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  1. #41
    Quote Originally Posted by Heavens Night View Post
    The idea of this Tinker class nonsense needs to go away and die and very horrible death.
    Nobody likes Gnomes or Goblins, nobody wants a goddamn Tinker class.
    I sure don't.

    Dark Ranger though, that would be cool.
    Or we could take a twist to the tinker idea which is a technology based class and merged it with a void theme... hmm why does that sound familar o right Ethereals are both a technologically advance race and void themed so it could be based on them instead of gnomes and goblins

  2. #42
    Quote Originally Posted by WolfRider View Post
    They could add a 4th spec for every class (a 3rd for DH and revamp the Feral Druid's poor gameplay ) and use some lore characters and the fact that Order Class worked together and learned from each other.

    Death Knight: I love the Unholy, really, but Blizzard should exploit more the range aspect and the combination with the abomination. Rework this spec, and add "Necromancer" spec, a Healer spec with Staff and/or Polearm that use the entire knowledge of the Death Knight (Blood / Frost / Unholy) with different skills to heal and protect using Death Runes. Adding to that a knowledge into the Shadow/Void that allows the Necromancer to auto-rez and battle-rez an ally (Lich's phylactery) or use Banshees and skeletons. Lore character could be KelThuzad.

    Hunter: "Shadow Hunter". That class has 2 range and a melee specs. I don't think adding a 3rd range spec is usefull if Blizzard keeps the 2 others like this. Marksmanship focus on shooting powerful hits, Beastmaster should exploit more the interaction between the hunter and his pet (more than 1 or 2 buttons), Survival is cool. Shadow Hunter should be a Tank spec, Melee with 2 one-hand swords, with some skills to escape.

    Priest: "Inquisitor". A melee Damage Dealer spec that use 2 daggers and light magic, just like that good old Scarlet Crusade boss.

    Warrior: "Commander", a Heal spec using a Shield and one-hand mace. The Commander can use his melee skills to feed his rage and use Battle Cries to empower/protect his allies and buff the heal done on targets and provides buffs to leech life from their enemies.

    Shaman: "Rune Master". Using the Earth Element to protect, this Tank spec use a Shield and one-hand mace.

    Rogue: "Bard", a heal spec like in the "Rift" game.

    Warlock: "Void Guardian", a Tank spec that uses the Warlock knowledge to tap into the Twisting Neither and empower him with the Voidwalkers.

    Demon Hunter: "Warden", a Range Damage Dealer using Warglaives.

    Paladin: "Light Fury", a Range Damage Dealer using the Light to attack his enemies.

    Mage: "Spellblade", a Melee Damage Dealer using Arcane Magic to empower is 2 hands Sword and other schools to control or burst their enemies.

    Monk: "Jade apprentice", a Range Damage Dealer using Polearm that can cast Nature/Spirit spells and summon Jade Serpents

    Druid: Despite Blizzard separated the Feral spec in two (Guardian/Feral), the Melee DD spec lacks of fun gameplay. They should keep the base of that spec in the Feral Form for other specs (with some mechanic changes depending on the spec) and go further for this melee spec. For example "Scythe Wolf", you play an original spec using the power of the Druids of the Scythe, mastering the Full Feral Form and the Emerald Nightmare's power.
    Lich's and DK's are very different beasts. Lich's are closer to Mages and Warlocks than they are to Death Knights.

    There's no way in hell they would make a Priest Melee DPS spec that dual wields daggers. It's going to be a dual-wield maces or bust. Maces are an iconic Priest weapon.

    A heal spec for Warriors just doesn't work. You can't really have a melee heal spec outside of something like a Bard that is more like about buffs and utility--something Blizzard has backed away from since WotLK, since Shaman were about as fun as a rectal exam with the number of totems and utility spells they had.

    Rune Master doesn't make sense--the name, not the concept. The idea of a Shaman Tank has stuck around since like Vanilla, but you would have to really stretch to make it work. Same with Warlocks. Ever since Illidan in BT people have been begging for another Warlock tank setup. It was pretty meh then and pretty meh now as an idea.

