1. #26621
    Quote Originally Posted by Balager View Post
    The only one I don't quite get. Does he imply Void elf and highbourne will be races and there will be subraces as well. Altough quite frankly highbourne makes it a suspect as Highbourne are just very pretty night elves with very strong magic.
    Yeah, Void Elves would join the Alliance with Alleria while the Highborne (or Nightborne?) join the Horde because reasons. That way each faction has access to two visually distinct types of elves.
    Samin
    Quote Originally Posted by Ashrana View Post
    So, what would be your reaction, if you found out, that come cata release first patch, blizzard were planning to kill everyone by sending a bear through the mail?

  2. #26622
    Deleted
    Quote Originally Posted by Hitei View Post
    Because what Kul Tiras is, is a tiny island human city-state that subsists largely on fishing and some farming with a bunch of minors and a large navy. If Kul Tiras is the home of the cult of N'zoth and covered in dark forests filled with horrors beyond belief, shorelines where the Naga have built up cities and temples and ancient jungle trolls lurking in forested mountains--you've thrown away what Kul Tiras was.

    --

    Imagine you want to make a dessert, so you go to the store to buy ingredients. There, you find some really bland pears. For some reason, you decide its a good idea to make a pear pie, but the pears are extremely bland so you're going to have to add a bunch of stuff to the pie to make it appetizing. You end up mixing in really nice cherries, raspberries, strawberries and some high quality dough you had prepared.

    Now you have a fairly appetizing pie, though it still has that weird, bland pear taste at the back of every bite.

    Now you also don't have any cherries, raspberries, strawberries or that high quality dough you had--because you used them to make the pears an appetizing dessert.

    Do you see how you'd be much better off making a nice berry pie and maybe just putting the pears sliced on the side? Instead of wasting all those ingredients trying to make something bla
    It dosent really matter if you like kultiras or not as far as we can tell from the data mined armour set were going there and that's pritty much the only almost sure thing we know. Everything else the sub race stuff all that is from wild extrapolation of bits of half evidence.

  3. #26623
    Deleted
    Quote Originally Posted by Fahrad Wagner View Post
    Ding ding! We've got a winner! Seriously, if I had to bet on one, this would be the one.
    yea that would be a pretty solid expac imo

  4. #26624
    Ok, i've been reading in this thread for to long without posting something. So here i am.
    Just a general question: Has anyone ever mentioned Guildhalls resp. Guild-garrisons like they have in GW2 or something?

  5. #26625
    Deleted
    Quote Originally Posted by Samin View Post
    Yeah, Void Elves would join the Alliance with Alleria while the Highborne (or Nightborne?) join the Horde because reasons. That way each faction has access to two visually distinct types of elves.
    Nightborne would make much more sense than highbourne. Highbourne is not even enough for a subrace.

    Quote Originally Posted by tripconn View Post
    It dosent really matter if you like kultiras or not as far as we can tell from the data mined armour set were going there and that's pritty much the only almost sure thing we know. Everything else the sub race stuff all that is from wild extrapolation of bits of half evidence.

    But what you have to understand is there is a difference between going to Kul Tiras and the Island of Kul Tiras being the setting.

    Zones if you go to KT:

    - Kul Tiras
    - Zandalar
    - Dragon Isles
    - Nazjatar
    - Plunder Isle
    - Tel Abin

    Zones if ther exp takes place on Kul Tiras

    - Central Kul Tiras
    - Southern Kul Tiras
    - Northern Kul Tiras
    - Eastern Kul Tiras
    - Western Kul Tiras

    See the difference?
    Last edited by mmoc38dc10fd5b; 2017-10-26 at 09:10 AM.

  6. #26626
    Quote Originally Posted by Hitei View Post
    Because what Kul Tiras is, is a tiny island human city-state that subsists largely on fishing and some farming with a bunch of minors and a large navy. If Kul Tiras is the home of the cult of N'zoth and covered in dark forests filled with horrors beyond belief, shorelines where the Naga have built up cities and temples and ancient jungle trolls lurking in forested mountains--you've thrown away what Kul Tiras was.

    --

    Imagine you want to make a dessert, so you go to the store to buy ingredients. There, you find some really bland pears. For some reason, you decide its a good idea to make a pear pie, but the pears are extremely bland so you're going to have to add a bunch of stuff to the pie to make it appetizing. You end up mixing in really nice cherries, raspberries, strawberries and some high quality dough you had prepared.

    Now you have a fairly appetizing pie, though it still has that weird, bland pear taste at the back of every bite.

    Now you also don't have any cherries, raspberries, strawberries or that high quality dough you had--because you used them to make the pears an appetizing dessert.

    Do you see how you'd be much better off making a nice berry pie and maybe just putting the pears sliced on the side? Instead of wasting all those ingredients trying to make something bland into something good.
    It's fine though, no? It's WoW, they can just come up with new strawberries and a dough. The power of imagination! .. Or something!

