What do you think the point here is to do, bake cookies and drink milk in Ironforge, no, be on the very top top top of your server, that.
It's a race to server first 60, just like it has been every expansion since tbc, not that i've ever won that, but i've tried everytime. I've been 2nd twice closest being 23 second loss in wrath, been 3rd couple more times.
You didn't read anything i wrote did you?
Of course you had to buy mounts on every toon, there's no tabs for anything before wrath. It costs gold. You need the riding skill and you need the mount, separately.
Highly likely especially if you're speed leveling your first toon, you won't have enough money to buy your mount when it's "unlockable".
So you grind gold until you do. Or you start grinding shit to sell to other's for gold. Things like that mentioned resistance gear.
That's why you level professions, to sell shit and skills and patterns you can do. That's how you make money.
I grinded gold during vanilla just so i could buy one sword during Naxx even though i wasn't raiding and it wasn't even that good of a sword but it looked cool, i ended up paying a 1000 gold for one sword to some blacksmith who had the recipe and crafted it for me as i stood waiting in Ironforge next to him. Thing was i wanted that sword and it was worth every penny. Not this time, this time i'm the one doing the crafting and selling.
For attunements, that's the next progression phase after leveling along with gear.
It's nothing impossible to do. Specially if you have a guild doing the same you're.
As I said, guilding with people doing the exact same thing as you, you got premades running attunement shit so the guild can begin raiding.
That's how guilds who want server first work. They work together so they have everyone prepared. And they pose carrots so people don't fall behind. In Cata my progression guild offered full tier tokens 4-set for the first person to reach max level, while the expac was launched. You got priority over everyone else if you were the fastest. A warlock in the guild won that and was the whole realms first, i was 3rd, didn't get jackshit, but the whole guild was ready for the first raid at the same time.
If you're counting on doing attunements via yelling in /, you're fucked.
I know it was unfriendly, but it wasn't impossible.
I had only 1 character in vanilla, i hopped in to the game midway vanilla, i was learning the game back then.
It's not like i haven't been through the entire vanilla experience before, just not a Blizzard hosted one.
This time is different, i have goal. I know what i want to achieve and how to get there and the time to do it.
That friend who pushed leveling in tbc and wotlk with me. By then end of vanilla he got 4 level 60 toons 1 in full aq40, 2 other in mixed bwl and mc gear and one dungeon level toon he leveled with me and he played almost night and daily, so it's not impossible. Honestly, me i didn't even step in a raid before TBC, i did do the attunements for vanilla, but that was cause i just did shit i didn't even know i was doing, but that's why i'm here now going classic. Difference to that vanilla me and current me, at this point i have done split runs with 12 classes simultaneously, now i don't intend to level 12 toons in vanilla, 3 or 4 will suffice, but looking at the amount of work seems to be around the same than maintaining 12 on retail now.
You make it sound like no one else has ever played vanilla warcraft and that it's the pinnacle of everything difficult.
If you're planning on playing an hour or 2 per evening and talking to every npc ever. Yes, you're not going to be level 60 in the first year.
Heck my first trip there in vanilla took 4 months to get to 60, granted i also played a lot back then, but i read nothing, i wandered where my nose was heading until a pack of mobs came and killed me or a red texted mob aggroed me and oneshotted me. I was playing around in the Ashenvale Felwood border when my friend was on his 60 toon in Winterspring, thinking i can just run to him no big deal. There were a pack of wolves at that zone border that kept killing me, but i tried and tried thinking i could do it. Like expecting something else to happen when you were level 28 and the wolves were ?? red, actually being 48-49. Little did i know.
My first toon was human in vanilla, but my friend wanted to level with me, but he wanted to be a night elf. He knew the game, i didn't. He insisted for me to come to him. I was level 3 and i spend 10+ HOURS on the first day in the game following his directions to get from Goldshire to Teldrassil, on foot, i had no gold, i had no flightmaster routes. Doing nothing but running and dying to every single non yellow mob. But i wanted to be a human and not a night elf and play with him. Not doing that again.
Last edited by Redecle; 2017-11-24 at 04:03 PM.
players on average being bad (I don't disagree) does not mean you measure the game by nosebleed content that only a small fraction of players do - you measure the game by what players spend the most time doing. today it may be order halls or some difficulties of raids/instances - but in classic, tuned as-was, it was leveling, because it took so long for normal human players (not this forum's members who are above average in /played) that it was all they did.
