Originally Posted by
clevin
And for how long?
Let's say that EVERY private server vanilla player was willing to pay $15 for just that (so $30 if they play retail too, ignoring discounts). Let's say there are, oh, 300k of those people. Wow, that's $4.5m/month!!!!
Now, How many of those people will still be willing to pay after 3 months? 6? 12? If there's 50k left paying after 12 months, that's $750k/month which is nothing to Blizzard. Even the $4.5m, while it sounds good, is gross revenue. Gotta pay for GMs, servers, server admins, etc. And that's assuming that they don't do any post-launch dev or QA.
There's just no path to this being a lot of money for Blizzard unless legacy got north of 1m subs and those subs stuck around for awhile. They're better off doing new products which have the possibility of years worth of significant revenue. Example? Overwatch.