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  1. #161
    Patch 7.3.5
    * Scaling world
    Any ideas if dungeons will scale to appropriate range also?
    Will every Kalimdor/EK dungeon scale to 15-60?
    Will it scale for specific group? Like dungeon finder will assemble group of similar levels then dungeon will scale to that level?
    Or maybe dungeon scaling will be dinamic like 13th anniv. world bosses now? Like lvl 30 + lvl 50 go into same dungeon but mobs scaled differently for everyone?
    Why you think the Net was born? Porn! Porn! Porn!

  2. #162

    Angry

    i have 50 chars so ... i deleted some to create some new for old instances fun but 1 2 days later theyre max again need more slots overall ;D

    Last edited by Novarius; 2017-11-17 at 10:39 PM.

  3. #163
    MFW my character name is shadowsliver but they pronounced and wrote it down as shadowsilver :<

  4. #164
    Dreadlord Dys's Avatar
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    All of that tier set talk is code for "We don't know how to make set bonuses fun and interesting because we've exhausted every idea we had with our legendary system, and they make balancing harder for us. Since we already suck at balancing, tier sets gotta go."

  5. #165
    Quote Originally Posted by StoNe220022 View Post
    Some might say your generation of players that demand everything now is the dick move that ruined this game we loved for everyone else

    ...just saying
    It's almost like you didn't fucking read what I said. I'm saying it's absolutely nonsense to require someone to grind through something that isn't current content to unlock something they just paid for. It would have been like Blizzard requiring us to get exalted with a rep in Cataclysm before you can play a monk.

  6. #166
    Deleted
    Quote Originally Posted by Novarius View Post
    i have 50 chars so ... i deleted some to create some new for old instances fun but 1 2 days later theyre max again need more slots overall ;D

    Or...just perhaps ofc, you must learn how to stop xp gaining? You are not lagging too far behind reality, the 2 npc (1 for horde, 1 for alliance) for that ingame since..hmm 2009-2010 or something like that....

  7. #167
    Quote Originally Posted by Ozzyorcborne View Post
    Relics and Weapons
    The plan is to go back to weapon drops. Compared to the old days, there are so many more sources of loot, so it isn't as hard as it used to be to get a weapon.


    Unless they allow weapons to Titanforge, then you're royally fucked praying to RNGsus for a TF weapon. I never had any sort of luck with weapon drops prior to Legion so I found the artifact system very helpful in that respect. I wonder if procced based weapons are making a comeback as well.
    Don't you do the same thing right now with relics? Right now, each class has some BiS relics that they farm and hope to TF. All that re-introducing weapon drops is changing that from going after 3 BiS items and hope them to tf to going after 1, doesn't it? The traits on relics can easily be compared to the stat distribution on a weapon, if you just look at how they are classified (trait X being equivalent to an ilvl increase of Y, which we had similarly before).

    However, when you think back at older expansions, it was often hard to get any weapon in a new raid tier. I remember farming ICC over and over on my feral tank to get a good two hand weapon, which were rather rare on the agility side of things. But if I had had mythic plus options etc back then, it would have been much easier. That's what Ion meant there.
    Min-Maxers will always find a BiS item and farm that for TF, that is inherent to the TF system. Doesn't change much whether you farm weapons or relics.

  8. #168
    Mechagnome Dembai's Avatar
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    Quote Originally Posted by Masternewt View Post
    That is not a game systems issue Blizzard can fix. That is a very specific personal issue you have that has some deeply seeded psychological deviations. There may be 5 people in the world who approach the game in that way and sacrificing talent and programming hours to satisfy this illusion of you enjoying over 50 chars - which I am going to guess it’s bullshit, since I doubt you even know the names for a third of them - seems like a colossal waste.

    I’d sooner bellieve you just randomly kept making chars up to the cap and they became a problem to delete them cause you need to empty their mailbox.
    Okay, I'll bite. Servers are down, so let's see how many I remember.

