Vanilla hunters were pretty trash, you had one less bag because of a quiver, one bag was always full of pet food. Crafted ammunition was a cool concept, but I do not want to go back to those days. Getting rid of the dead zone was one of the best things that ever happened to hunters.
That being said, I do agree that Legion hunters is the worst state this class has ever been in. MM feels incomplete, I played hunter originally because I wanted a fast shooting ranged class with traps. All the old aspects, the traps, the stings... now they are all in the melee spec of hunter. I miss the old aspect hopping. Aspect of the Hawk was always the default, but having to switch to Viper when OOM in BC, or Fox in cata when you had to do be mobile. I'm glad they're at least bringing back Aspect of the Pack buff next xpac. Back to my point, our rotation is clunky, dependent on RNG, and just plain boring, especially for single target damage. The meme spec is a little more interesting, but I miss the days of being exceptional at killing bosses, which to me, is what a "marksman" should be best at.
A lot of people tell me SV is actually really fun now, but if I wanted to play a melee class I wouldn't have picked a hunter. Please give some of the utility back to the rest of us ranged folks.
BM has never really been my style for hunter (went SV almost every xpac, dabbed in MM sometimes), but right now I feel like this is the best spec for hunters, and that's saying a lot, because the rotation is, again, pretty boring.
not really, you could tell the hunters who had the power aura add on (i think that was the name of it) and those who did not :P
Either way, we can both agree surv was awesome and blizzard are ^(^ heads for removing it from the game and turning into melee.
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So my class that had three option i like (range + pet) now has one option? I am negatively effect by these changes. My options are now limited to none.
No you aren't and MM never since vanilla had any boost from pet dmg not even with lupos.
Pet was nothing related to a Marksman, want MM with pet? Don't play lonewolf and shut the fuck.
Also BM is range with pet and guess what SV is even more beastmaster fantasy attuned than BM
Hit a nerve did I? My statement stands true. I use to have 3 range spec that had a pet. Now I have one. Nothing you say makes that statement untrue.
You are correct that MM has a sub-par option but since lone wolf was introduced it has been the key talent, without it you gimp yourself. To be a true option they need to make the talents equivalent. Selecting a pet as MM drops your dps by 5%-10%. That is not a option.
Surv is melee....and that is a whole other can of worms. Pet or not...I didn't select a hunter 12 years ago to play melee.
So when i started this game, i selected a hunter because it was a pet/range class. It had 3 specs/trees. Now playing the same hunter...i have only 1 pet/range option. I am limited.
Well I played my Hunter as main from Cata to Legion where i stopped at start of Suramar because i was really dissapointed how they reworked hunter . I must say that I played most of the time survival hunter which I always enjoyed the most. Was great times. Well the best thing they can do in next expansion is to bring survival as we liked it back.
My BFA main : https://worldofwarcraft.com/en-gb/ch...thul/Dondarion
it's a shame so many people can't get out of the "i only play hunter to be ranged" mindset.. Survival is the most fun melee spec in game atm.
Ah yes. I, too, miss the days when a caster could shut down and kill a hunter just by walking into their deadzone. Can't shoot them, can't Wing Clip them either. Even if you get rid of them by means of Scatter-Trap or something, they'll be back on your deadzone soon and resume killing you.
No thank you, let that awful mechanic stay dead.
The problem is that for all the iconic mechanics and abilities they removed, they actually replaced very little of it (successfully) for the last 4 years or so. The new stuff we get is either flawed, unfinished or completely uninteresting/not used.
It's extremely easy to butcher half the spellbook & to abandon old concepts, but it will take years to fix that bullshit.
Its not a mindset. Its what the majority of people who selected a hunter wanted to play. It has nothing to do with the fact that surv is fun or not. It could be the best spec melee spec in the game. It still does not address those people that picked hunter did not want a melee spec....if they did they would of picked one of the 10+ other melee specs (11 once demon hunter was introduced)
Let me put it this way....they could of left surv the way it is ....and make the current playstyle of a melee spec surv a THIRD SPEC FOR DEMON HUNTERS. And that is the true reason Demon Hunters dont have a third spec...that development time went into creating a whole new play style for hunters.
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Please dont use pvp as any argument. PvP in Legion is &*%*&%.
How does that make any sense?
Are you sure that isn't just what the point of choosing a class is? Defining the playstyle you want to play? Otherwise, why bother choosing a class at all if the playstyle doesn't matter? Just have the game be a static avatar and some dice rolling for calcs.
like...lol. If for BfA Fury Warriors lose TG, Warriors shouldn't be stuck in the mindset of using only DW 2handed weapons?
If you picked a hunter solely to be ranged you can still pick a different class that has 3 ranged specs.
As to your demon hunter Third spec theory its pretty flawed. Demo warlocks got a full rework as well, outlaw and sub got some big changes as well. Trying to say demon hunters only got 2 specs solely because of hunters is silly.
These two + survival hunter are the least played specs according to this: http://www.worldofwargraphs.com/pve-stats/classes But since you "do not know and do not care" it does not matter, probably.