    Demon Hunter. Warden. Demon Hunter. Warden. These 2 are literally opposites as far as Lore is concerned. Wardens were closer to Rogues than to Demon Hunters. They specialized and covert tactics and used throwing knives and glaives and relied heavily on the use of poisons. They were basically an Assassination Rogue with different weapons.

    A ranged Paladin is basically a Shockadin, and that name is ugh. Spellblade is something I would like to see, but it would basically just be an Enhancement Shaman with reskinned abilities.

  3. #43
    Old God Kathranis's Avatar
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    Quote Originally Posted by Kraddark View Post
    Dark Ranger is already too niche, it might as well be a hunter spec.
    In attempting to counter the argument about how people talked about Demon Hunters, you went and made exactly the same core arguments.

    If Blizzard wanted to create a seperate Ranger class, it's just a matter of giving them a kit and resources that are different from Hunters. Unique animations for their abilities would also go a long way towards differentiating them. This of course would also probably involve a slight rework of the Marksmanship spec, similar to the Demonology rework (IE "we feel that Marksmanship has strayed to far from the hunter fantasy of being a class that uses pets).


    Some sources of inspiration for Ranger / Dark Ranger / Void Ranger / Shadow Hunter / etc. kits in Heroes of the Storm, for example, would be: Alarak, Cassia, Greymane, Malthael, Nazeebo, Sylvanas, Tyrande, Valla, Xul, and Zeratul.

    When you start mixing and matching abilities from those characters, you get something that looks very different from a Hunter in WoW.
    Last edited by Kathranis; 2017-09-13 at 10:59 AM.

  4. #44
    Deleted
    Quote Originally Posted by Shakou View Post
    They totally do tho, even Ion has mentioned it. There is zero demand for a 2nd class that is just a hunter but has void themed abilities. This is what specs are for. It's totally strong enough for a spec, it is 100% not a thing that should be another class, anymore than dark warrior or rogue or mage. Dumb dumb dumb
    I see you've found your cauldron, and have begun boiling stuff wayyy the fuck down.

    If Dark Rangers are basically just Hunters that have void themed abilities, then Tinkers are basically just the entire engineering profession.

    And if you want to pilot a mech, there are mounts for that.
    Last edited by mmocb78b2e29a3; 2017-09-13 at 11:03 AM.

  5. #45
    Quote Originally Posted by Feali View Post
    You can't add a new Mail class that ALSO uses the same weapons as Hunters.
    Yes you're right. In fact paladins, warriors and Death Knights all wear plate and use different weapons.

  6. #46
    Old God Kathranis's Avatar
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    Paladins are Warriors with holy-themed abilities.

    Death Knights are Warriors with death-themed abilities.

    Demon Hunters are Rogues with demon-themed abilities.

    Warlocks are Mages with demon-themed abilities.


    Almost every class in this game is X with Y-themed abilities. If that's your only argument then you are just showing a tremendous lack of imagination.

    You might as well say "they'll never add elves to this game, those are just humans with pointy ears."

  7. #47
    Quote Originally Posted by Iconja View Post
    I see you've found your cauldron, and have begun boiling stuff wayyy the fuck down.

    If Dark Rangers are basically just Hunters that have void themed abilities, then Tinkers are basically just the entire engineering profession.

    And if you want to pilot a mech, there are mounts for that.
    Engineering is not a playable class. You're comparing apples to country fried steak here, it's like comparing fucking around with a radio shack electronic toy kit that lets you make everything from working LED lights to a lo-fi radio with a single circuit board to like being an astronaut or something.

    Engineers using mechs are a well established thing in wow. Plenty of room for expansion of a class that could use technology in comparison to a profession that is mainly "just for fun". You think it's the same just cuz technology? Really that's your entire argument? Well I just picked some dry skin from between my toes and discarded it and I think you're essentially the same thing as your opinion is equally worthless. And you're from Denmark? Don't they actually pay people in your country to go to school and this is what your thoughts are on this not difficult to understand matter?
    Last edited by Shakou; 2017-09-13 at 11:17 AM.