    Horde server:

    Dembai, Dembones, Satyran, Hailxenu, Freespirit, Klitzkrieg, Grimalkin, Winespritzer, Yatokya, Suntap, Spriggit,

    Alliance server:

    Dembai, Feizui, Turbokillah, Braidstorm, Bubblehooves, Wazzat, Frostagg, Nakedbankelf, Thicclock, Demblitz, Jestarr

    Leveled to 68 without going to outland, pre-cata quests only, no PVP, no grinding:

    Alliance: Stagg
    Horde: Creepycow

    Other Challenge characters:

    Cowgoesmoo - druid only wearing the full pre-cata WC set, no deaths, only got him to 40 so far, but I have to be super careful.
    Rarestspawn - Dwarf Warlock, always wears silver, has silver hair, put on a PVP server massively unbalanced towards the horde.
    Corpsesafari - Undead hunter, aims to get every undead-looking pet, no-hierlooms chalenge.
    Datfatowl - Troll Druid leveling as a moonkin, hadn't come up with a challenge for her yet.

    Corpse runners - a set of 10 characters that when I would die (due to PVP), I'd play the next one in order, and naturally they all had funny names about being dead or would be funny to find, like "Probablydead" and "Hordeinside" and "Femaledwarf" and "Sorryabouthat" and "Handlebars"...

    RP characters:

    Wrendis - Bar-frequenting old lady who talks crap.
    Rethistraza - red dragon who has lost most of her magic.
    Llew - Pally leveled with my husband (also a pally).
    Piano - Priest leveled with my husband (who was a warrior)
    Wazzat - (a different one) a draenei warrior with PTSD.
    Dembe - a nelf from an alternate timeline where the Dark Elves never became Trolls, another tribe did instead.

    Remembrance character:

    Englishmajor - for my brother who passed away.


    So...that's 40. Of 50.

    If I gave it more time, I'd probably remember more. So yeah.

    I think there's more than 5 people in the world who are capped out and unhappy that we can't play more characters. I know it's weird to you, but I like having a depth of experiences, and even when I'm not actively typing out a roleplay, I do always roleplay in my head as my characters go through these things.

    My only annoyance is when I come up with a new idea, and I can't even play it - because as much fun as it would be to make a character who would just farm ONE set of gear, simply to look awesome in it, I have to give up on a character who has a history for me. And that's NOT fun.

  9. #169
    Ret
    Wake Of Ashes: Ashes to Ashes, or riot!

  10. #170
    Quote Originally Posted by Yarathir View Post
    Something is impossible until it happens. It not happening before is not an argument for it not happening at all.

    And yes, going down from a tier set a class to an armor set per specialization feels cheap. The whole "how do you make an Old God Paladin set." thing sure didn't seem to bother them during Ulduar.
    We're not getting dinomancers, we are getting druids.

    I think it would be cool to have dinomancers, but Blizzard has shown time and time again that they will always use traditional animal forms for cat and bear. I'm not saying it's impossible for them to consider doing otherwise, but outright expecting them to do so is a bit outlandish.

    Either way, that Zandalari get druids is surprising, and frankly, kind of awesome. I suspect we'll see a mix of cultures, like gilneas harvest witches learning to use proper druidic magic did with worgen druids, and so on. I'm sure that, dino or not, Zandalari druids will have some pretty badass animal forms.

    - - - Updated - - -

    Quote Originally Posted by Yarathir View Post
    Something is impossible until it happens. It not happening before is not an argument for it not happening at all.

    And yes, going down from a tier set a class to an armor set per specialization feels cheap. The whole "how do you make an Old God Paladin set." thing sure didn't seem to bother them during Ulduar.
    People have gotten riled up about this before, and Blizzard corrected them saying the same thing. Don't ask me to provide context or sources for this, as I am not going to look up something as vague as this through years of posts. The point is, this has been done before and got the same response, so expecting it to suddenly change is foolish. Hoping it will is another story entirely, though.

    One way or another, what's done is done. I do hope Blizzard reconsiders class sets, as that class aesthetic is what personally excites me about raid sets. Without it, it's just random crap in raids that I care nothing about. This screams laziness to me; Blizzard can surely do better. But, if they choose not to, that's their choice. I dislike their choice, but I can live with it; most tier sets are meaningless to me anyways.

  11. #171
    how about all follower system??
    It will go??

  12. #172
    Quote Originally Posted by Serissa View Post
    Any ideas if dungeons will scale to appropriate range also?
    Will every Kalimdor/EK dungeon scale to 15-60?
    Will it scale for specific group? Like dungeon finder will assemble group of similar levels then dungeon will scale to that level?
    Or maybe dungeon scaling will be dinamic like 13th anniv. world bosses now? Like lvl 30 + lvl 50 go into same dungeon but mobs scaled differently for everyone?
    I read somewhere dgs will scale 15-60 but i dont remenber where, but if it its doing gnomeragan from 22(?) to 60 is going to be loool
    Bitch Pls

  13. #173
    Quote Originally Posted by mootygrimes View Post
    Here's a hot take on the TF argument:

    I work 50 hours a week and other commitments that prevent me from being able to raid, even though I'm skilled enough on an individual and leadership level.

