not resubbing for this. lame as fk
not resubbing for this. lame as fk
I actually completely agree with this. Dumbasses that want to spoil themselves? go ahead. I did. But expecting anything more from gamescom, when 7.3 hasnt even released, well then you guys need to be realistic. The only thing I was expecting was a little more 7.3.5 stuff (the actual raid and the usual stuff that comes with it)
Its blizzcon that is for WoW expansions. Legion broke the mold because of WoD had absolutely nothing and they literally cut patches and patches worth of content. Hell Im surprised they didnt offer a mount and years sub to keep people on wow for WoD. ah well. Now that gamescom is out of the way... wonder how many more "expansion leaks" we are going to get.
Yeah, sorry. It has "way" more to do than IQD doesn't appeal to me as a veteran player. I want them to mix shit up, get a decent storytelling dialogue going and abandon this comic book tripe, step away from Illidan being the Jesus metaphor nobody wants and give other characters a little more development.
Plus their decision to not allow flight there is about as shortsighted as every other no-flight mid-expansion island. There is nothing so special about Argus that makes me want to do it on the ground, shit Legion's leveling content was BARELY that special.
What were people expecting from a planet that is the home of the Legion? Pink shoe houses and lollipops?
>people bitching about Argus being broken shore copypasted 3 times
Yeah, finally. After 14 years they can finally stick to a schedule. The problem is, the amount of content they produce vs. their "schedule" is completely assfucked.
Not to mention, even if Argus were to launch at Blizzcon, we'd be waiting 12 months for the next expansion. Sounds like a rigorous schedule to me ./s
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What was I expecting? Ethereals. So yes, pink bubbles.
Wasted. Opportunity.
SHADOWS of Argus !!!!
Youre literally complaining about things that havent even happened yet.....
When legion launched they said there wouldnt be a 9-14 month content drought at the end of the expansion, with how theyve been pacing, a patch every 77 days, were probably getting a 7.4 content patch and then a filler raid in 7.4.5 and then 8.0
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You do know why they dont give you flying on these type of islands right? its so you dont get a quest, skip everything on the way, kill the mob, and complain for 3 months that there isnt anything to do....
75% of this thread.
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Yeah, sorry to burst your bubble but there was only 3 raid tiers slated for this expansion (unlike the last one, but we can forgive and forget, right? Hahahhaahahahhahaa.)
A patch every 77 days sounds good, until you realize that they just took what was normally supposed to be in a single raid patch and split it into two patches and spread it out over the course of 6 months. 7.2-7.2.5 and 7.3-7.3.5 are perfect examples of this. Those patches have as much content as IQD, as IoT, as Molten Front, but are split up and intentionally "stretched" out through artificial gating.
They aren't adding anymore content, all they are doing is gating it. It's less a schedule and more on rails content than a train.
And stop acting like 7.4 is going to be anything nearly as large as Argus or Broken Shore was. 7.4 will likely feature the testing for the next expansions "event" and some dull story tie-ins. The fact they are putting all the eggs into 3 zones Argus is testament to this, because they don't make more content, they just spread it thinner over time.
Actually, the problem with that is the way Blizzard hasn't changed questing since 2004. You don't get -A- quest. You get 5 quests that involve killing everything between you and the target, clicking 12 items of the ground, clicking 5 prisoners from a cage, looting 16 items from another enemy, killing a boss type enemy and then returning to your quest hub.
Flying does absolutely nothing to harm this design. The only thing flying does is allow you to skip over bull-shit terrain purposefully added to artificially elongate playtime for no other reason than "hehelolxd". If it actually added to the game's narrative or to my personal immersion (Or anyone's immersion, at that), I would agree with you.
The only thing no flying does is force you to look at the ground pixels a little closer. It doesn't speed up quest times, it doesn't magically make world quests any less tedious than they are. You're just flying.
You're comparing a game that releases four bosses at a time that have 0 variance in what goes on during the boss fight (things happen at the same time, every attempt) in a flat, round room, to a game that releases 3 times as many bosses at a time, with many variably timed mechanics with in some cases non-flat fluctuating boss arenas.
FFXIV's extremely milquetoast raid design allows for minimal testing.