It's understandable. But this makes my point aswell. MGS evolved with every installment, putting emphasis on different aspects while Kojima injected his mind into the game. I really did not want to see another MGS1, just a better metal gear game. Maybe a remake of MGS1. How would you like Blizzard to remake Vanilla? Do you want to keep all the bad and good elements in tact? How much tweaking would it take to make it enjoyable for everyone? That would be a very tall order since a few 'broken' things are part of it's charm and some can't live with that. Remaking that same world with modern tweaking would not appeal the vanilla crowd. Im afraid there is no middle way when you look at it's form.
My idea would be to make leveling interesting again (because it's not now) by letting you level with an intrinsic story. Level to 1 ro 20 with plenty of lore and a dungeon/old raids like encounter when you hit 20. This dungeon would be related to the story and it's scope would be like modern Karazhan. Big enough to get enough meat on your plate to satisfy your apetite with story and gear (that matters). From 20 to 40 rinse and repeat. Endgame will be waiting after your tummy is full of lore and memorable dungeon/raid encounters.