Even with follow, it was pretty easy to outstrip them if there were any landscape features at all - anything they had to turn to go around, let alone anything that might make them stop for a moment. Someone did a picture showing the road through Westfall littered with the bracers of de-summoned voidwalkers.
if they keep classes and gear as it was back then, raids will be perfectly balanced and even a bit overtuned especially aq and naxx but if blizzard start touching specs, gear and abilities then the only thing that may stop the steamrolling is farming.
Sure everyone know about the boss tactic but that wasn't a big deal in vanilla when boss didn't have any overcomplicated ability to deal with, the big hurdle will be to gear up a character decently enough even hitting the hit rating cap will be an huge pain.
The only issue with Vanilla raiding will be churn and gear drops. This is assuming blizzard start with the last Vanilla patch. Which I don't see any reason they wouldn't.
MC/BWL gear - didn't blizzard update the stats on some of the gear in those places to make them better? As some of the stats were awful originally.
Is that why when they retuned Molten Core to lvl 100 it was a real struggle to clear it in pugs?
People underestimate the difficulty of the game back then.
You could well be right. I can't quite remember. I do know that talents and class changes were drastic during Vanilla and will play a large part in it. I personally think the raids might need adjusting.
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It was piss easy doing it at level 100 even with pugs. The only issues were when people pulled way too many trash mobs in one go. The bosses were a joke and rolled over in no time. I did it with pugs and had no issues. Did it with my guild as well and we really smashed it.
Some pugs will struggle but that happens even in LFR.
1.12 was 7 months. plz stop saying it was only like 1 week and people didn't raid on it.
Content drought is a combination of catchup mechanics and no new content.
It wont be streamlined, at least for the typical player or guild.
I didn't play vanilla, at all, and it wasn't a joke. You seem to be implying that dungeons are not a viable means of escaping bottlenecks though. Why do you think that is the case? Unless you're using improper terminology and you meant things like server downtime, (such as WoD launch) or server lag that makes the game virtually unplayable, (also see WoD launch.)
The way I see it, if takes you 2 hours to do a quest that gives 7,000 XP, you're better off killing mobs in dungeons. If each mob takes ~30 seconds to kill after accounting for things like run time between packs, you could kill 240 mobs in 2 hours. That means dungeons are more efficient at that point if the mobs give 30 XP or more.
If this would not be the case you're going to need to explain why, and simply saying that it's a good joke or that I wouldn't understand because I didn't play vanilla is not good enough. It's not an actual argument, just a deflection.
For the record, I did play in TBC so I do have some conception of what vanilla leveling was like.
You sure about that? If the implement the class changes and patch it to the last Vanilla patch, MC/BWL will become a lot easier to push through. I would bet that they will do some limited form of testing on the old raid encounters to check they are at the desired difficulty.
The game will never be "vanilla as you remember it" stop pushing this dumb narrative. The game will be as close as they can make it, but they also need to uphold blizzards current standards and ensure the game is not a bug filled mess and that encounters are tuned as best they can.
I think they will publish a fixed patch of vanilla (likely the last one) and so classes will have all adjustments they got during vanilla and that will make initial raids significantly easier than they were when they were actual content.
It is just much more involved to do anything else.
it depends how big their team will be and how much time/resources they will have. I would hope some limited testing at least would take place. I also think they will deploy the latest vanilla patch with some additional minor changes (bug fixes etc). If that is the case I would certainly expect a lot of raids to be easier this time around compared to when they were released.
No classic should stay the way it was, there is no reason to be "classic" if it was changed to something different, all of you asked for classic and now that it is going to be given to you you want something else.