this is my old video. sorry sound got banned. https://youtu.be/wLeq1ymiYr4?t=382 this is what happens to HWL mage after 1 WF strike.
this is my old video. sorry sound got banned. https://youtu.be/wLeq1ymiYr4?t=382 this is what happens to HWL mage after 1 WF strike.
my arms warrior Active
playing a warlock or druid means getting your full tier set before almost anyone else, maybe even the MT.
not like your tier was the best gear but hey it makes you look bamf in IF amirite!
Warlocks are not very formidable in classic WoW. You'll see many more melee, especially rogues and warriors.
Unless Blizz copies one of the numerous private servers 1:1 where the limited population has things like revised class balances, debuff slots increased, QoL changes, etc... then trying to use them as an example how good Warlocks were back then is just silly talk. 1.12 changed a bunch of things, and for locks is when they were able to dominate pvp but in raid scenes, it didn’t do much to improve them. And 1.12 on the private servers is a tad different than what was put on Live.
Far as gearing, locks stacked stamina...spell power was rare and you definitely didn’t bother much with secondaries as most didn’t let alone even scale. Hell, itemization was all over the place. Literally, neither pets nor lock spells benefited much if at all, from any other stats much less Haste where you go oom faster and crit where your 4th sb crit could and probably would pull aggro.
From some of these comments, I highly doubt a lot of the ones making comments like how great the class was, actually played Live Vanilla WoW, especially when a lot keeps bringing up things which happened in TBC... And private servers do not count.
I said earlier, I’d only wish Vanilla Warlock gameplay on those I hate. We ride single file to hide our numbers...
Last edited by Moggie; 2017-11-21 at 03:13 AM.
The most popular class will be Warriors by far. Only viable tank and the best raid DPS as fury.
When we looked at the relics of the precursors, we saw the height civilization can attain.
When we looked at their ruins, we marked the danger of that height.
- Keeper Annals
Most people will get tired of playing a lock before lv20 because of needing soul shards that take up bag space lol.
For raiding, basically yes - but one thing to keep in mind with all the "only X was viable for Y" stuff is that only a tiny percentage of the game population raided, and an even smaller percentage raided with deep dedication. Played by someone with a brain who was willing to put a modicum of effort into gearing and understanding their class, most spec/role combos were perfectly playable for everything up to (but not including) Molten Core. (There were a couple oddballs - I want to say going deep Disc as a priest or deep Survival as a hunter were not really worth it; you could play, but it would be at a significant disadvantage.) A bigger problem was that healers and tanks would generally level/quest much more slowly than dps if they were fully talented into their core role (and re-speccing was expensive enough that you couldn't do it constantly until BC).
"In today’s America, conservatives who actually want to conserve are as rare as liberals who actually want to liberate. The once-significant language of an earlier era has had the meaning sucked right out of it, the better to serve as camouflage for a kleptocratic feeding frenzy in which both establishment parties participate with equal abandon" (Taking a break from the criminal, incompetent liars at the NSA, to bring you the above political observation, from The Archdruid Report.)
I think to assume that the raiding scene will be the same as 13 years ago is a mistake. Most people who play Classic or are interested in playing Classic are WoW veterans. They aren't the innocent first-time MMO players who barely knew what threat was. A large percentage of these veterans know the raids inside out.
When we looked at the relics of the precursors, we saw the height civilization can attain.
When we looked at their ruins, we marked the danger of that height.
- Keeper Annals
I read stuff like this all the time, yet I was purely Ret from Vanilla -> Wrath and Raided my most heavily and among the Top of the server on the couple most populated Unoffical NAOCE and Official OCE servers during these times. Hell I raided with just about every spec and class through all those expansions and people that wanted to be good played good and still did well enough to clear content with.
People going onto Vanilla servers should simply just choose what they think sounds or looks cool. because if you want an authentic experience that is literally how 99% of people chose their classes in Vanilla, and once they hit 60 most raiders just figured out the best way they could use their class. People that were elitists in Vanilla just spouted some garbage about who was viable and who wasn't, and the raiding community just went along with that and gave up on classes which just required to be geared in certain ways to be good.
True, and I don't disagree that there is likely to be a much larger raiding scene in neo-Classical WoW than in the original, but at the same time, I think it's important that players who may be new to that version of the game understand that if they want to roll a bear so that they can tank with their friends while leveling they will be able to do so. (Also, I'm really wondering how many casual RPers will come back to classic - I still have a lot of friend who wouldn't touch modern WoW with an eleven foot pole, who react to mention of Classic servers with interest. Who cares about min-maxing, raiding, or even leveling? We just want a whole team of stealthed gnome rogues for PvP! Doubtless that will drop off a little as people re-remember how long it takes to level and gear for any pvp, but some will hang around. And Classic might be a better place for the hunter who just wants to fish with his cat a few hours a week and then sell his fish in the market.)
"In today’s America, conservatives who actually want to conserve are as rare as liberals who actually want to liberate. The once-significant language of an earlier era has had the meaning sucked right out of it, the better to serve as camouflage for a kleptocratic feeding frenzy in which both establishment parties participate with equal abandon" (Taking a break from the criminal, incompetent liars at the NSA, to bring you the above political observation, from The Archdruid Report.)
No but rogues will be
"In today’s America, conservatives who actually want to conserve are as rare as liberals who actually want to liberate. The once-significant language of an earlier era has had the meaning sucked right out of it, the better to serve as camouflage for a kleptocratic feeding frenzy in which both establishment parties participate with equal abandon" (Taking a break from the criminal, incompetent liars at the NSA, to bring you the above political observation, from The Archdruid Report.)
So people won't roll Warlocks to be among the 1% that raid Naxx 40. You're still going to have Warlocks by the boat load for even leveling and easy pvp. And also easy farming. In my opinion, rolling an Affliction Warlock makes sense even if you're a raider if you're raiding as a healer. Blizzard did not put spell damage on healing sets and the cost of respecing was too cost prohibitive, making a Warlock farm mule extremely useful for farming your raid consumables.
I think a lot of people are going to be shocked by how much less tanky the void walker is in vanilla then the last few years. It has been damn near indestructible for awhile and generated a ton of aoe threat and has a taunt. The vanilla version is nothing like that. I do expect people to play their favorite class/spec no matter what the benefits of it just to see how far things have come in 13 years. As people get closer to 60 there will be a reality check for many and at some point you will see different specs or classes thin out rapidly.
"Privilege is invisible to those who have it."
Unlike commonly thought, the Dreadsteed is not free. You can reduce its cost by using someone else's J'eevee's Jar but there are reagents you still need to buy. Having said that, it is still way cheaper than a normal mount. I guess most Warlocks end up paying 400-500g if I recall.
As someone who was a shaman main back in vanilla.. if they balance classes out I will probably won't come back just for the sake of wind fury alone. there were some great utility like tremor totem and spam purge but nothing beats a WFing shaman in vanilla that was basically crit capped in agi gear or had tier 2.5 or above. technically a shammy could 1 shot a boss in vanilla since there was no internal CD to WF, you could proc a wf in a wf endlessly. Never did happen to me since I was only allowed to raid enhancement in naxx but still, the possibility existed lol.