be baseline, i would be perfectly fine scrapping backstab completely for a shadow damage builder.

  16. #756
    Quote Originally Posted by Mafic View Post
    No it isn't.

    This is why Leeching poison was viewed as a leveling talent compared to Elusivness which is all around better.
    because:
    a: leeching poison is crap
    B: we had recuperate already so we didnt need it

  17. #757
    Quote Originally Posted by shaunika123 View Post
    because:
    a: leeching poison is crap
    B: we had recuperate already so we didnt need it
    Why would anyone choose Soothing versus Elusiveness or Cheat Death? Lets be real here...lol.

  18. #758
    Quote Originally Posted by Mafic View Post
    Why would anyone choose Soothing versus Elusiveness or Cheat Death? Lets be real here...lol.
    i certainly would if i were leveling as sub, in combination with some other talents, quite a bit of time would be spent in stealth, and regenerating 9% hp every time you use a 5cp finisher is very nice.

    If you're geared enough to one or two-shot most stuff, you won't need a ton of healing between fights, and if you're not, you still get the healing for every 5cp finisher. And then, if you need it, just stealth.

    3% healed up every second means a full health pool 1%-100% in 33 seconds, that's pretty comparable(or better) to sitting down and eating.

    I like it, it will make sustained combat, levling, and farming very comfortable. In a raiding environment, it will be cheat death on nearly every fight, though i'm sure there will be exceptions where elusiveness is more useful.
    Last edited by elfporn; 2015-11-21 at 03:43 PM.

  19. #759
    wow! fuck you blizzard, fuck you deep deep in your ass.

  20. #760
    Quote Originally Posted by elfporn View Post
    i certainly would if i were leveling as sub, in combination with some other talents, quite a bit of time would be spent in stealth, and regenerating 9% hp every time you use a 5cp finisher is very nice.

    If you're geared enough to one or two-shot most stuff, you won't need a ton of healing between fights, and if you're not, you still get the healing for every 5cp finisher. And then, if you need it, just stealth.

    3% healed up every second means a full health pool 1%-100% in 33 seconds, that's pretty comparable(or better) to sitting down and eating.

    I like it, it will make sustained combat, levling, and farming very comfortable. In a raiding environment, it will be cheat death on nearly every fight, though i'm sure there will be exceptions where elusiveness is more useful.
    But that makes the talent pointless as Leeching if it is viewed only as a leveling talent. Might as well make it base line for Sub and call it a day.

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