  7. #26627
    Deleted
    Quote Originally Posted by Fahrad Wagner View Post
    Ding ding! We've got a winner! Seriously, if I had to bet on one, this would be the one.
    I like the Timewalking bit personally. If they go the extra mile and make every dungeon Mythic+ in addition then I am sold. Would be a giant undertaking though(imagine Mythic+ Zul'Farak. Suddenly the stairs event is scary again)

    Quote Originally Posted by tripconn View Post
    It dosent really matter if you like kultiras or not as far as we can tell from the data mined armour set were going there and that's pritty much the only almost sure thing we know. Everything else the sub race stuff all that is from wild extrapolation of bits of half evidence.
    Also this. Naming conventions of the datamined questgear heavily suggest Kul'Tiras being in the name of the expansion. Whatever they will do with it is up to speculation. But I am convinced thay we're going there and that Kul'Tiras will be in the expansion name.
    Last edited by mmoc1f998e34da; 2017-10-26 at 09:07 AM.

  8. #26628
    Deleted
    Quote Originally Posted by Narveid View Post
    It's fine though, no? It's WoW, they can just come up with new strawberries and a dough. The power of imagination! .. Or something!
    It's quite funny to see people who don't think a dreamland based on primordial azeroth is interesting enough for a setting try to justify bloating a Gilneas sized fishing island to continent size just so it can carry and expansion on its own without all the other nearby islands

  9. #26629
    Quote Originally Posted by Hitei View Post
    That was my entire point. The only way to make Kul Tiras interesting is to throw away what Kul Tiras is and instead put a bunch of extra stuff that has nothing to do with Kul Tiras there.



    A red wasteland with evil orcs is a fairly interesting jumping off point. The fact that Outland is the shattered remains of a another planet is kinda the selling point. Kul Tiras is a tiny island with a human city.

    Do you see the difference? Without anything else, Outland could stand alone with that variety and amount of interest. Kul Tiras requires you bring things to it, or change it. So why bother using it as a setting and wasting interesting villains and concepts making that boring setting interesting, when you could instead base the expansion on those villains and concepts themselves.




    A lot of things.

    An "island hopping" expansion isn't my number one idea, because I feel like we've seen a lot of those enviroments already, (the jungle, the tropical island, etc. ) but it's still a step up from just Kul Tiras, and I'm sure Zandalar would be neat, the Dragon Isles would have a lot of room for interesting content and Undermine would be cool.

    Underwater expansions are fairly controversial because of Vashj'ir, but I think one would be fairly interesting, and could be done in a way where the swimming is a small part. It would be neat to see Nazjatar as a zone, and have the massive darkness of the rift just sitting there while you do stuff along its edges.

    And as my sig and constantly bringing it up suggest, I think an Underdark/Darklands style expansion would be the most interesting. Caves+Magic means that Blizzard can go completely crazy, and even without the magic, plants and animals in caves gives a lot of room for things unlike what we've ever seen and things that would be bizarre on the surface. They can easily imitate any sort of surface terrain (sandy desert caves, frozen ice caves, your classic volcanic lair caves, Forest caves) and beyond that, such an expansion contains several interesting places of importance we've yet to go (Undermine, Azjol Nerub, potentially Nyalotha) as well as potential civilizations we've never seen or even heard of before. It's a chance for the dev team to just really go wild, and a more fitting place to fight the forces of N'zoth than a human island.
    This would be so cool. Aslong as they make the world underground(for the most time) big enough so it does not feel claustrofobic :P

  10. #26630
    Quote Originally Posted by Balager View Post
    Nightborne would make much more sense than highbourne. Highbourne is not even enough for a subrace.




    But what you have to understand is there is a difference between going to Kul Tiras and the Island of Kul Tiras being the setting.

    Zones if you go to KT:

    - Kul Tiras
    - Zandalar
    - Dragon Isles
    - Nazjatar
    - Plunder Isle
    - Tel Abin
    This is fan fiction. Why must there always be this connection? Kul'Tiras has nothing to do with Zandalar, Nazjatar, Plunder Isle or any other island.

    Quote Originally Posted by Balager View Post
    It's quite funny to see people who don't think a dreamland based on primordial azeroth is interesting enough for a setting try to justify bloating a Gilneas sized fishing island to continent size just so it can carry and expansion on its own without all the other nearby islands
    Again, Hitei and you are talking about the Kul'Tiras pre Cataclysm. W e d o n ' t k n o w the "new" Kul'Tiras. Why are you basing all your opinions on an already outdated version of KT?
    MAGA - Make Alliance Great Again

  11. #26631
    Deleted
    Blood elves need mana, I need some leaks ...

  12. #26632
    Quote Originally Posted by Hitei View Post
    Because what Kul Tiras is, is a tiny island human city-state that subsists largely on fishing and some farming with a bunch of minors and a large navy. If Kul Tiras is the home of the cult of N'zoth and covered in dark forests filled with horrors beyond belief, shorelines where the Naga have built up cities and temples and ancient jungle trolls lurking in forested mountains--you've thrown away what Kul Tiras was.

