Maybe? From what was shown in the panels, it looks like the capital cities in Zuldazar and Tiragarde Sound are both influenced by the design of Suramar City, though it's hard to tell just how big they actually are from the videos they showed.
They did discuss Suramar a bit in the art panel and how it influenced the design of the new expansion, specifically doing a lot of work with NPC models and animations so it looks like the cities and settlements are filled with NPCs that are actually living and working instead of just standing or sitting or sleeping in place, which is often the case with NPCs in the game. So they have all sorts of workers doing different tasks, guards of different sizes and shapes, bandits leaning against walls flipping their knives, and so forth and so on.
Thanks for so clearly broadcasting that nothing you say is worth taking seriously.
That's got to be one of the most completely idiotic explanations behind them developing that expansion that anyone has ever proposed.
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And what exactly do you propose they do? Turn WoW into a 3D platformer, or a character action game, or a side-scrolling brawler, or a dating simulator?
I mean, an MMORPG is an MMORPG is an MMORPG. It's customized player characters in multiplayer zones killing monsters and doing quests and looting gear and running dungeons.
They add new systems every time. Some are progression systems, some are gameplay systems. Last time they added world quests and artifacts. The time before that they added garrisons and followers. The time before that they added pet battles and scenarios and a farm. This time they're adding procedural generation, advanced AI, RTS-inspired raids, and allied races. Obviously that's just a small sampling, every expansion has a few different new systems and reworked systems and scrapped systems.
And maybe next time they'll add a 64 player battle royale mode, or naval combat, or randomized alien aductions, or a new barber profession with player hair that grows in real time and needs to be regularly groomed for bonus charisma stats.
Whatever the fuck systems they add, it's still going to be an MMORPG. It's still going to be grinding and questing and raiding.
Like, seriously, what even is your argument? New content in an MMORPG is new abilities, new equipment to obtain, new locations to explore, new enemies to fight, new stories to experience. Does Battle for Azeroth have all those things? Yes. So what's the problem? If you want to play WoW, it's more WoW. If you don't want to play WoW, then you should play a different game instead of expecting Blizzard to turn it into something it isn't.
Last edited by Kathranis; 2017-11-06 at 04:41 AM.
I mean if you want to keep being wrong and not doing any research and stuck in your own incorrect mindset, fine.
I will keep knowing what I am talking about.
I personally think universe threats over and over again is lame, and a break to focus on the faction war feels good, especially considering the build up in Legion
World of Warcraft: Shadowblands
Diablo Bore.
Looks pretty much like they don't want to abandon wow because $$$, but they also want to make warcraft 4, so they're just making WC4 as a new expansion.
I feel the same way. For better or worse, the lore and storyline are why I played wow hardcore for so long, and recently started again casually. Some of my 1.0-3.0 guildies that haven't played since like '08-'09 are interested in playing again, because the faction conflict taking a focus for the first time in over a decade is appealing to many older fans of the RTS series.
Thanks for the ad-hominem; it supports your inability to support your argument.
Its always been Alliance Vs. Horde, its is and old and boring idea. Not saying i won't be playing but im not very excited about this xpac and i agree with this poster.
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Actually he brought a point of view not crying but you are.
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Go back to picking on people in LFR
Out of curiosity, how is Alliance v Horde the driving force behind WoW? It's always been a side-show in WoW, although obviously not in the earlier RTS games, due to their premise.
In no expansion whatsoever besides MoP has Alliance v Horde been the driving force behind WoW. It has always been about saving the world from some disaster or tyrant, i.e Nefarian and later Kel'Thuzad in Vanilla, Illidan and Kil'Jaeden in TBC, Arthas in WotLK, Deathwing in Cata, the Iron Horde in WoD and the Legion currently.
Only MoP really used Alliance v Horde as the driving force - both races wanted to take it for themselves, and not cede any power or land or the like to the other faction.
For myself, I'm more disappointed in the new expansion reveal because it seems so petty to me, and so uninspiring. We've just helped defend Azeroth together from the greatest threat ever. We as class leaders have worked together constantly for years, both Horde and Alliance. And then suddenly we decide to go at each other's throats because reasons.
The scenario content they announced does not sound interesting to me. RNG on top of RNG is not something I'm looking forward to either. Another set of AP to grind too.
Kinda sad that the things I'm looking forward to most about the entire announcement are almost unrelated to anything to do with the new expansion: the removal of the Legendary system, the revamp of the leveling system, and the announcement of future Classic servers.
I already wrote that in some post before, i will just copy paste it
BC- flying, way more builded daily quest system with proper rewards, rated PvP arenas, shamans and paladins avaible for both factions, achievements
WOTLK - LFD, 10/25man raid system, inscription, new class, hierlooms
Cata - reforging, archeology, guild leveling
Pandaria - pet battles, fucking farms!, new class, talents rework, scenarios, challenge modes
WoD - Garrisons, cant think of anything else
Legion - well we all know, artefacts, world quests, m+ etc
Warfronts and Uncharted Isles i also wrote about that before, one is new kind of invasion point and second is that scenario, nothing new.
this expansion brings us:
(spoiler i have nothing good to say about wow so all you fanboys can just ignore this post.)
void i mean cancer elves. (thanks for ruining alleria for this blizzard.) i have much nastier words for them but i would probably get permabanned.
effective removal of flight from azeroth through the pathfinder achievement.
confirmation of the shitty status quo from legion basically affirming they refuse to learn anything from their mistakes and are arrogant airheads.(again i have much nastier words about them).
confirmation of their laziness to update silvermoon city/exodar.
turning wow into big pvp fest theme wise with raids as sort of side content as in not the main focus.
putting kultiras in the wrong area on the map.
murdering alleria's character.
a expansion that feels much like filler.
FORCING LEVEL SCALING. don't even begin to pretend it won't be forced. IT WILL. DENY IT ALL YOU WANT.
oh did i mention effectively removing flying from azeroth?
r.i.p. alleria. 1997-2017. blizzard ruined alleria forever. blizz assassinated alleria's character and appearance.
i will never forgive you for this blizzard.
No. Ideas are not the hard part. Ideas are easy to come by. Almost anyone, if they sit down and think for a little while, can come up with some decent ideas. The challenge is in the execution of those ideas, and knowing which ideas to choose.