Blizzard deserves it for caving in, should had just leave that Nostawhateverfucker server was alone for the special 1% to play
When Vanilla servers crash and burn, people will blame it on OMG NO QoL changes, no dual spec, etc etc.
It's like crushing on that cute chic in high school, till you see her now old, fat and with 4 kids.
"Those who dance appear insane to those who can't hear the music." ~~ George Carlin
This strikes me as completely upside down way to look at things. In a trinity-based group game you need tanks, healers and dps. So every class should fall into one of those categories. But because there's also solo content in WoW, every class needs a dps spec for questing. That's why it is not at all "wrong" or surprising that you find "hybrid" classes healing—it's what they were designed to do in group content. If you want to do dps in group content, you should pick a dps class.
To what do you attribute the apparent success of OSRS?
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this ties in to the frankenstein scenario - they put out a mutation of modern tuning and pacing, in a classic-themed skin, and at the same time do a lot more to shut down the more-authentic classic servers.
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I could honestly live with either or. Some changes would actually help the game if they are done right, but as some one who's been playing vanilla for a while now I'm just as glad if they relse the game as it was. the experience is still fun.
I think most of the people asking for changes are the "converted" vanilla supporters who originally didn't like the idea but eventually got on board with it. Or people who didn't play it for that long, or at all.
Okay so what if I also want to PvP or PvE farm as a healer? I'd have to change my spec every time. This is not good. People don't want to waste their money ( because gold = money ) on endless changes. With dual spec it's a ONE TIME buy ( a huge one, 1000g is more than anyone will spend on respecs ) but it gives you the luxury of changing spec over and over. The amount of grind/money farmed stays the same or even goes up for players ( because as I said, I barely spent 100g on respecs in a year ) but dual spec allows you to PvP or farm.
I worked for Blizzard from 2005 to 2012.
I can't wait to hear all my friends complaining about how they put so much time into Vanilla and nobody is playing because that version of the game sucked.
I actually hope they do patch cycles in line with (albeit slightly narrowed) with the original launch. No Naxx or AQ gates as the server opens.
You cannot have everything, you need to choose what you specialize in. That is good and one of the strengths of vanilla compared to retail where everyone gets everything. You can build a healing spec that works both in PvE and PvP, but won't be optimal in either. Or you roll another character. Or you suck it up and pay the respec costs, or design your playing in a way that minimizes the number of respecs.
The whole point is that people should not be doing endless changes. So the system is working exactly as intended, preventing respeccing and making people choose and specialize. If you like the style where you can change specs on a whim, then play retail.People don't want to waste their money ( because gold = money ) on endless changes.
Only the new people coming into the fold wants changes. The original people who cried out for legacy want it exactly as it was with no changes. I pray that's what we get, absolutely no changes.
People these days have an amazing ability to fail to comprehend what all these small changes over time in WoW caused, and how reverting them (OH NO DON'T TAKE AWAY MY QUALITY OF LIFE BLIZZZ IMACRY) would actually make the game more immersive.
MMORPG's are built upon the foundation of socialism, and are the *ONLY* genre that can deliver a social experience on this scale and current WoW over the years has stepped so far away from this GENRE that I don't even consider it an MMORPG anymore. I can't wait for people to get to experience a TRUE MMORPG, be it they have just forgotten, or new players who never played vanilla. I won't at all be surprised with how well it's going to do when it comes out, and all these people who think it's going to fail are going to be in for a rude awakening.
Of course it's fine if you don't like it, but the majority of WoW players played during this golden era pre-cataclysm and classic WoW is targeted towards those old players, that different demographic, not the current players of WoW because they're fundamentally a different demographic because of how current WoW plays.
- Nothing wrong with this, balance wasnt the best, but ask any spec low on the mythic raid logs/sims - it isnt any better today.
There is no dual spec, so you make a class "bound" to that spec. And there was just +40 fire restist on the mobs, it could easily be negated with some spell penetration.
Just look through the vanilla bosses, not a single one has only 2 abilites.
Your idea of every fight being tank and spank is as bad as ur attitude towards your girlfriend.
This is the main fun and difficulty, time on the other hand is constant. You always get another minute after the current.
"Leveling was HORRIBLE" - Just so wrong on every level, only you hated it.
But it was glorious, magnificent and maybe the best experience WoW ever offered.
No, it's not. If you have to level another char to 60 just to farm gold it's a shit design.
They aren't pointless, wanting to enjoy both PvE and PvP is perfectly normal.The whole point is that people should not be doing endless changes
It's a bad system.So the system is working exactly as intended, preventing respeccing
Annoying =/= difficulty
Vanilla wasn't great because of how badly designed it was.
Yeah, no. I like Vanilla because of reasons that have nothing to do with how shitty designed it was.play retail
Ain't that the truth!
People asking for Dual-spec, but not for a QoL change, oh no... lol
I think Blizzard will do a true vanilla server, no Blizz-like easy mode, but straight up shit-fest to prove the original statement "You think you do, but you don't"
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It forked to the profit path, not the dying game path.
Disarm now correctly removes the targets’ arms.