    I play DPS and Prot warrior. In the past there was *no way* I would invited to higher level 5-man content (or even some heroic PUGs) with any degree of consistency while DPS spec due to my iLVL being too low.

    Now, due to M+ (loot + chest) and TF I am *so much closer* to those guys that raid Mythic and I'm actually able to compete. Guess what, I smash 99% of them in this environment.

    So the argument that "casuals do not deserve this gear" is a fallacy. There are plenty of deserving players who cannot commit the time to an organized raid who deserve loot equal to their ability. M+ and TF provide that opportunity.
    What if they instead turned down the power gap per ilvl? A 10-20 ilvl difference would mean a 10% damage difference, which would mean high skilled players would be able to narrow the gap even further. Today, your skill in playing affects the ability to perform a lot less due to the power level of gear. I personally think that doing the same amount of damage as a whole raid only 2 tiers ago (in the same expansion) is insane. (EN vs ToS)
    Last edited by dumkin; 2017-11-18 at 10:22 AM.

  14. #174
    Quote Originally Posted by Haribol View Post
    how about all follower system??
    It will go??
    Yes, they said so at Blizzcon.

  15. #175
    Quote Originally Posted by therealbowser View Post
    We're not getting dinomancers, we are getting druids.

    I think it would be cool to have dinomancers, but Blizzard has shown time and time again that they will always use traditional animal forms for cat and bear. I'm not saying it's impossible for them to consider doing otherwise, but outright expecting them to do so is a bit outlandish.

    Either way, that Zandalari get druids is surprising, and frankly, kind of awesome. I suspect we'll see a mix of cultures, like gilneas harvest witches learning to use proper druidic magic did with worgen druids, and so on. I'm sure that, dino or not, Zandalari druids will have some pretty badass animal forms.
    At the very least then they should try to make Direhorn for guardian form. For feral they could use jaguar form and it would still somehow fit.
    They could use already existing model and animations, just rename few skills (but add original name in the bracket) and it would somehow work.


    But if they refuse to do this little to make this combo believeable then they shouldn't even add this as there was no other support for Zandalari druids.
    I miss Mists of Pandaria

  16. #176
    Deleted
    Chuck Norris has 51 characters on one WoW account.

  17. #177
    Quote Originally Posted by Ramz View Post
    At the very least then they should try to make Direhorn for guardian form. For feral they could use jaguar form and it would still somehow fit.
    They could use already existing model and animations, just rename few skills (but add original name in the bracket) and it would somehow work.

    But if they refuse to do this little to make this combo believeable then they shouldn't even add this as there was no other support for Zandalari druids.
    Well, the only dino form zandalari dudus are getting is travel raptor. Their reason is that visuals and names of abilities imply dudu's animal form >_>
    Last edited by ls-; 2017-11-18 at 09:32 PM.

  18. #178
    Quote Originally Posted by lightspark View Post
    Well, the only dino form zandalari dudus are getting is travel raptor. Their reason is that visuals and names of abilities imply dudu's animal form >_>
    Yea I know, this is why for me it would be better to not give Zandalari druid class at all if they cannot do it right. There is no justification for them other than dinomancers, so honestly they're bound to be disappointing half-product.
    I miss Mists of Pandaria

  19. #179
    Quote Originally Posted by Ramz View Post
    Yea I know, this is why for me it would be better to not give Zandalari druid class at all if they cannot do it right. There is no justification for them other than dinomancers, so honestly they're bound to be disappointing half-product.
    You pretty much described allied races

  20. #180
    Quote Originally Posted by lightspark View Post
    You pretty much described allied races
    Depends which you mean, I actually like half of them. Zandalari, Highmountain and Dark Iron and I will make for each one I will make a character. But in case of druid class it's more tricky to me. Nothing should be pushed by force, if they can't do something right then they should drop it. really.

    As for races, well I'm not a big fan of elves and I guess I have elven fatigue.
    I miss Mists of Pandaria

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