    --

    Imagine you want to make a dessert, so you go to the store to buy ingredients. There, you find some really bland pears. For some reason, you decide its a good idea to make a pear pie, but the pears are extremely bland so you're going to have to add a bunch of stuff to the pie to make it appetizing. You end up mixing in really nice cherries, raspberries, strawberries and some high quality dough you had prepared.

    Now you have a fairly appetizing pie, though it still has that weird, bland pear taste at the back of every bite.

    Now you also don't have any cherries, raspberries, strawberries or that high quality dough you had--because you used them to make the pears an appetizing dessert.

    Do you see how you'd be much better off making a nice berry pie and maybe just putting the pears sliced on the side? Instead of wasting all those ingredients trying to make something bland into something good.
    But for all we know, Kul'Tiras as a land could have expanded and grown since we last saw it in WC3. It could now be a full fledged continent!

  13. #26633
    Deleted
    Quote Originally Posted by Nyel View Post
    This is fan fiction. Why must there always be this connection? Kul'Tiras has nothing to do with Zandalar, Nazjatar, Plunder Isle or any other island.

    It does not. But if you do an island hopping/south seas expansion where Kul Tiras features prominently, but is not the only setting, you can include all these interesting places as well.

    Again, Hitei and you are talking about the Kul'Tiras pre Cataclysm. W e d o n ' t k n o w the "new" Kul'Tiras. Why are you basing all your opinions on an already outdated version of KT?
    Again, it is funny that some people can imagine ways to make KT interesting but not the ED.

  14. #26634
    Quote Originally Posted by Balager View Post
    Again, it is funny that some people can imagine ways to make KT interesting but not the ED.
    The Emerald Nightmare was bad enough (one of the worst raids ever), I really don't want to imagine how "creative" Blizzard must have been to give us an Emerald Dream expansion. Sure, it could work. But with EN Blizzard proved that it was the better choice to abandon the idea of having an entire expansion revolving around ED / EN.
    MAGA - Make Alliance Great Again

  15. #26635
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    Quote Originally Posted by Balager View Post
    But what you have to understand is there is a difference between going to Kul Tiras and the Island of Kul Tiras being the setting.

    Zones if you go to KT:

    - Kul Tiras
    - Zandalar
    - Dragon Isles
    - Nazjatar
    - Plunder Isle
    - Tel Abin

    Zones if ther exp takes place on Kul Tiras

    - Central Kul Tiras
    - Southern Kul Tiras
    - Northern Kul Tiras
    - Eastern Kul Tiras
    - Western Kul Tiras

    See the difference?
    I see a completely false dichotomy.

    The idea that the expansion has to be either "Kul Tiras is one zone" or "Kul Tiras is ALL the zones" is more obviously untrue than half the fake leaks in here. There's any amount of gradation between the two. Kul Tiras could be one zone, two, three or four, whatever, and stuff like just naming it by direction to make it appear more boring is beneath you, frankly, Balager. There are posters I'd expect that from, but you should not join them in that kind of nonsense.

    Quote Originally Posted by Nymrohd View Post
    Yeah I never understood that. There is absolutely no reason why everything needs to be a perfect green forest in the ED. Fairy worlds can have forbidding mountains, vibrant lakes, dangerous jungles and even deserts.
    It's psychological.

    The Emerald Dream is seen as just a dream-world, a place where nothing matters, where people don't really live, and so on. Now, you can deconstruct this and say well the whole game is a virtual world and so on, and that's absolutely true, but it doesn't remove that psychological "nothing matters" angle entirely. You can tell people the fate of the ED is the fate of the world, and they'll kill the bosses, but they still won't quite see it as a real place.

    Whereas an actual place that actually exists on Azeroth, sure it's no more real on a certain level, but the psychological difference is huge. Not for everyone, but for a lot of people.
    Last edited by Eurhetemec; 2017-10-26 at 09:39 AM.

  16. #26636
    im the only thinking that reusing "dungeons" for m+ its a horrible idea? i prefer that old raids and dungeon stay OLD, i prefer new layouts to be honest.

  17. #26637
    Quote Originally Posted by keygy View Post
    im the only thinking that reusing "dungeons" for m+ its a horrible idea? i prefer that old raids and dungeon stay OLD, i prefer new layouts to be honest.
    Lol tell that to the 30k+ people watching the Mythic+ Tournament.

  18. #26638
    Quote Originally Posted by keygy View Post
    im the only thinking that reusing "dungeons" for m+ its a horrible idea? i prefer that old raids and dungeon stay OLD, i prefer new layouts to be honest.
    Agree. They can give us them as additional content to new and fresh dungeons / raids but not as some kind of half hearted replacement.
    MAGA - Make Alliance Great Again

  19. #26639
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  20. #26640
    Quote Originally Posted by evabaldi View Post
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