  8. #48
    Quote Originally Posted by Feali View Post
    You can't add a new Mail class that ALSO uses the same weapons as Hunters.
    Death Knight says hello to Warriors and Paladins.

  9. #49
    Quote Originally Posted by Kathranis View Post
    Paladins are Warriors with holy-themed abilities.

    Death Knights are Warriors with death-themed abilities.

    Demon Hunters are Rogues with demon-themed abilities.

    Warlocks are Mages with demon-themed abilities.

    That is not how any of this works, all of these represent base characters from Dungeons and Dragons and other table top rpgs. This dark ranger is not a base class, it is a ranger that uses dark magic of some type.

  10. #50
    Deleted
    Would rather have sub-classes than new classes at this point.

  11. #51
    Quote Originally Posted by Kathranis View Post
    Paladins are Warriors with holy-themed abilities.

    Death Knights are Warriors with death-themed abilities.

    Demon Hunters are Rogues with demon-themed abilities.

    Warlocks are Mages with demon-themed abilities.


    Almost every class in this game is X with Y-themed abilities. If that's your only argument then you are just showing a tremendous lack of imagination.

    You might as well say "they'll never add elves to this game, those are just humans with pointy ears."
    I agree, but Dark Rangers are extremely close to regular Hunters.

    Like a Demon Hunter is a rogue with demon-themed abilities, but it has a lot of them and is built totally around that fel magic. But Dark Rangers we've seen are still like, 80% regular hunter, including the pet in the case of the NPC ones.

    There are a lot of shared space classes I could see squeeze by, Necromancers, Runemasters, Spiritwalkers if done well, etc. But Dark Ranger is soooo close to hunter that I don't know that it could even support two specs that are totally distinct from MM and what Survival was pre-Legion. (Where one of the biggest complaints for hunters was spec similarity).

    Like what would the specs be? Sylvanas in HotS shares a lot of abilities with MM's kit.

    If Dark Rangers were added, I think they'd have to be pushed more in the Shadow Hunter direction--a voodoo, witchdoctor headhunter sort of physical ranged and magic class, with a spec focused around the concept of "dark ranger" and two specs focused on the voodoo and primitive hunter angle; rather than pushed in the Alleria direction, which is treading pretty close to Shadow priest and Sub rogue domain.

  12. #52
    Quote Originally Posted by LaserChild9 View Post
    Is this everyone's way of saying that Shadow priests suck? Are Shadow priests not void based enough? We went through Vanilla and 6 expansions to get a second Fel class and all that time I don't recall people wishing for another Fel based class, warlocks were enough. Even when we did get that second class, it was one that we already knew existed and had seen as far back as BC.
    That's a spec, u don't really have any other classes or specs dedicated to the void.

    - - - Updated - - -

    Quote Originally Posted by Arthas242 View Post
    i am thinking it;s next expansion as we know we are getting VOID + NAGA MOST LIKELY
    I doubt it, they have nvr had back to back new classes, and they haven't really built up the lore for a void class yet. Only seen little hints w/ alleria. And there is a part of me that feels like they may not even come out w/ a new class, we alrdy have a lot and it would have to fill something the game needs. Like DH, they came out mostly to get excitement back into their game after a bad expansion.

  13. #53
    Quote Originally Posted by ChronoSul View Post
    Why cant you? its already happened twice for leather both Monks and Demon Hunters( although i guess they have glaives too) use the same weapons as Rogues
    Not to mention come legion end DH's won't just be using glaives if we go back to weapon drops

  14. #54
    Deleted
    This is probably a bit too off the wall to be really considered. But I wonder if they could get away with making a ranged demon hunter spec a void ranger.

    Demon hunters are all about embracing fel energies and using them to defeat the legion. After this expansion the legion will be gone so thematically I'm not sure how it would work to have a 3rd spec appearing to use demonic energies.

