There are no "filler" xpacs. Filler from what exactly?
There are no "filler" xpacs. Filler from what exactly?
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The villain whom deserves her own expansion not shoehorned into a random one, about random fighting, with random "races"
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WoD served literally one purpose, to bring back Guldan, there was absolutely no other reason for anything else that happened there.
Gameplay-wise remains to be seen, they're not adding or changing much.
Lore-wise it's huge. Way bigger than Legion considering it's already done damage to the real physical world in a way players can actually feel (Somewhat). Far bigger than killing King Chin and the worst Warchief ever which had no real ramifications as far as the lore or players were concerned.
The theme makes sense and has been built towards for a while. Unlike say... WoD which, let's face it, lorewise was more or less 'filler'. The only thing the expansion brought forward was Gul'dan. Everything else might as well have not happened.
Last edited by Aeula; 2017-11-18 at 12:36 AM.
Yeah ok I see what you mean. You are right, basically we got rid of the threat 20 minutes in, and the entire rest of WoD was pretty pointless. I think that mainly has to do with them giving up on it to work on Legion instead. I can see why peeps consider WoD filler now though. I think it's too early to claim BfA as filler though.
>Two Major features that could potentially change end-game more drastically than Mythic+. Warfronts might top raids in the future
>Two new continents, more zones than Legion
>6 new races (yes, they new animations, backstory, etc) - these aren't just reskins
>Ashzara
>New legendary/artifact system
I don't understand how anybody can think this. Maybe from a lore perspective, but not from a gameplay one, especially with Warfronts being a much bigger deal than I think people are giving them credit for. All this on TOP of all that we got in Legion (Mythic+, WQ).
As long as the content is good (raids and dungeons) I will be happy, it doesn't look like a "filler" expansion and anything that brings us back down from god-tier status will be great in my book.
every filler sense in my body is going off with bfa. mostly due to all the artwork reduction. they are trying to keep this expansion as cheap as they possibly can and it doesnt bode well
Its all fine and dandy but it needs to make sense.
The KEK RAWR!!!!! WAR!!!!!! Just cause WAR!!!!!! For what reason?? Doesn't.
I'd bet that the average Tauren, Troll, Elf, Goblin, Gnome, etc would just be happy getting up going to work, come home twidle the wife go to bed. Than always constant WAR ARRGHHH!! WAR!!!!!!
It needs to make sense. HURRAY!!! We killed the Legion TOGETHER!!!!!!! **Looks around** NOW YOU MUST DIE!!!!!! Doesn't.
two new continents, means two different themes at least just from that
gear based on environment, not classes, means they can't be lazy with certain raids ala emerald nightmare/highmaul and split the appearences
6 new races more to come
ongoing work with animations and visual effects
gear looks amazing so far, tons of detail and little effects, even a huge step up from Legion, which was a huge step up from WoD
yeah nah
WW2. A coalition of American, British, French, Canadian, Australian, and Russian troops fought against Germany, Italy, and Japan while both Korea and China were also fighting against Japan. Egyptian military conscription, battles across Northern Africa, Hawaii... it was, truly, a -world- at War. And when we finally defeated the Nazis, the clearly evil assholes that had much of the world united against the obvious threat they posed?
We went directly into the Cold War against the Soviets. Alongside various proxy wars from Vietnam to Afghanistan to Congo to Paraguay.
Honestly, turning around from defeating a great evil and trying to kill each other over more mundane matters is pretty accurate. Though I agree there needs to be a decent Casus Belli... like the various crimes of the Horde in the past, the attempted enslavement of Eyir, and the betrayal on the Broken Shore. Those things would make sense as cause for war. From the Horde's perspective, Genn's attempted assassination of Sylvanas and explosive sneak attack on the Forsaken Fleet would, similarly, qualify.
When you are accustomed to privilege, equality feels like injustice.
Smug OP. I for one, am glad we are no longer forcing archvillains and existential threats and are finally going back to the core story of how it was before TBC - faction conflict with raid dungeons with dangerous monsters inside that are not some kind of extremely important villains that have to die like this is some kind of a fantasy book that has a story that absolutely HAS to progress forward.
Burn it. BURN IT!
Depends on how you define "filler". Just because we might not do a significant breakthrough like we did in Legion, that doesn't mean we are having filler content/story.
As for bringing our character down from "god-tier", I dunno. I know many people have this unexplainable complex that want to be as pretentiously humble as possible. However, just because we are dealing with earthly threats, that does not mean that we are downgraded to mundane adventurers.
After all, we are getting Azerite amulets for a reason and that reason is very much alike the reason we got our artifacts in the first place.
BfA makes sense the way it's presented.
Legion wasn't all about faction friendship or whatever, more like factions growing even more distant and cold towards each other. All the cool shit was done by the united Orders, led by the players, who decided to cooperate together despite the faction tensions. The Alliance and the Horde played very small role in it, pulling themselves together after the Broken Shore. Remember, both of their leaders died, so did most of their armies, it would be quite unlikely that united factions would be able to continue to wage war against the Legion. The whole Broken Shore plot, after all, was to disable factions involvement.
BfA is the moment when Alliance and the Horde finally get back up, but tensions from the Broken Shore are still up. The Alliance hates the Horde for breaking the promise and leaving them to die, the Horde just hates them in return. Since no dangers are presented (yet), and a good economical reason for battle has emerged (Azerite), it's a perfect setup for war.
And the thing is, it's the first patch. Just like in Mists, the expansion might evolve into something way different, and most likely will. It's Battle for Azeroth after all, the title seems to have double meaning - the battle between the factions for control over Azeroth, and the battle to defend Azeroth. The latter will most likely be the theme of the last patches, when the all-out war and wounded Azeroth finally bring out the real enemy - most likely the Old Gods, trying to corrupt the last latent Titan. Thus, the expansion will start with pointless faction conflict and will proceed to show how factions finally came to (yet another) truce to defend their home, like in Warcraft III.
Frankly, this seems so much better than Legion. The whole idea of a generic superarmy trying to destroy all for the whole expansion got old pretty fast, with next patches visuals looking the same as the previous - more fel lava and charred rocks. Mists was great in delivering a well connected story while going through 3 vastly different themes - Pandaren, Ancient Mogu/Zandalari and True Horde - pretty seamlessly.