Originally Posted by
Schattenlied
I literally just told you it's exactly the same at lvl 68, and would be even worse if I had weapons equipped, which every other class has to have.
1. I'm NAKED, with NO WEAPONS... That at the very least should make 1 on 1 not a pushover... It would have been certain death before the leveling difficulty was switched to retard mode.
2. I would still be 2 hit killing them and barely even feel threatened at all, while naked, with no weapons.
3. That's an awful design, one mob should be a reasonable threat while leveling, we are not gods, we're adventurers, we shouldn't be running around murdering large packs of enemies by ourselves without issue. Pulling a pack of 3, while fully geared in quest greens and blues, should have a decent chance to kill you if you aren't on top of your shit, like it was before the stat squish fucked up the scaling, not be almost no threat at all while naked and half asleep.
Leveling is supposed to teach people how to play the game, how can it do that if a 2 year old could faceroll their way through it?
The leveling mobs should be preparing people for endagame, important mechanics to interrupt, dodge, and move out of/in to that actually hurt if you fail them. Do this, and people hitting cap won't be botards standing in every mechanic possible, because leveling will have, through repetitive training, taught them how to not fail.
1 mob: easy but still gotta pay attention to those mechanics.
2 mobs: requires focus to stay alive, maybe pop a defensive CD, use those selfheals.
3 mobs: almost certain death if you aren't on top of your shit or a tank.
If you want to skip it, pay the boost fee, buy and strategically use those 300% XP potions with gold, etc. Everyone else who doesn't want to skip it can actually have a leveling experience that is entertaining again.