    It could possibly make sense that since the void becomes the new threat, demon hunters start experimenting with void energies to use against the void lords and their minions in the same way they used the fel against the legion. If you look at Alleria she is covered in the same demon hunter tattoos but they are purple. It would be pretty badass to swap spec and have the tattoos change from green to blue.

  15. #55
    Quote Originally Posted by Firon View Post
    This is probably a bit too off the wall to be really considered. But I wonder if they could get away with making a ranged demon hunter spec a void ranger.

    Demon hunters are all about embracing fel energies and using them to defeat the legion. After this expansion the legion will be gone so thematically I'm not sure how it would work to have a 3rd spec appearing to use demonic energies.

    It could possibly make sense that since the void becomes the new threat, demon hunters start experimenting with void energies to use against the void lords and their minions in the same way they used the fel against the legion. If you look at Alleria she is covered in the same demon hunter tattoos but they are purple. It would be pretty badass to swap spec and have the tattoos change from green to blue.
    Fel magic predates demons and the Legion, so it's not like new fel magic can't continue to be invented. If anything, you'd expect to see more of it now that the Legion is out of commission and all demonic entities kinda have the choice of either becoming neutral/friendly or being killed. Without the Legion, I'd imagine Fel would be a great deal less taboo, though not any less destructive or chaotic. So you might also see things like the Kirin Tor allowing more study of it.

    Alleria's tattoos are not demon hunter tattoos, she just has her own blue tattoos on one arm that are still seen in the void form.

    But more importantly Dark Ranger just does not match Demon Hunter's idea at all. Demon Hunters are a very specific type of agile melee fighter with little armor built around using fel magic. Would be pretty strange to add a decently armored, void-magic archer spec to DH rather than Hunter, or if nothing else, priest.

  16. #56
    Bloodsail Admiral LaserChild9's Avatar
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    Quote Originally Posted by Nfinitii View Post
    That's a spec, u don't really have any other classes or specs dedicated to the void.
    Ok, but why do we need a whole class dedicated to it? Is the lore from that spec not enough?

  17. #57
    Quote Originally Posted by Kendevis View Post
    Yes you're right. In fact paladins, warriors and Death Knights all wear plate and use different weapons.
    Well everyone uses their class/spec specific weapon now. Before they could use the same weapon. There was a time when a warrior used a shield and a dagger for some silly reason.

    - - - Updated - - -

    Quote Originally Posted by Feali View Post
    So instead of normal arrows this class shoots shadow arrows? STOP TALKING RIGHT NOW I'M ALREADY SOLD!
    You decide to just quote a bunch of people for?

  18. #58
    We already have dark ranger, it is called marksmanship hunter.

  19. #59
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    Quote Originally Posted by Shakou View Post
    I did not say everyone wants tinkers I said there is demand for it, enough that Blizz developers have discussed it openly.

    The few people in this forum and outside of it that want dark rangers to be a new class (who knows why) relatively speaking amount to a spec of dust on a hill of beans.

    It's a very stupid idea and I think I demonstrated exactly why, it's just a hunter with void themed abilities. I'd like to play that too, that does sound cool. But that does not warrant a new class at all in any way shape or form. I mean for the most part what people want out of this could be achieved with glyphs and undead looking pets.

    Imagine if combat rogues were still a thing but instead blizzard designed this new class called the Dread Pirate or something, but it's really just a rogue with pirate/swashbuckler themed abilities and shit. That's essentially what people are asking for here and I'm sorry to burst your bubble but it's an objectively terrible idea. Blizzard would lose money for sure doing that, they would not turn a profit on that idea.
    I could literally say the exact same thing only the other way around. You realize that dont you?

  20. #60
    Quote Originally Posted by stigz View Post
    They should just replace survival with a void based spec lol. Maybe a tether like Destiny style. Crates orbs to unleash a super void ability
    Or just make it Dark Ranger from Wc3

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