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What you fail to realize is that even blues are significantly better than your MC/BWL gear in some cases, same with ZG gear (esp the crafted bloodtwine) being pretty overbudgeted. People didn't get this and instead went for their T0 from dungeons and upgraded into T1 etc.
It's still a fact that mechanics are gonna be a joke and Classic is gonna be 100% about numbers, in which case we STILL have an advantage today over the past due to all the programs etc available to us today that wasn't around previously.
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Try 300ish on mythic Archimonde in WoD, no clue about mythic KJ.
And Legion isn't? That's the thing, I don't believe that's changed one bit. The game is still piss easy, it's about the time you put in, not "gitting gud", ie FPS games, competitive RTS/mobas or chess. Your feeling of mastery is inflated but those numbers you speak of, they give you a sense of skill and importance, but in truth it's an illusion since it's your time invested paying off, not hard-trained skills.
I mean the proof is basically in the pudding lets compare my reaction times from when I started raiding ZG to the last tier its basically entirely different, i watch myself healing in zg and i'm basically standing there for long periods of time waiting for someone to take damage. where as you fast forward to today and its just an entirely different pacing. I simply did not have the reaction time I have today, during classic. not even close. my zg video is full of cringe, keyboard turning/ click healing, i still have fucking auto attack bound to 1 ffs how i even managed to get that far with pretty much zero keybinds is amazing in itself..
must have been my second raid because it looks like i already had a fang of venoxis from my first run. but i was a 100% scrub then who didn't really know wtf they were doing. i knew two things, I had to try to conserve mana, and calling for innervate makes you basically a pro. in terms of what was required to down a raid boss, considering i personally think zg was actually harder than MC, you really didn't have to be that great to down bosses or get epic gear.
at the end of the day its undeniable that ppl on average are better at playing wow than they were a decade ago.
Last edited by Heathy; 2017-11-24 at 04:41 PM.
well it originally went a different way, if you only started raiding in 2006 like i did then there wasn't enough lockouts in the whole year to reach naxx even if your whole 40 man guild became basement dwelling champions.
It would have probably taken us another year to reach naxx, what you said is exactly what did actually happen for a lot of ppl, naxx existed for practically the blink of an eye, then she was obsolete. its basically the reason why they brought it back for wrath because very few guilds were raiding enough to actually reach the place before tbc came along.
the current game has solo progression and catch up mechanics if you want to swap mains or raid as another spec/role. that just wasn't really feasible with the classic time sink, i had a pretty decent pre-raid geared rogue for pvping, but i think I only ever managed to do one molten core pug with one alt right near the launch of tbc. pugging raids during a lot of classic was pretty rare. they happened occasionally but nowhere near the level you see today, I think its because ppl didn't want to get saved to fail raids.
Last edited by Heathy; 2017-11-24 at 05:12 PM.
There was a poll a while back where people voted on the class they'd like to play if class balance wasn't an issue. It was completely different than the polls about what they're actually going to play.
It shows that people choose their class based on power more than anything else. Blizzard should do some serious balancing imo so that warriors and rogues aren't on top. Warrior is even a damn hybrid, they should pay the tax and be below warlocks and hunters.
Judging by your responses I'm not sure you even raid or know half of what I'm talking about. Decursing/dispeling is occasionally a thing, but it's one mechanic among many, and KJ doesn't need curses to molest your raid. It's just one example of a mechanic that used to be damn near automated in the oh so hard vanilla, yet needs to be done within a split second in Mythic to avoid instant wipes. Same for, say, the meteors which will toss you off the platform if you don't deal with them nigh on perfectly almost all fight long, and that's post nerf even. Or the beams in ph3, which are one-shots unless your positioning is perfect.
I don't really care, since I'll only be playing the vanilla servers for a couple days to try them out. But anything other than the exact samefeatures, gameplay and balancing from back in the day without any new additions would open up the floodgates since everybody has their own views how and where the game may or should be improved.
The only chance I feel would be reasonable which doesn't change anything about the game itself, would be to have some invisible achievement tracker, and the achievements earned on vanilla will then appear on the present-day servers. Stull like the Ahn'Quiraj opening and what have you.
I'm not gonna lie.. I'm going to play rogue... because I don't want to heal... I don't want to be a buff bot... I don't want to be a 1 button spamming frost mage... I don't want to use 50 g every 30 min to respec... and I don't want to play a warlock...
But i really want to level in vanilla and try the old raids. So rogue it is!