That is the thing, I've been Anti-Legacy from when this whole mess first started after the Nost shut down. I've said many times I understand WHY people want Vanilla and I personally didn't want to see it because I feared a risk to retail WoW if Vanilla came out and bombed. Now that Blizz has said it is a separate team and they don't care if it has tens of thousands or tens of people I've made my peace with it. My biggest complaints with people in those threads was that they tried to spout opinions as facts and acted as if they speak for a silent majority of people.
Do I think Legacy will be really popular? Not after the initial rush, no. But I sure as hell understand and have no problem with people wanting to devote a large amount of time playing in Vanilla and being happy with it. Maybe it could surprise us all and have that massive playerbase for a huge period of time, you never really know what can happen.
Some people now accuse me of trying to sabotage their effort to have Legacy and that is fine, if they want to believe that. I am only giving my opinions as a player of Vanilla since day 1 launch and watching the whole PS debacle unfold. I am not one of the people advocating for LFR, massive changes to systems but if I was to come back and try to play this I WOULD want some minor QoL changes and to be totally honest, some class balancing issues. It was not fun being told as a moonkin to switch to healing if I wanted to raid. I was thankful I finally found a guild that let me play what I wanted and I rewarded that trust with giving my best effort every raid night.
I mean it wasn't just Nost people voting on that petition and stuff you know? It got the attention of some small media outlets, Youtube E-Celebs, streamers and the like. Not everyone saying 'make Vanilla and we'll play/pay for it' was ALSO saying 'change nothing'. You can just tell from the massive amount of threads/debate around former Vanilla players, PS players and even people that played neither they want some changes. Yes there are people that want ZERO changes and I get it. Just don't try and act like your way is the only way and 100% correct.
"A few classes being imbalanced"
...did you even do PvE raiding or PvP in Vanilla?
You had ONE tank option, Warriors.
You had ONE healer option, Priests.
Dps options: Rogue, Mage, Warlock, Hunter.
PvP options: Rogue, Arms Warrior or Frost Mage (potentially special snowflake PoM+Pyro Fire Mage)
The only things that were good about Vanilla was that realm communities were important and that you got involved in your character.
If you behaved like an asshole on a realm you would NOT get group invites for 5mans or raids and not get in a guild. If your repetition on a realm got bad enough you had to pay for realm change/name change or make a new character...
When you finally got to 60 (which wasn't a matter of shit being hard but things were slow) you then spent WEEKS to obtain blue gear and epic gear wouldn't even be on your mind for a long time, I didn't even get my first mount (the slower one) until I was mid 50s.
Vanilla:
Good- realm communities and sense of achievement played a big role.
Bad- classes were largely unfinished, unbalanced and in general extremely bland.
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Wrong.
We want plain vanilla.
These threads that you refer to, are from modern-day crybabies that want to play vanilla in their own -easy- way.
Guess what. Even a single QoL feature, and it is not vanilla.
All veterans are asking for plain vanilla. Nothing more
spot on and i hope this is what we get,no alterations at all,just as it was for better or worse.
VETERAN RIGHT HERE 12 YEARS AND I WANT A REMASTERED/REMAKE OF VANILLA OMG. Its a great game but its also old ass shit. Its fun but its not exciting. They need to make a remake but keep the grind and social systems in place... just update the ui , new models and graphics.. people are being so boring weve played vanilla wow already and others on private servers for years. I have to run that shit with sweetfx to make it look decent
What would be QoL changes?
Making classes and specs functional doesn't count as QoL changes in my book. Honestly if you never played Vanilla wow before the TBC patch I urge you to find a private server that offers that and try playing something like feral druid (dps or tank) or paladin (ret or protection)...
All vanilla had that was properly good was realm communities and sense of achievement/accomplishment when you FINALLY obtained your goal, I still remember when I got my 40% mount at around lvl 50. I still remember the first character I saw with Sulfuras (a dwarf warrior with orange hair and beard)
Classes, specs and game balance in general was REALLY bad in vanilla. Anyone thinking otherwise is lying.
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While i agree that people generally want a more faster get to endgame today. Lets be real Vanilla was never hard, it was timeconsuming and sure there was a few things that was challenging but please dont try to claim that it was hard. Also i dont get the "We just want to relive it as it was" trope. I dont Think that is never gonna happen for anyone, because WE all of us are sooooooo much better gamers and we know sooo much more both about WoW and gaming in general. That dont mean that it cant be a good thing we will have to see. Im gonna try it out and see how it feels compared to back when i started in Vanilla. But i dont have any illusions that it will bring me the same EPIC experience. But im happy Blizz is doing this and i sure want them to keep it strictly Vanilla and no "extras" so as to create as Close as possible the Original thing.
I highlighted the points in your post you are having trouble with. Not a single person in this thread on any side speaks for 'the majority', 'we', 'most', or any of that. You speak for yourself.
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I view QoL changes and class balancing as 2 separate issues without doubt. And the problem is trying to figure out how much or how little QoL is harming things. I don't believe Aoe-Loot is a gamebreaker and I do think some consideration should be made for the color-blind and handicapped players for example.
Oh trust me as a Vanilla moonkin I know first hand just how bad the classes/specs/game balance was. I know how brokenly strong my rogue was and how painfully behind my moonkin was despite playing as well as I could.
Indeed, we were all new to the game back then and this played a role in seeming more difficult.
A pure vanilla realm will be a victory toward modern gaming, where all games are extremely fast-paced, require little effort, and reward players for doing nothing.
Some of us are sick of this style and wish to play a game that feels rewarding. We don't care if it broken, this is how we loved it.
People opposed us and fought us, and now that we have been promised our game back, they wish to harass our experience.
Veteran here and it's ridiculous to see how entitled some people are. They think this thing actually belongs to them in some way because they played on a private classic server or asked for it. Your opinion on what classic should be is worth exactly as much as the next guy who wants to play it.
My personal opinion is leave almost everything as is, but tweak some of the more tedious stuff like stupid short buff durations, soulshard grinds and insane respect costs making farming hell for healers and tanks. I also wouldn't mind if they brought things like prot pallies to say 90% of the tanking ability of a prot warrior but not on the same level, dead specs like that could be nudged slightly in that way without upsetting the existing order and it wouldn't bother me one bit. No achievements, no lfg/r, no mass summons, no transmog. But again, that's just one opinion and worth exactly as much as the next.
Last edited by Warning; 2017-11-10 at 12:34 AM.
Now you are making into something far more than it is...there are still games with far far more grinding than Vanilla WoW EVER had. Stop trying to act like this is some major movement, jesus.
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This is the biggest truth in these threads.
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The truth that a few people seem to think they speak for the majority?
Sure. What I'd do were I making that decision is to have the game be based on, say, 1.12 and have the various content changes just release over time. So UBRS would be a raid, Strat and Scholo too, then they'd change.. ZG would get released however many months after live, Naxx later, etc. In other words, simulate the progression without actually deploying all of the actual patches.